@Override
  public boolean okMessage(final Environmental myHost, final CMMsg msg) {
    if ((affected instanceof MOB)
        && (msg.amISource((MOB) affected))
        && (msg.targetMinor() == CMMsg.TYP_DAMAGE)
        && (msg.tool() instanceof Weapon)
        && (msg.value() > 0)
        && (msg.target() instanceof MOB)
        && (((Weapon) msg.tool()).weaponClassification() == Weapon.CLASS_THROWN)) {
      if (CMLib.dice().rollPercentage() < 25) helpProficiency((MOB) affected, 0);
      final CMMsg msg2 =
          CMClass.getMsg(
              (MOB) msg.target(),
              msg.tool(),
              this,
              CMMsg.MSG_OK_VISUAL,
              L("^F^<FIGHT^><T-NAME> fragment(s) in <S-NAME>!^</FIGHT^>^?"));
      CMLib.color().fixSourceFightColor(msg2);
      msg.addTrailerMsg(msg2);
      msg.setValue(
          msg.value()
              + (int)
                  Math.round(
                      CMath.mul(
                          3.0 * msg.value(),
                          CMath.div(proficiency(), 100.0 - (10.0 * getXLEVELLevel(invoker()))))));
    }

    return super.okMessage(myHost, msg);
  }
示例#2
0
 @Override
 public void setParms(String newParm) {
   super.setParms(newParm);
   rates.clear();
   cut = 0.05;
   spaceMaxCut = 0.0;
   spaceMaxDistance = SpaceObject.Distance.GalaxyRadius.dm;
   newParm = newParm.toUpperCase();
   int x = newParm.indexOf('=');
   while (x > 0) {
     int lastSp = newParm.lastIndexOf(' ', x);
     if (lastSp < 0) lastSp = 0;
     if ((lastSp >= 0) && (lastSp < x - 1) && (Character.isLetter(newParm.charAt(x - 1)))) {
       String parm = newParm.substring(lastSp, x).trim().toUpperCase();
       while ((x < newParm.length()) && (newParm.charAt(x) != '=')) x++;
       if (x < newParm.length()) {
         while ((x < newParm.length())
             && (!Character.isDigit(newParm.charAt(x)))
             && (newParm.charAt(x) != '.')) x++;
         if (x < newParm.length()) {
           newParm = newParm.substring(x);
           x = 0;
           while ((x < newParm.length())
               && ((Character.isDigit(newParm.charAt(x))) || (newParm.charAt(x) == '.'))) x++;
           double val = CMath.s_double(newParm.substring(0, x));
           if (newParm.substring(0, x).indexOf('.') < 0)
             val = CMath.s_long(newParm.substring(0, x));
           if (x < newParm.length()) newParm = newParm.substring(x + 1);
           else newParm = "";
           if (parm.equalsIgnoreCase("default")) parm = "";
           if (parm.equalsIgnoreCase("spacemaxcut")) spaceMaxCut = val / 100.0;
           else if (parm.equalsIgnoreCase("spacemaxdistance"))
             spaceMaxDistance =
                 Math.round(CMath.mul(SpaceObject.Distance.GalaxyRadius.dm, val / 100.0));
           else if (parm.equalsIgnoreCase("cut")) cut = val / 100.0;
           else rates.put(parm, Double.valueOf(val / 100.0));
         }
       }
     }
     x = newParm.indexOf('=');
   }
 }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final Physical target = getAnyTarget(mob, commands, givenTarget, Wearable.FILTER_ANY, true);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int type = verbalCastCode(mob, target, auto);
    if ((target instanceof MOB)
        && (CMath.bset(type, CMMsg.MASK_MALICIOUS))
        && (((MOB) target).charStats().getStat(CharStats.STAT_AGE) > 0)) {
      final MOB mobt = (MOB) target;
      if (mobt.charStats().ageCategory() <= Race.AGE_CHILD)
        type = CMath.unsetb(type, CMMsg.MASK_MALICIOUS);
      else if ((mobt.getLiegeID().equals(mob.Name())) || (mobt.amFollowing() == mob))
        type = CMath.unsetb(type, CMMsg.MASK_MALICIOUS);
      else if ((mobt.charStats().ageCategory() <= Race.AGE_MATURE)
          && (mobt.getLiegeID().length() > 0)) type = CMath.unsetb(type, CMMsg.MASK_MALICIOUS);
    }

    if ((target instanceof Item)
        || ((target instanceof MOB)
            && (((MOB) target).isMonster())
            && (CMLib.flags().isAnimalIntelligence((MOB) target))
            && (CMLib.law().doesHavePriviledgesHere(mob, mob.location())))) {
      type = CMath.unsetb(type, CMMsg.MASK_MALICIOUS);
    }

    boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob, target, this, type, auto ? "" : L("^S<S-NAME> chant(s) to <T-NAMESELF>.^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        final Ability A = target.fetchEffect("Age");
        if ((!(target instanceof MOB)) && (!(target instanceof CagedAnimal)) && (A == null)) {
          if (target instanceof Food) {
            mob.tell(L("@x1 rots away!", target.name(mob)));
            ((Item) target).destroy();
          } else if (target instanceof Item) {
            switch (((Item) target).material() & RawMaterial.MATERIAL_MASK) {
              case RawMaterial.MATERIAL_CLOTH:
              case RawMaterial.MATERIAL_FLESH:
              case RawMaterial.MATERIAL_LEATHER:
              case RawMaterial.MATERIAL_PAPER:
              case RawMaterial.MATERIAL_VEGETATION:
              case RawMaterial.MATERIAL_WOODEN:
                {
                  mob.location()
                      .showHappens(CMMsg.MSG_OK_VISUAL, L("@x1 rots away!", target.name()));
                  if (target instanceof Container) ((Container) target).emptyPlease(false);
                  ((Item) target).destroy();
                  break;
                }
              default:
                mob.location()
                    .showHappens(
                        CMMsg.MSG_OK_VISUAL,
                        L("@x1 ages, but nothing happens to it.", target.name()));
                break;
            }
          } else
            mob.location()
                .showHappens(
                    CMMsg.MSG_OK_VISUAL, L("@x1 ages, but nothing happens to it.", target.name()));
          success = false;
        } else if ((target instanceof MOB) && ((A == null) || (A.displayText().length() == 0))) {
          final MOB M = (MOB) target;
          mob.location().show(M, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> age(s) a bit."));
          if (M.baseCharStats().getStat(CharStats.STAT_AGE) <= 0)
            M.setAgeMinutes(M.getAgeMinutes() + (M.getAgeMinutes() / 10));
          else if ((M.playerStats() != null) && (M.playerStats().getBirthday() != null)) {
            final TimeClock C = CMLib.time().localClock(M.getStartRoom());
            final double aging = CMath.mul(M.baseCharStats().getStat(CharStats.STAT_AGE), .10);
            int years = (int) Math.round(Math.floor(aging));
            final int monthsInYear = C.getMonthsInYear();
            int months = (int) Math.round(CMath.mul(aging - Math.floor(aging), monthsInYear));
            if ((years <= 0) && (months == 0)) months++;
            M.playerStats().getBirthday()[PlayerStats.BIRTHDEX_YEAR] -= years;
            M.playerStats().getBirthday()[PlayerStats.BIRTHDEX_MONTH] -= months;
            if (M.playerStats().getBirthday()[PlayerStats.BIRTHDEX_MONTH] < 1) {
              M.playerStats().getBirthday()[PlayerStats.BIRTHDEX_YEAR]--;
              years++;
              M.playerStats().getBirthday()[PlayerStats.BIRTHDEX_MONTH] =
                  monthsInYear + M.playerStats().getBirthday()[PlayerStats.BIRTHDEX_MONTH];
            }
            M.baseCharStats()
                .setStat(CharStats.STAT_AGE, M.baseCharStats().getStat(CharStats.STAT_AGE) + years);
          }
          M.recoverPhyStats();
          M.recoverCharStats();
        } else if (A != null) {
          final long start = CMath.s_long(A.text());
          long age = System.currentTimeMillis() - start;
          final long millisPerMudday =
              CMProps.getIntVar(CMProps.Int.TICKSPERMUDDAY) * CMProps.getTickMillis();
          if (age < millisPerMudday) age = millisPerMudday;
          final long millisPerMonth = CMLib.time().globalClock().getDaysInMonth() * millisPerMudday;
          final long millisPerYear = CMLib.time().globalClock().getMonthsInYear() * millisPerMonth;
          long ageBy = age / 10;
          if (ageBy < millisPerMonth) ageBy = millisPerMonth + 1;
          else if (ageBy < millisPerYear) ageBy = millisPerYear + 1;
          A.setMiscText("" + (start - ageBy));
          if (target instanceof MOB)
            mob.location()
                .show((MOB) target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> age(s) a bit."));
          else mob.location().showHappens(CMMsg.MSG_OK_VISUAL, L("@x1 ages a bit.", target.name()));
          target.recoverPhyStats();
        } else
          return beneficialWordsFizzle(
              mob, target, L("<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades."));
      }
    } else if (CMath.bset(type, CMMsg.MASK_MALICIOUS))
      return maliciousFizzle(
          mob, target, L("<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades."));
    else
      return beneficialWordsFizzle(
          mob, target, L("<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades."));

