public void drawLiquidRect(int startU, int startV, Icon par3Icon, int endU, int endV) { Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); tessellator.addVertexWithUV( startU + 0, startV + endV, this.zLevel, par3Icon.getMinU(), par3Icon.getMaxV()); // Bottom left tessellator.addVertexWithUV( startU + endU, startV + endV, this.zLevel, par3Icon.getMaxU(), par3Icon.getMaxV()); // Bottom right tessellator.addVertexWithUV( startU + endU, startV + 0, this.zLevel, par3Icon.getMaxU(), par3Icon.getMinV()); // Top right tessellator.addVertexWithUV( startU + 0, startV + 0, this.zLevel, par3Icon.getMinU(), par3Icon.getMinV()); // Top left tessellator.draw(); }
public static boolean renderBlockRedstoneWire( RenderBlocks r, IBlockAccess blockAccess, Block par1Block, int par2, int par3, int par4, Icon override) { Tessellator tessellator = Tessellator.instance; int i = blockAccess.getBlockMetadata(par2, par3, par4); Icon icon = BlockRedstoneWire.func_94409_b("cross"); Icon icon1 = BlockRedstoneWire.func_94409_b("line"); Icon icon2 = BlockRedstoneWire.func_94409_b("cross_overlay"); Icon icon3 = BlockRedstoneWire.func_94409_b("line_overlay"); if (!Minecraft.oldlighting) { tessellator.setBrightness( par1Block.getMixedBrightnessForBlock(blockAccess, par2, par3, par4)); } float f = Minecraft.oldlighting ? par1Block.getBlockBrightness(blockAccess, par2, par3, par4) : 1.0F; float f1 = (float) i / 15F; float f2 = f1 * 0.6F + 0.4F; if (i == 0) { f2 = 0.3F; } float f3 = f1 * f1 * 0.7F - 0.5F; float f4 = f1 * f1 * 0.6F - 0.7F; if (f3 < 0.0F) { f3 = 0.0F; } if (f4 < 0.0F) { f4 = 0.0F; } tessellator.setColorOpaque_F(f * f2, f * f3, f * f4); boolean flag = BlockRedstoneWire.isPowerProviderOrWire(blockAccess, par2 - 1, par3, par4, 1) || !blockAccess.isBlockNormalCube(par2 - 1, par3, par4) && BlockRedstoneWire.isPowerProviderOrWire( blockAccess, par2 - 1, par3 - 1, par4, -1); boolean flag1 = BlockRedstoneWire.isPowerProviderOrWire(blockAccess, par2 + 1, par3, par4, 3) || !blockAccess.isBlockNormalCube(par2 + 1, par3, par4) && BlockRedstoneWire.isPowerProviderOrWire( blockAccess, par2 + 1, par3 - 1, par4, -1); boolean flag2 = BlockRedstoneWire.isPowerProviderOrWire(blockAccess, par2, par3, par4 - 1, 2) || !blockAccess.isBlockNormalCube(par2, par3, par4 - 1) && BlockRedstoneWire.isPowerProviderOrWire( blockAccess, par2, par3 - 1, par4 - 1, -1); boolean flag3 = BlockRedstoneWire.isPowerProviderOrWire(blockAccess, par2, par3, par4 + 1, 0) || !blockAccess.isBlockNormalCube(par2, par3, par4 + 1) && BlockRedstoneWire.isPowerProviderOrWire( blockAccess, par2, par3 - 1, par4 + 1, -1); if (!blockAccess.isBlockNormalCube(par2, par3 + 1, par4)) { if (blockAccess.isBlockNormalCube(par2 - 1, par3, par4) && BlockRedstoneWire.isPowerProviderOrWire(blockAccess, par2 - 1, par3 + 1, par4, -1)) { flag = true; } if (blockAccess.isBlockNormalCube(par2 + 