@Test public void createBufferTest() { out.println(" - - - highLevelTest; create buffer test - - - "); final CLContext context = CLContext.create(); try { final int size = 6; final CLBuffer<ByteBuffer> bb = context.createByteBuffer(size); final CLBuffer<ShortBuffer> sb = context.createShortBuffer(size); final CLBuffer<IntBuffer> ib = context.createIntBuffer(size); final CLBuffer<LongBuffer> lb = context.createLongBuffer(size); final CLBuffer<FloatBuffer> fb = context.createFloatBuffer(size); final CLBuffer<DoubleBuffer> db = context.createDoubleBuffer(size); final List<CLMemory<? extends Buffer>> buffers = context.getMemoryObjects(); assertEquals(6, buffers.size()); assertEquals(1, bb.getElementSize()); assertEquals(2, sb.getElementSize()); assertEquals(4, ib.getElementSize()); assertEquals(8, lb.getElementSize()); assertEquals(4, fb.getElementSize()); assertEquals(8, db.getElementSize()); final ByteBuffer anotherNIO = newDirectByteBuffer(2); for (final CLMemory<? extends Buffer> memory : buffers) { final CLBuffer<? extends Buffer> buffer = (CLBuffer<? extends Buffer>) memory; final Buffer nio = buffer.getBuffer(); assertEquals(nio.capacity(), buffer.getCLCapacity()); assertEquals(buffer.getNIOSize(), buffer.getCLSize()); assertEquals(sizeOfBufferElem(nio), buffer.getElementSize()); assertEquals(nio.capacity() * sizeOfBufferElem(nio), buffer.getCLSize()); final CLBuffer<ByteBuffer> clone = buffer.cloneWith(anotherNIO); assertEquals(buffer.ID, clone.ID); assertTrue(clone.equals(buffer)); assertTrue(buffer.equals(clone)); assertEquals(buffer.getCLSize(), clone.getCLCapacity()); assertEquals(buffer.getCLSize(), clone.getCLSize()); assertEquals(anotherNIO.capacity(), clone.getNIOCapacity()); } } finally { context.release(); } }
/** * Allocates hardware buffers on the graphics card and fills them with data if a buffer has not * already been previously allocated. Note that this function uses the GL_OES_vertex_buffer_object * extension, which is not guaranteed to be supported on every device. * * @param gl A pointer to the OpenGL ES context. */ public void generateHardwareBuffers(GL10 gl) { if (!mUseHardwareBuffers) { if (gl instanceof GL11) { GL11 gl11 = (GL11) gl; int[] buffer = new int[1]; // Allocate and fill the vertex buffer. gl11.glGenBuffers(1, buffer, 0); mVertBufferIndex = buffer[0]; gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); final int vertexSize = mVertexBuffer.capacity() * mCoordinateSize; gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, mVertexBuffer, GL11.GL_STATIC_DRAW); // Allocate and fill the texture coordinate buffer. gl11.glGenBuffers(1, buffer, 0); mTextureCoordBufferIndex = buffer[0]; gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); final int texCoordSize = mTexCoordBuffer.capacity() * mCoordinateSize; gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mTexCoordBuffer, GL11.GL_STATIC_DRAW); // Allocate and fill the color buffer. gl11.glGenBuffers(1, buffer, 0); mColorBufferIndex = buffer[0]; gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mColorBufferIndex); final int colorSize = mColorBuffer.capacity() * mCoordinateSize; gl11.glBufferData(GL11.GL_ARRAY_BUFFER, colorSize, mColorBuffer, GL11.GL_STATIC_DRAW); // Unbind the array buffer. gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); // Allocate and fill the index buffer. gl11.glGenBuffers(1, buffer, 0); mIndexBufferIndex = buffer[0]; gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex); // A char is 2 bytes. final int indexSize = mIndexBuffer.capacity() * 2; gl11.glBufferData( GL11.GL_ELEMENT_ARRAY_BUFFER, indexSize, mIndexBuffer, GL11.GL_STATIC_DRAW); // Unbind the element array buffer. gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0); mUseHardwareBuffers = true; assert mVertBufferIndex != 0; assert mTextureCoordBufferIndex != 0; assert mIndexBufferIndex != 0; assert gl11.glGetError() == 0; } } }
private static void convertTexCoords2D(FloatBuffer input, Buffer output) { if (output.capacity() < input.capacity()) throw new RuntimeException("Output must be at least as large as input!"); input.clear(); output.clear(); Vector2f temp = new Vector2f(); int vertexCount = input.capacity() / 2; ShortBuffer sb = null; IntBuffer ib = null; if (output instanceof ShortBuffer) sb = (ShortBuffer) output; else if (output instanceof IntBuffer) ib = (IntBuffer) output; else throw new UnsupportedOperationException(); for (int i = 0; i < vertexCount; i++) { BufferUtils.populateFromBuffer(temp, input, i); if (sb != null) { sb.put((short) (temp.getX() * Short.MAX_VALUE)); sb.put((short) (temp.getY() * Short.MAX_VALUE)); } else { int v1 = (int) (temp.getX() * ((float) (1 << 16))); int v2 = (int) (temp.getY() * ((float) (1 << 16))); ib.put(v1).put(v2); } } }
private static Transform convertPositions(FloatBuffer input, BoundingBox bbox, Buffer output) { if (output.capacity() < input.capacity()) throw new RuntimeException("Output must be at least as large as input!"); Vector3f offset = bbox.getCenter().negate(); Vector3f size = new Vector3f(bbox.getXExtent(), bbox.getYExtent(), bbox.getZExtent()); size.multLocal(2); ShortBuffer sb = null; ByteBuffer bb = null; float dataTypeSize; float dataTypeOffset; if (output instanceof ShortBuffer) { sb = (ShortBuffer) output; dataTypeOffset = shortOff; dataTypeSize = shortSize; } else { bb = (ByteBuffer) output; dataTypeOffset = byteOff; dataTypeSize = byteSize; } Vector3f scale = new Vector3f(); scale.set(dataTypeSize, dataTypeSize, dataTypeSize).divideLocal(size); Vector3f invScale = new Vector3f(); invScale.set(size).divideLocal(dataTypeSize); offset.multLocal(scale); offset.addLocal(dataTypeOffset, dataTypeOffset, dataTypeOffset); // offset = (-modelOffset * shortSize)/modelSize + shortOff // scale = shortSize / modelSize input.clear(); output.clear(); Vector3f temp = new Vector3f(); int vertexCount = input.capacity() / 3; for (int i = 0; i < vertexCount; i++) { BufferUtils.populateFromBuffer(temp, input, i); // offset and scale vector into -32768 ... 32767 // or into -128 ... 127 if using bytes temp.multLocal(scale); temp.addLocal(offset); // quantize and store if (sb != null) { short v1 = (short) temp.getX(); short v2 = (short) temp.getY(); short v3 = (short) temp.getZ(); sb.put(v1).put(v2).put(v3); } else { byte v1 = (byte) temp.getX(); byte v2 = (byte) temp.getY(); byte v3 = (byte) temp.getZ(); bb.put(v1).put(v2).put(v3); } } Transform transform = new Transform(); transform.setTranslation(offset.negate().multLocal(invScale)); transform.setScale(invScale); return transform; }
protected static int estimatedMemorySize(Buffer buffer) { if (buffer == null) { return 0; } return buffer.capacity() * GLBuffers.sizeOfBufferElem(buffer); }
void _reset(Buffer b) { b.position(0); b.limit(b.capacity()); }