    // return whether it worked
    return success;
  }
 @Override
 public void executeMsg(Environmental host, CMMsg msg) {
   if (msg.amITarget(this)) {
     switch (msg.targetMinor()) {
       case CMMsg.TYP_ACTIVATE:
         if ((msg.source().location() != null)
             && (!CMath.bset(msg.targetMajor(), CMMsg.MASK_CNTRLMSG)))
           msg.source()
               .location()
               .show(msg.source(), this, CMMsg.MSG_OK_VISUAL, L("<S-NAME> activate(s) <T-NAME>."));
         this.activate(true);
         break;
       case CMMsg.TYP_DEACTIVATE:
         if ((msg.source().location() != null)
             && (!CMath.bset(msg.targetMajor(), CMMsg.MASK_CNTRLMSG)))
           msg.source()
               .location()
               .show(
                   msg.source(), this, CMMsg.MSG_OK_VISUAL, L("<S-NAME> deactivate(s) <T-NAME>."));
         this.activate(false);
         break;
       case CMMsg.TYP_LOOK:
         super.executeMsg(host, msg);
         if (CMLib.flags().canBeSeenBy(this, msg.source()))
           msg.source()
               .tell(
                   L(
                       "@x1 is currently @x2",
                       name(),
                       (activated() ? "connected.\n\r" : "deactivated/disconnected.\n\r")));
         return;
       case CMMsg.TYP_REPAIR:
         if (CMLib.dice().rollPercentage() < msg.value()) {
           setUsesRemaining(usesRemaining() < 100 ? 100 : usesRemaining());
           msg.source().tell(L("@x1 is now repaired.\n\r", name()));
         } else {
           final int repairRequired = 100 - usesRemaining();
           if (repairRequired > 0) {
             int repairApplied =
                 (int) Math.round(CMath.mul(repairRequired, CMath.div(msg.value(), 100)));
             if (repairApplied < 0) repairApplied = 1;
             setUsesRemaining(usesRemaining() + repairApplied);
             msg.source().tell(L("@x1 is now @x2% repaired.\n\r", name(), "" + usesRemaining()));
           }
         }
         break;
       case CMMsg.TYP_ENHANCE:
         if ((CMLib.dice().rollPercentage() < msg.value())
             && (CMLib.dice().rollPercentage() < 50)) {
           float addAmt = 0.01f;
           if (getInstalledFactor() < 1.0) {
             addAmt = (float) (CMath.div(100.0, msg.value()) * 0.1);
             if (addAmt < 0.1f) addAmt = 0.1f;
           }
           setInstalledFactor(this.getInstalledFactor() + addAmt);
           msg.source().tell(msg.source(), this, null, L("<T-NAME> is now enhanced.\n\r"));
         } else {
           msg.source()
               .tell(
                   msg.source(),
                   this,
                   null,
                   L("Your attempt to enhance <T-NAME> has failed.\n\r"));
         }
         break;
     }
   }
   super.executeMsg(host, msg);
 }
示例#5
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {
    if (!super.tick(ticking, tickID)) return false;

    if (tickID != Tickable.TICKID_MOB) return true;

    if (affected == null) return false;
    if (--fallTickDown > 0) return true;
    fallTickDown = 1;

    int direction = Directions.DOWN;
    String addStr = L("down");
    if (reversed()) {
      direction = Directions.UP;
      addStr = L("upwards");
    }
    if (affected instanceof MOB) {
      final MOB mob = (MOB) affected;
      if (mob == null) return false;
      if (mob.location() == null) return false;

      if (CMLib.flags().isInFlight(mob)) {
        damageToTake = 0;
        unInvoke();
        return false;
      } else if (!canFallFrom(mob.location(), direction)) return stopFalling(mob);
      else {
        if (mob.phyStats().weight() < 1) {
          mob.tell(L("\n\r\n\rYou are floating gently @x1.\n\r\n\r", addStr));
        } else {
          mob.tell(L("\n\r\n\rYOU ARE FALLING @x1!!\n\r\n\r", addStr.toUpperCase()));
          int damage =
              CMLib.dice()
                  .roll(
                      1,
                      (int)
                          Math.round(
                              CMath.mul(
                                  CMath.mul(mob.maxState().getHitPoints(), 0.1),
                                  CMath.div(mob.baseWeight(), 150.0))),
                      0);
          if (damage > (mob.maxState().getHitPoints() / 3))
            damage = (mob.maxState().getHitPoints() / 3);
          damageToTake = reversed() ? damage : (damageToTake + damage);
        }
        temporarilyDisable = true;
        CMLib.tracking().walk(mob, direction, false, false);
        temporarilyDisable = false;
        if (!canFallFrom(mob.location(), direction)) return stopFalling(mob);
        return true;
      }
    } else if (affected instanceof Item) {
      final Item item = (Item) affected;
      if ((room == null) && (item.owner() != null) && (item.owner() instanceof Room))
        room = (Room) item.owner();

