/** Initialize a single chunk from the chunk generator. */ private void generateChunk(GlowChunk chunk, int x, int z) { Random random = new Random((long) x * 341873128712L + (long) z * 132897987541L); BiomeGrid biomes = new BiomeGrid(); int[] biomeValues = biomeGrid[0].generateValues( x * GlowChunk.WIDTH, z * GlowChunk.HEIGHT, GlowChunk.WIDTH, GlowChunk.HEIGHT); for (int i = 0; i < biomeValues.length; i++) { biomes.biomes[i] = (byte) biomeValues[i]; } // extended sections with data if (generator instanceof GlowChunkGenerator) { short[][] extSections = ((GlowChunkGenerator) generator) .generateExtBlockSectionsWithData(world, random, x, z, biomes); if (extSections != null) { GlowChunk.ChunkSection[] sections = new GlowChunk.ChunkSection[extSections.length]; for (int i = 0; i < extSections.length; ++i) { // this is sort of messy. if (extSections[i] != null) { sections[i] = new GlowChunk.ChunkSection(); for (int j = 0; j < extSections[i].length; ++j) { sections[i].types[j] = (char) extSections[i][j]; } sections[i].recount(); } } chunk.initializeSections(sections); chunk.setBiomes(biomes.biomes); chunk.automaticHeightMap(); return; } } // extended sections short[][] extSections = generator.generateExtBlockSections(world, random, x, z, biomes); if (extSections != null) { GlowChunk.ChunkSection[] sections = new GlowChunk.ChunkSection[extSections.length]; for (int i = 0; i < extSections.length; ++i) { // this is sort of messy. if (extSections[i] != null) { sections[i] = new GlowChunk.ChunkSection(); for (int j = 0; j < extSections[i].length; ++j) { sections[i].types[j] = (char) (extSections[i][j] << 4); } sections[i].recount(); } } chunk.initializeSections(sections); chunk.setBiomes(biomes.biomes); chunk.automaticHeightMap(); return; } // normal sections byte[][] blockSections = generator.generateBlockSections(world, random, x, z, biomes); if (blockSections != null) { GlowChunk.ChunkSection[] sections = new GlowChunk.ChunkSection[blockSections.length]; for (int i = 0; i < blockSections.length; ++i) { // this is sort of messy. if (blockSections[i] != null) { sections[i] = new GlowChunk.ChunkSection(); for (int j = 0; j < blockSections[i].length; ++j) { sections[i].types[j] = (char) (blockSections[i][j] << 4); } sections[i].recount(); } } chunk.initializeSections(sections); chunk.setBiomes(biomes.biomes); chunk.automaticHeightMap(); return; } // deprecated flat generation byte[] types = generator.generate(world, random, x, z); GlowChunk.ChunkSection[] sections = new GlowChunk.ChunkSection[8]; for (int sy = 0; sy < sections.length; ++sy) { GlowChunk.ChunkSection sec = new GlowChunk.ChunkSection(); int by = 16 * sy; for (int cx = 0; cx < 16; ++cx) { for (int cz = 0; cz < 16; ++cz) { for (int cy = by; cy < by + 16; ++cy) { char type = (char) types[(cx * 16 + cz) * 128 + cy]; sec.types[sec.index(cx, cy, cz)] = (char) (type << 4); } } } sec.recount(); sections[sy] = sec; } chunk.initializeSections(sections); chunk.setBiomes(biomes.biomes); chunk.automaticHeightMap(); }