1, par3, par4) && BlockRedstoneWire.isPowerProviderOrWire(blockAccess, par2 + 1, par3 + 1, par4, -1)) { flag1 = true; } if (blockAccess.isBlockNormalCube(par2, par3, par4 - 1) && BlockRedstoneWire.isPowerProviderOrWire(blockAccess, par2, par3 + 1, par4 - 1, -1)) { flag2 = true; } if (blockAccess.isBlockNormalCube(par2, par3, par4 + 1) && BlockRedstoneWire.isPowerProviderOrWire(blockAccess, par2, par3 + 1, par4 + 1, -1)) { flag3 = true; } } float f5 = par2 + 0; float f6 = par2 + 1; float f7 = par4 + 0; float f8 = par4 + 1; byte byte0 = 0; if ((flag || flag1) && !flag2 && !flag3) { byte0 = 1; } if ((flag2 || flag3) && !flag1 && !flag) { byte0 = 2; } if (byte0 == 0) { int j = 0; int k = 0; int l = 16; int i1 = 16; if (flag1 || flag2 || flag3 || flag) { if (!flag) { f5 += 0.3125F; } if (!flag) { j += 5; } if (!flag1) { f6 -= 0.3125F; } if (!flag1) { l -= 5; } if (!flag2) { f7 += 0.3125F; } if (!flag2) { k += 5; } if (!flag3) { f8 -= 0.3125F; } if (!flag3) { i1 -= 5; } } tessellator.addVertexWithUV( f6, (double) par3 + 0.015625D, f8, icon.getInterpolatedU(l), icon.getInterpolatedV(i1)); tessellator.addVertexWithUV( f6, (double) par3 + 0.015625D, f7, icon.getInterpolatedU(l), icon.getInterpolatedV(k)); tessellator.addVertexWithUV( f5, (double) par3 + 0.015625D, f7, icon.getInterpolatedU(j), icon.getInterpolatedV(k)); tessellator.addVertexWithUV( f5, (double) par3 + 0.015625D, f8, icon.getInterpolatedU(j), icon.getInterpolatedV(i1)); tessellator.setColorOpaque_F(f, f, f); tessellator.addVertexWithUV( f6, (double) par3 + 0.015625D, f8, icon2.getInterpolatedU(l), icon2.getInterpolatedV(i1)); tessellator.addVertexWithUV( f6, (double) par3 + 0.015625D, f7, icon2.getInterpolatedU(l), icon2.getInterpolatedV(k)); tessellator.addVertexWithUV( f5, (double) par3 + 0.015625D, f7, icon2.getInterpolatedU(j), icon2.getInterpolatedV(k)); tessellator.addVertexWithUV( f5, (double) par3 + 0.015625D, f8, icon2.getInterpolatedU(j), icon2.getInterpolatedV(i1)); } else if (byte0 == 1) { tessellator.addVertexWithUV( f6, (double) par3 + 0.015625D, f8, icon1.getMaxU(), icon1.getMaxV()); tessellator.addVertexWithUV( f6, (double) par3 + 0.015625D, f7, icon1.getMaxU(), icon1.getMinV()); tessellator.addVertexWithUV( f5, (double) par3 + 0.015625D, f7, icon1.getMinU(), icon1.getMinV()); tessellator.addVertexWithUV( f5, (double) par3 + 0.015625D, f8, icon1.getMinU(), icon1.getMaxV()); tessellator.setColorOpaque_F(f, f, f); tessellator.addVertexWithUV( f6, (double) par3 + 0.015625D, f8, icon3.getMaxU(), icon3.getMaxV()); tessellator.addVertexWithUV( f6, (double) par3 + 0.015625D, f7, icon3.getMaxU(), icon3.getMinV()); tessellator.addVertexWithUV( f5, (double) par3 + 0.015625D, f7, icon3.getMinU(), icon3.getMinV()); tessellator.addVertexWithUV( f5, (double) par3 + 0.015625D, f8, icon3.getMinU(), icon3.getMaxV()); } else { tessellator.addVertexWithUV( f6, (double) par3 + 