      if ((room == null)
          || ((room != null) && (!room.isContent(item)))
          || (!CMLib.flags().isGettable(item))
          || (item.container() != null)
          || (CMLib.flags().isInFlight(item.ultimateContainer(null)))
          || (room.getRoomInDir(direction) == null)) {
        unInvoke();
        return false;
      }
      if (room.numItems() > 100) {
        fallTickDown = CMLib.dice().roll(1, room.numItems() / 50, 0);
        if ((--fallTickDown) > 0) return true;
      }
      final Room nextRoom = room.getRoomInDir(direction);
      if (canFallFrom(room, direction)) {
        room.show(invoker, null, item, CMMsg.MSG_OK_ACTION, L("<O-NAME> falls @x1.", addStr));
        nextRoom.moveItemTo(item, ItemPossessor.Expire.Player_Drop);
        room = nextRoom;
        nextRoom.show(
            invoker,
            null,
            item,
            CMMsg.MSG_OK_ACTION,
            L("<O-NAME> falls in from @x1.", (reversed() ? "below" : "above")));
        return true;
      }
      if (reversed()) return true;
      unInvoke();
      return false;
    }

    return false;
  }
示例#6
0
  public boolean tick(Tickable ticking, int tickID) {
    int realLastWeather = super.lastWeather;
    if (!super.tick(ticking, tickID)) return false;
    Area A = CMLib.map().areaLocation(ticking);
    if (A == null) return false;
    Climate C = A.getClimateObj();
    if (C == null) return false;
    lastWeather = realLastWeather;

    // handle freeze overs
    if ((coldWeather(lastWeather))
        && (coldWeather(C.weatherType(null)))
        && (lastWeather != C.weatherType(null))
        && (A.getTimeObj().getSeasonCode() == TimeClock.SEASON_WINTER)
        && (CMLib.dice().rollPercentage() < freezeOverChance)) {
      if (ticking instanceof Room) {
        Room R = (Room) ticking;
        if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE)
            && (CMLib.dice().rollPercentage() < freezeOverChance)
            && (R instanceof Drink)
            && (((Drink) R).liquidType() == RawMaterial.RESOURCE_FRESHWATER)) {
          Ability A2 = CMClass.getAbility("Spell_IceSheet");
          if (A2 != null) {
            MOB mob = CMLib.map().getFactoryMOB(R);
            A2.invoke(mob, R, true, 0);
            mob.destroy();
          }
        }
      } else
        for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
          Room R = (Room) e.nextElement();
          if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE)
              && (CMLib.dice().rollPercentage() < freezeOverChance)) {
            Ability A2 = CMClass.getAbility("Spell_IceSheet");
            if (A2 != null) {
              MOB mob = CMLib.map().getFactoryMOB(R);
              A2.invoke(mob, R, true, 0);
              mob.destroy();
            }
          }
        }
    }
    if ((botherDown--) == 1) {
      resetBotherTicks();
      switch (C.weatherType(null)) {
        case Climate.WEATHER_BLIZZARD:
        case Climate.WEATHER_SLEET:
        case Climate.WEATHER_SNOW:
        case Climate.WEATHER_HAIL:
        case Climate.WEATHER_THUNDERSTORM:
        case Climate.WEATHER_RAIN:
          for (Enumeration<Room> r = A.getProperMap(); r.hasMoreElements(); ) {
            Room R = (Room) r.nextElement();
            if (CMLib.map().hasASky(R))
              for (int i = 0; i < R.numInhabitants(); i++) {
                MOB mob = R.fetchInhabitant(i);
                if ((mob != null)
                    && (!mob.isMonster())
                    && (CMLib.flags().aliveAwakeMobile(mob, true))
                    && (CMath.bset(mob.getBitmap(), MOB.ATT_AUTOWEATHER)))
                  mob.tell(C.getWeatherDescription(A));
              }
          }
          break;
      }
    }
    if ((diseaseDown--) == 1) {
      resetDiseaseTicks();
      int coldChance = 0;
      int fluChance = 0;
      int frostBiteChance = 0;
      int heatExhaustionChance = 0;
      switch (C.weatherType(null)) {
        case Climate.WEATHER_BLIZZARD:
        case Climate.WEATHER_SLEET:
        case Climate.WEATHER_SNOW:
          coldChance = 99;
          fluChance = 25;
          frostBiteChance = 15;
          break;
        case Climate.WEATHER_HAIL:
          coldChance = 50;
          frostBiteChance = 10;
          break;
        case Climate.WEATHER_THUNDERSTORM:
        case Climate.WEATHER_RAIN:
          coldChance = 25;
          break;
        case Climate.WEATHER_WINTER_COLD:
          coldChance = 75;
          fluChance = 10;
          frostBiteChance = 5;
          break;
        case Climate.WEATHER_HEAT_WAVE:
          heatExhaustionChance = 15;
          break;
        case Climate.WEATHER_DROUGHT:
          heatExhaustionChance = 20;
          break;
      }

