示例#1
0
  public void draw(Graphics g) {
    animate();

    g.setColor(Color.black);
    g.fillRect(0, 0, dim.width, dim.height);
    g.setColor(Color.white);

    numpaint++;
    DebugPrinter dbg = new DebugPrinter(g, 50, 60);
    dbg.print(
        "Spring-mass demo by yigal irani, drag balls or create new ones by clicking inside box");
    dbg.print("frame", numpaint);
    dbg.print("fps", 1 / timer.time_diff);

    Point top_left = point_by_vec(new Vec(-1, 1));
    g.draw3DRect(top_left.x, top_left.y, screen_dist(2), screen_dist(2), true);
    for (int i = 0; i < springs.size(); i++) {
      Spring spring = springs.get2(i);
      Point p1 = point_by_vec(balls.get2(spring.start).pos);
      Point p2 = point_by_vec(balls.get2(spring.end).pos);
      g.drawLine(p1.x, p1.y, p2.x, p2.y);
    }
    for (int i = 0; i < balls.size(); i++) {
      Ball ball = balls.get2(i);
      Point p = point_by_vec(ball.pos);
      int screen_radius = screen_dist(RADIUS);
      g.setColor(Color.blue);
      g.fillOval(p.x - screen_radius, p.y - screen_radius, screen_radius * 2, screen_radius * 2);

      g.setColor(Color.white);
      g.drawOval(p.x - screen_radius, p.y - screen_radius, screen_radius * 2, screen_radius * 2);

      g.drawString("" + i, p.x, p.y);
    }
  }
示例#2
0
 /** *************************************************************************************** */
 public void drawCell(Graphics g, boolean setPiece) {
   if (color != null) {
     g.setColor(color);
     g.fill3DRect(x, y, CELL_HEIGHT, CELL_WIDTH, true);
   } else {
     g.draw3DRect(x, y, CELL_HEIGHT, CELL_WIDTH, true);
   }
   /*if (p != null)
   {
   	p.drawPiece(g, x, y, setPiece);
   }*/
 }
示例#3
0
  //	重写paint方法
  public void paint(Graphics g) {
    super.paint(g);
    //		float lineWidth = 3.0f;
    //	    ((Graphics2D)g).setStroke(new BasicStroke(lineWidth));
    //		将坦克的活动区域填充为默认黑色
    g.fillRect(0, 0, 800, 600);
    this.drawTank(hero.getX(), hero.getY(), g, hero.getDirection(), 1);

    for (int i = 0; i < hero.bombs.size(); i++) {
      Bomb myBomb = hero.bombs.get(i);
      // 画出一颗子弹
      if (myBomb != null && myBomb.isLive == true) {
        //			float lineWidth = 2.0f;
        //			((Graphics2D) g).setStroke(new BasicStroke(lineWidth));//设置线条为粗线
        g.draw3DRect(myBomb.x, myBomb.y, 2, 2, true);
      }
      if (myBomb.isLive == false) {
        hero.bombs.remove(myBomb);
      }
    }
    //		画出爆炸
    for (int i = 0; i < baozhas.size(); i++) {
      BaoZha bz = baozhas.get(i);
      System.out.println("baozhas.size()= " + baozhas.size());
      if (bz.life > 5) {
        g.drawImage(image3, bz.x, bz.y, 30, 30, this);
      } else if (bz.life > 3) {
        g.drawImage(image2, bz.x, bz.y, 30, 30, this);
      } else {
        g.drawImage(image1, bz.x, bz.y, 30, 30, this);
      }
      bz.liftDown();
      if (bz.life == 0) {
        baozhas.remove(bz);
      }
    }

    //		画出敌人的坦克
    for (int i = 0; i < ets.size(); i++) {
      EnemyTank et = ets.get(i);
      if (et.isLive) {

        this.drawTank(et.getX(), et.getY(), g, et.getDirection(), 0);
      }
    }
  }