0.015625D, f8, icon1.getMaxU(), icon1.getMaxV()); tessellator.addVertexWithUV( f6, (double) par3 + 0.015625D, f7, icon1.getMinU(), icon1.getMaxV()); tessellator.addVertexWithUV( f5, (double) par3 + 0.015625D, f7, icon1.getMinU(), icon1.getMinV()); tessellator.addVertexWithUV( f5, (double) par3 + 0.015625D, f8, icon1.getMaxU(), icon1.getMinV()); tessellator.setColorOpaque_F(f, f, f); tessellator.addVertexWithUV( f6, (double) par3 + 0.015625D, f8, icon3.getMaxU(), icon3.getMaxV()); tessellator.addVertexWithUV( f6, (double) par3 + 0.015625D, f7, icon3.getMinU(), icon3.getMaxV()); tessellator.addVertexWithUV( f5, (double) par3 + 0.015625D, f7, icon3.getMinU(), icon3.getMinV()); tessellator.addVertexWithUV( f5, (double) par3 + 0.015625D, f8, icon3.getMaxU(), icon3.getMinV()); } if (!blockAccess.isBlockNormalCube(par2, par3 + 1, par4)) { if (blockAccess.isBlockNormalCube(par2 - 1, par3, par4) && blockAccess.getBlockId(par2 - 1, par3 + 1, par4) == Block.redstoneWire.blockID) { tessellator.setColorOpaque_F(f * f2, f * f3, f * f4); tessellator.addVertexWithUV( (double) par2 + 0.015625D, (float) (par3 + 1) + 0.021875F, par4 + 1, icon1.getMaxU(), icon1.getMinV()); tessellator.addVertexWithUV( (double) par2 + 0.015625D, par3 + 0, par4 + 1, icon1.getMinU(), icon1.getMinV()); tessellator.addVertexWithUV( (double) par2 + 0.015625D, par3 + 0, par4 + 0, icon1.getMinU(), icon1.getMaxV()); tessellator.addVertexWithUV( (double) par2 + 0.015625D, (float) (par3 + 1) + 0.021875F, par4 + 0, icon1.getMaxU(), icon1.getMaxV()); tessellator.setColorOpaque_F(f, f, f); tessellator.addVertexWithUV( (double) par2 + 0.015625D, (float) (par3 + 1) + 0.021875F, par4 + 1, icon3.getMaxU(), icon3.getMinV()); tessellator.addVertexWithUV( (double) par2 + 0.015625D, par3 + 0, par4 + 1, icon3.getMinU(), icon3.getMinV()); tessellator.addVertexWithUV( (double) par2 + 0.015625D, par3 + 0, par4 + 0, icon3.getMinU(), icon3.getMaxV()); tessellator.addVertexWithUV( (double) par2 + 0.015625D, (float) (par3 + 1) + 0.021875F, par4 + 0, icon3.getMaxU(), icon3.getMaxV()); } if (blockAccess.isBlockNormalCube(par2 + 1, par3, par4) && blockAccess.getBlockId(par2 + 1, par3 + 1, par4) == Block.redstoneWire.blockID) { tessellator.setColorOpaque_F(f * f2, f * f3, f * f4); tessellator.addVertexWithUV( (double) (par2 + 1) - 0.015625D, par3 + 0, par4 + 1, icon1.getMinU(), icon1.getMaxV()); tessellator.addVertexWithUV( (double) (par2 + 1) - 0.015625D, (float) (par3 + 1) + 0.021875F, par4 + 1, icon1.getMaxU(), icon1.getMaxV()); tessellator.addVertexWithUV( (double) (par2 + 1) - 0.015625D, (float) (par3 + 1) + 0.021875F, par4 + 0, icon1.getMaxU(), icon1.getMinV()); tessellator.addVertexWithUV( (double) (par2 + 1) - 0.015625D, par3 + 0, par4 + 0, icon1.getMinU(), icon1.getMinV()); tessellator.setColorOpaque_F(f, f, f); tessellator.addVertexWithUV( (double) (par2 + 1) - 0.015625D, par3 + 0, par4 + 