      for (Session S : CMLib.sessions().localOnlineIterable()) {
        if ((S.mob() == null)
            || (S.mob().location() == null)
            || (S.mob().location().getArea() != A)
            || (S.mob().isMonster())) continue;

        MOB M = S.mob();
        Room R = M.location();

        if ((R.domainConditions() & Room.CONDITION_COLD) > 0) {
          if (coldChance > 0) coldChance += 10;
          if (coldChance > 0) fluChance += 5; // yes, cold is related this way to flu
          if (frostBiteChance > 0)
            frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.5));
        }
        if ((R.domainConditions() & Room.CONDITION_HOT) > 0) {
          if (heatExhaustionChance > 0) heatExhaustionChance += 10;
        }
        if ((R.domainConditions() & Room.CONDITION_WET) > 0) {
          if (coldChance > 0) coldChance += 5;
          if (heatExhaustionChance > 5) heatExhaustionChance -= 5;
          if (frostBiteChance > 0)
            frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.25));
        }
        int save =
            (M.charStats().getSave(CharStats.STAT_SAVE_COLD)
                    + M.charStats().getSave(CharStats.STAT_SAVE_WATER))
                / 2;
        if ((CMLib.dice().rollPercentage() < (coldChance - save))
            && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) {
          long coveredPlaces = 0;
          for (int l = 0; l < ALL_COVERED_SPOTS.length; l++)
            if (M.getWearPositions(ALL_COVERED_SPOTS[l]) == 0)
              coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l];
          Item I = null;
          for (int i = 0; i < M.numItems(); i++) {
            I = M.getItem(i);
            if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue;
            if (I.amWearingAt(Wearable.WORN_ABOUT_BODY))
              coveredPlaces = coveredPlaces | Wearable.WORN_TORSO | Wearable.WORN_LEGS;
            for (int l = 0; l < ALL_COVERED_SPOTS.length; l++)
              if (I.amWearingAt(ALL_COVERED_SPOTS[l]))
                coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l];
          }
          if ((coveredPlaces != ALL_COVERED_CODE)
              && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) {
            Ability COLD = CMClass.getAbility("Disease_Cold");
            if (CMLib.dice().rollPercentage()
                < (fluChance
                    + (((M.location().domainConditions() & Room.CONDITION_WET) > 0) ? 10 : 0)))
              COLD = CMClass.getAbility("Disease_Flu");
            if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0);
          }
        }
        if ((CMLib.dice().rollPercentage() < (frostBiteChance - save))
            && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) {
          long unfrostedPlaces = 0;
          for (int l = 0; l < ALL_FROST_SPOTS.length; l++)
            if (M.getWearPositions(ALL_FROST_SPOTS[l]) == 0)
              unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l];
          Item I = null;
          for (int i = 0; i < M.numItems(); i++) {
            I = M.getItem(i);
            if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue;
            for (int l = 0; l < ALL_FROST_SPOTS.length; l++)
              if (I.amWearingAt(ALL_FROST_SPOTS[l]))
                unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l];
          }
          if ((unfrostedPlaces != ALL_FROST_CODE)
              && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) {
            Ability COLD = CMClass.getAbility("Disease_FrostBite");
            if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0);
          }
        }
        if ((heatExhaustionChance > 0)
            && (CMLib.dice().rollPercentage()
                < (heatExhaustionChance - M.charStats().getSave(CharStats.STAT_SAVE_FIRE)))
            && (C.weatherType(M.location()) != Climate.WEATHER_CLEAR)
            && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) {
          Ability COLD = CMClass.getAbility("Disease_HeatExhaustion");
          if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0);
        }
      }
    }
    if ((rumbleDown--) == 1) {
      resetRumbleTicks();
      for (Session S : CMLib.sessions().localOnlineIterable()) {
        if ((S.mob() == null)
            || (S.mob().location() == null)
            || (S.mob().location().getArea() != A)
            || (S.mob().isMonster())
            || (!CMath.bset(S.mob().getBitmap(), MOB.ATT_AUTOWEATHER))) continue;
        Room R = S.mob().location();
        if (R != null) {
          switch (C.weatherType(null)) {
            case Climate.WEATHER_THUNDERSTORM:
              {
                if (C.weatherType(R) != Climate.WEATHER_THUNDERSTORM) {
                  if ((R.domainType() & Room.INDOORS) > 0) {
                    if ((R.getArea() != null)
                        && CMath.div(
                                R.getArea().getAreaIStats()[Area.Stats.INDOOR_ROOMS.ordinal()],
                                R.getArea().properSize())
                            < 0.90)
                      S.mob()
                          .tell(
                              "^JA thunderous rumble and CRACK of lightning can be heard outside.^?"
                                  + CMProps.msp("thunder.wav", 40));
                  } else
                    S.mob()
                        .tell(
                            "^JA thunderous rumble and CRACK of lightning can be heard.^?"
