public int Clicked(ChessBoard cel) { int judge = 0; int r = cel.getRow(); int c = cel.getColumn(); System.out.println("落子前:" + cell[3][5].taken); if (gameStart) { if (cel.taken == false) { Check(cel); } System.out.println(cell[3][5].taken); System.out.println(can); if (can && cel.taken == false) { /*for (int i = 0; i < 8; i++) for (int j = 0; j < 8; j++) if (cell[i][j].changed == true) { cell[i][j].ChangeBack(); }*/ RememberState(); ShowChessNumber(); list.add(cel); JudgeWhoIsWinner(); turn = TakeTurn(); cel.taken = true; System.out.println("落子后:" + cell[3][5].taken); can = false; judge = 1; for (int i = 0; i < 8; i++) for (int j = 0; j < 8; j++) if (cell[i][j].changed) { cell[i][j].ChangeBack(); } boolean flag = CheckAll(); if (!flag && white + black < 64) CheckAtTheEnd(); /*else { for (int i = 0; i < 8; i++) for (int j = 0; j < 8; j++) if (cell[i][j].taken == false) { CheckPlace(cell[i][j]); if (canPut) { cell[i][j].ChangeBackground(); canPut = false; } } }*/ } else { JOptionPane.showMessageDialog(null, "无法在该位置落子"); judge = 0; System.out.println(cell[3][5].taken); } return judge; } else { JOptionPane.showMessageDialog(null, "游戏还未开始或已结束"); return 0; } }