1, icon3.getMinU(), icon3.getMaxV()); tessellator.addVertexWithUV( (double) (par2 + 1) - 0.015625D, (float) (par3 + 1) + 0.021875F, par4 + 1, icon3.getMaxU(), icon3.getMaxV()); tessellator.addVertexWithUV( (double) (par2 + 1) - 0.015625D, (float) (par3 + 1) + 0.021875F, par4 + 0, icon3.getMaxU(), icon3.getMinV()); tessellator.addVertexWithUV( (double) (par2 + 1) - 0.015625D, par3 + 0, par4 + 0, icon3.getMinU(), icon3.getMinV()); } if (blockAccess.isBlockNormalCube(par2, par3, par4 - 1) && blockAccess.getBlockId(par2, par3 + 1, par4 - 1) == Block.redstoneWire.blockID) { tessellator.setColorOpaque_F(f * f2, f * f3, f * f4); tessellator.addVertexWithUV( par2 + 1, par3 + 0, (double) par4 + 0.015625D, icon1.getMinU(), icon1.getMaxV()); tessellator.addVertexWithUV( par2 + 1, (float) (par3 + 1) + 0.021875F, (double) par4 + 0.015625D, icon1.getMaxU(), icon1.getMaxV()); tessellator.addVertexWithUV( par2 + 0, (float) (par3 + 1) + 0.021875F, (double) par4 + 0.015625D, icon1.getMaxU(), icon1.getMinV()); tessellator.addVertexWithUV( par2 + 0, par3 + 0, (double) par4 + 0.015625D, icon1.getMinU(), icon1.getMinV()); tessellator.setColorOpaque_F(f, f, f); tessellator.addVertexWithUV( par2 + 1, par3 + 0, (double) par4 + 0.015625D, icon3.getMinU(), icon3.getMaxV()); tessellator.addVertexWithUV( par2 + 1, (float) (par3 + 1) + 0.021875F, (double) par4 + 0.015625D, icon3.getMaxU(), icon3.getMaxV()); tessellator.addVertexWithUV( par2 + 0, (float) (par3 + 1) + 0.021875F, (double) par4 + 0.015625D, icon3.getMaxU(), icon3.getMinV()); tessellator.addVertexWithUV( par2 + 0, par3 + 0, (double) par4 + 0.015625D, icon3.getMinU(), icon3.getMinV()); } if (blockAccess.isBlockNormalCube(par2, par3, par4 + 1) && blockAccess.getBlockId(par2, par3 + 1, par4 + 1) == Block.redstoneWire.blockID) { tessellator.setColorOpaque_F(f * f2, f * f3, f * f4); tessellator.addVertexWithUV( par2 + 1, (float) (par3 + 1) + 0.021875F, (double) (par4 + 1) - 0.015625D, icon1.getMaxU(), icon1.getMinV()); tessellator.addVertexWithUV( par2 + 1, par3 + 0, (double) (par4 + 1) - 0.015625D, icon1.getMinU(), icon1.getMinV()); tessellator.addVertexWithUV( par2 + 0, par3 + 0, (double) (par4 + 1) - 0.015625D, icon1.getMinU(), icon1.getMaxV()); tessellator.addVertexWithUV( par2 + 0, (float) (par3 + 1) + 0.021875F, (double) (par4 + 1) - 0.015625D, icon1.getMaxU(), icon1.getMaxV()); tessellator.setColorOpaque_F(f, f, f); tessellator.addVertexWithUV( par2 + 1, (float) (par3 + 1) + 0.021875F, (double) (par4 + 1) - 0.015625D, icon3.getMaxU(), icon3.getMinV()); tessellator.addVertexWithUV( par2 + 1, par3 + 0, (double) (par4 + 1) - 0.015625D, icon3.getMinU(), icon3.getMinV()); tessellator.addVertexWithUV( par2 + 0, par3 + 0, (double) (par4 + 1) - 0.015625D, icon3.getMinU(), icon3.getMaxV()); tessellator.addVertexWithUV( par2 + 0, (float) (par3 + 1) + 0.021875F, (double) (par4 + 1) - 0.015625D, icon3.getMaxU(), icon3.getMaxV()); } } return true; }