                                + CMProps.msp("thunder.wav", 40));
                } else if (R.getArea().getTimeObj().getTODCode() == TimeClock.TIME_DAY)
                  S.mob()
                      .tell(
                          "^JA thunderous rumble and CRACK of lightning can be heard as the pounding rain soaks you.^?"
                              + CMProps.msp("thunderandrain.wav", 40));
                else
                  S.mob()
                      .tell(
                          "^JA bolt of lightning streaks across the sky as the pounding rain soaks you!^?"
                              + CMProps.msp("thunderandrain.wav", 40));
                break;
              }
            case Climate.WEATHER_BLIZZARD:
              if (C.weatherType(R) == Climate.WEATHER_BLIZZARD)
                S.mob()
                    .tell(
                        "^JSwirling clouds of snow buffet you.^?"
                            + CMProps.msp("blizzard.wav", 40));
              break;
            case Climate.WEATHER_SNOW:
              if (C.weatherType(R) == Climate.WEATHER_SNOW)
                S.mob().tell("^JSnowflakes fall lightly on you.^?");
              break;
            case Climate.WEATHER_DUSTSTORM:
              if (C.weatherType(R) == Climate.WEATHER_DUSTSTORM)
                S.mob()
                    .tell(
                        "^JSwirling clouds of dust assault you.^?" + CMProps.msp("windy.wav", 40));
              break;
            case Climate.WEATHER_HAIL:
              if (C.weatherType(R) == Climate.WEATHER_HAIL)
                S.mob()
                    .tell(
                        "^JYou are being pelleted by hail! Ouch!^?" + CMProps.msp("hail.wav", 40));
              break;
            case Climate.WEATHER_RAIN:
              if (C.weatherType(R) == Climate.WEATHER_RAIN)
                S.mob().tell("^JThe rain is soaking you!^?" + CMProps.msp("rainlong.wav", 40));
              break;
            case Climate.WEATHER_SLEET:
              if (C.weatherType(R) == Climate.WEATHER_SLEET)
                S.mob()
                    .tell(
                        "^JCold and blistering sleet is soaking you numb!^?"
                            + CMProps.msp("rain.wav", 40));
              break;
            case Climate.WEATHER_WINDY:
              if (C.weatherType(R) == Climate.WEATHER_WINDY)
                S.mob().tell("^JThe wind gusts around you.^?" + CMProps.msp("wind.wav", 40));
              break;
          }
        }
      }
    }
    if ((lightningDown--) == 1) {
      resetLightningTicks();
      if (C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) {
        boolean playerAround = false;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue;
          playerAround = true;
        }
        if (playerAround) {
          Room R = A.getRandomProperRoom();
          MOB M = R.fetchRandomInhabitant();
          if (M != null) {
            Ability A2 = CMClass.getAbility("Chant_SummonLightning");
            if (A2 != null) {
              A2.setMiscText("RENDER MUNDANE");
              A2.invoke(M, M, true, M.phyStats().level());
            }
          } else R = null;
          Room R2 = null;
          for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
            R2 = (Room) e.nextElement();
            if ((R2 != R) && (R2.numInhabitants() > 0))
              if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY)
                  || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) {
                if ((R2.domainType() & Room.INDOORS) > 0)
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JA thunderous rumble and crack of lightning can be heard outside.^?"
                          + CMProps.msp("thunder2.wav", 40));
                else
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JA thunderous rumble and crack of lightning can be heard.^?"
                          + CMProps.msp("thunder2.wav", 40));
              } else
                R2.showHappens(
                    CMMsg.MSG_OK_ACTION,
                    "^JYou hear a thunderous rumble as a bolt of lightning streaks across the sky!^?"
                        + CMProps.msp("thunder3.wav", 40));
          }
        }
      }
    }
    if ((tornadoDown--) == 1) {
      resetTornadoTicks();
      if ((C.weatherType(null) == Climate.WEATHER_THUNDERSTORM)
          || (C.weatherType(null) == Climate.WEATHER_WINDY)) {
        boolean playerAround = false;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue;
          playerAround = true;
        }
        if (playerAround) {
          Room R = A.getRandomProperRoom();
          MOB M = R.fetchRandomInhabitant();
          if (M != null) {
            Ability A2 = CMClass.getAbility("Chant_SummonTornado");
            if (A2 != null) {
              A2.setMiscText("RENDER MUNDANE");
              MOB mob = CMLib.map().getFactoryMOB(R);
              A2.invoke(mob, null, true, 0);
              mob.destroy();
            }
          } else R = null;
          Room R2 = null;
          for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
            R2 = (Room) e.nextElement();
            if ((R2 != R) && (R2.numInhabitants() > 0))
              if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY)
                  || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) {
                if ((R2.domainType() & Room.INDOORS) > 0)
