public static void glCompressedTexSubImage3DARB( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int pData_imageSize, long pData_buffer_offset) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glCompressedTexSubImage3DARB; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOenabled(caps); nglCompressedTexSubImage3DARBBO( target, level, xoffset, yoffset, zoffset, width, height, depth, format, pData_imageSize, pData_buffer_offset, function_pointer); }
public static void glCompressedTexImage1DARB( int target, int level, int internalformat, int width, int border, int pData_imageSize, long pData_buffer_offset) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glCompressedTexImage1DARB; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOenabled(caps); nglCompressedTexImage1DARBBO( target, level, internalformat, width, border, pData_imageSize, pData_buffer_offset, function_pointer); }