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JThe terrible rumble of a tornado can be heard outside.^?"
                          + CMProps.msp("tornado.wav", 40));
                else
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JThe terrible rumble of a tornado can be heard.^?"
                          + CMProps.msp("tornado.wav", 40));
              } else
                R2.showHappens(
                    CMMsg.MSG_OK_ACTION,
                    "^JA huge and terrible tornado touches down somewhere near by.^?"
                        + CMProps.msp("tornado.wav", 40));
          }
        }
      }
    }
    if ((dustDown--) == 1) {
      resetDustTicks();
      if (C.weatherType(null) == Climate.WEATHER_DUSTSTORM) {
        Vector choices = new Vector();
        Room R = null;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM)) continue;
          R = S.mob().location();
          if ((R != null) && (!choices.contains(R))) choices.addElement(R);
        }
        if (choices.size() > 0) {
          R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1));
          MOB M = R.fetchRandomInhabitant();
          if ((M != null)
              && (C.weatherType(R) == Climate.WEATHER_DUSTSTORM)
              && (!CMLib.flags().isSleeping(M))) {
            Ability A2 = CMClass.getAbility("Skill_Dirt");
            if (A2 != null) A2.invoke(M, M, true, 0);
          }
        }
      }
    }
    if ((hailDown--) == 1) {
      resetHailTicks();
      if (C.weatherType(null) == Climate.WEATHER_HAIL) {
        Vector choices = new Vector();
        Room R = null;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_HAIL)) continue;
          R = S.mob().location();
          if ((R != null) && (!choices.contains(R))) choices.addElement(R);
        }
        if (choices.size() > 0) {
          R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1));
          MOB M = R.fetchRandomInhabitant();
          Ability A2 = CMClass.getAbility("Chant_SummonHail");
          if ((A2 != null) && (C.weatherType(R) == Climate.WEATHER_HAIL)) {
            A2.setMiscText("RENDER MUNDANE");
            A2.invoke(M, M, true, M.phyStats().level());
          }
        }
      }
    }
    if ((C.weatherType(null) == Climate.WEATHER_DROUGHT)
        && (CMLib.dice().rollPercentage() < droughtFireChance)) {
      Room R = CMLib.map().roomLocation((Environmental) ticking);
      if ((R == null) && (ticking instanceof Area)) R = ((Area) ticking).getRandomProperRoom();
      if ((R != null)
          && ((R.domainType() & Room.INDOORS) == 0)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_SWAMP)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE)
          && ((R.domainConditions() & Room.CONDITION_WET) == 0)) {
        Item I = R.getRandomItem();
        if ((I != null) && (CMLib.flags().isGettable(I)))
          switch (I.material() & RawMaterial.MATERIAL_MASK) {
            case RawMaterial.MATERIAL_CLOTH:
            case RawMaterial.MATERIAL_LEATHER:
            case RawMaterial.MATERIAL_PAPER:
            case RawMaterial.MATERIAL_VEGETATION:
            case RawMaterial.MATERIAL_WOODEN:
              {
                Ability A2 = CMClass.getAbility("Burning");
                MOB mob = CMLib.map().getFactoryMOB(R);
                R.showHappens(
                    CMMsg.MSG_OK_VISUAL,
                    I.Name()
                        + " spontaneously combusts in the seering heat!"
                        + CMProps.msp("fire.wav", 40));
                A2.invoke(mob, I, true, 0);
                mob.destroy();
              }
              break;
          }
      }
    }
    if ((gustDown--) == 1) {
      resetGustTicks();
      if ((C.weatherType(null) == Climate.WEATHER_WINDY)
          || (C.weatherType(null) == Climate.WEATHER_BLIZZARD)
          || (C.weatherType(null) == Climate.WEATHER_DUSTSTORM)) {
        Vector choices = new Vector();
        Room R = null;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || ((C.weatherType(S.mob().location()) != Climate.WEATHER_WINDY)
                  && (C.weatherType(S.mob().location()) != Climate.WEATHER_BLIZZARD)
                  && (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM))) continue;
          R = S.mob().location();
          if ((R != null) && (!choices.contains(R))) choices.addElement(R);
        }
        if (choices.size() > 0) {
          R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1));
          MOB M = CMLib.map().getFactoryMOB(R);
          Ability A2 = CMClass.getAbility("Chant_WindGust");
          if (A2 != null) {
            A2.setMiscText("RENDER MUNDANE");
            A2.invoke(M, M, true, M.phyStats().level());
          }
          M.destroy();
        }
      }
    }
    if ((rustDown--) == 1) {
      resetRustTicks();
      for (Session S : CMLib.sessions().localOnlineIterable()) {
        if ((S.mob() == null)
            || (S.mob().location() == null)
            || (S.mob().location().getArea() != A)
            || (S.mob().isMonster())) continue;
        int rustChance = 0;
        switch (C.weatherType(S.mob().location())) {
          case Climate.WEATHER_BLIZZARD:
          case Climate.WEATHER_SLEET:
          case Climate.WEATHER_SNOW:
            rustChance = 5;
            break;
          case Climate.WEATHER_HAIL:
            rustChance = 5;
            break;
          case Climate.WEATHER_THUNDERSTORM:
          case Climate.WEATHER_RAIN:
            rustChance = 5;
            break;
        }

        MOB M = S.mob();
        Room R = M.location();

        switch (R.domainType()) {
          case Room.DOMAIN_INDOORS_UNDERWATER:
          case Room.DOMAIN_INDOORS_WATERSURFACE:
          case Room.DOMAIN_OUTDOORS_WATERSURFACE:
          case Room.DOMAIN_OUTDOORS_UNDERWATER:
            rustChance += 5;
            break;
          default:
            break;
        }
        if ((R.domainConditions() & Room.CONDITION_WET) > 0) rustChance += 2;
        if (CMLib.dice().rollPercentage() < rustChance) {
          int weatherType = C.weatherType(R);
          Vector rustThese = new Vector();
          for (int i = 0; i < M.numItems(); i++) {
            Item I = M.getItem(i);
            if (I == null) continue;
            if ((!I.amWearingAt(Wearable.IN_INVENTORY))
                && (((I.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_METAL))
                && (I.subjectToWearAndTear())
                && ((CMLib.dice().rollPercentage() > I.phyStats().ability() * 25)))
              rustThese.addElement(I);
            else if (I.amWearingAt(Wearable.WORN_ABOUT_BODY)
                && (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL))) {
              rustThese.clear();
              break;
            }
          }
          if (R != null)
            for (int i = 0; i < rustThese.size(); i++) {
              Item I = (Item) rustThese.elementAt(i);
              CMMsg msg =
                  CMClass.getMsg(
                      M,
                      I,
                      null,
                      CMMsg.MASK_ALWAYS | CMMsg.TYP_WATER,
                      (weatherType != 0) ? "<T-NAME> rusts." : "<T-NAME> rusts in the water.",
                      CMMsg.TYP_WATER,
                      null,
                      CMMsg.NO_EFFECT,
                      null);
              if (R.okMessage(M, msg)) {
                R.send(M, msg);
                if (msg.value() <= 0) {
                  I.setUsesRemaining(I.usesRemaining() - 1);
                  if (I.usesRemaining() <= 0) {
                    msg =
                        CMClass.getMsg(
                            M,
                            null,
                            null,
                            CMMsg.MSG_OK_VISUAL,
                            I.name() + " is destroyed!",
                            null,
                            I.name() + " carried by " + M.name() + " is destroyed!");
                    if (R.okMessage(M, msg)) R.send(M, msg);
                    I.destroy();
                  }
                }
              }
            }
        }
      }
    }
    if (ticking instanceof Room) lastWeather = C.weatherType((Room) ticking);
    else lastWeather = C.weatherType(null);
    return true;
  }