protected void assembleHeightControlPoints() { if (this.controlPoints.size() < 2) return; // Add one control point for the height between the first and second vertices. // TODO: ensure that this control point is visible Position firstVertex = this.controlPoints.get(0).getPosition(); Position secondVertex = this.controlPoints.get(1).getPosition(); Globe globe = this.wwd.getModel().getGlobe(); // Get cartesian points for the vertices Vec4 firstPoint = globe.computePointFromPosition(firstVertex); Vec4 secondPoint = globe.computePointFromPosition(secondVertex); // Find the midpoint of the line segment that connects the vertices Vec4 halfwayPoint = firstPoint.add3(secondPoint).divide3(2.0); Position halfwayPosition = globe.computePositionFromPoint(halfwayPoint); this.controlPoints.add( new ControlPointMarker( CHANGE_HEIGHT_ACTION, halfwayPosition, halfwayPoint, this.heightControlAttributes, this.controlPoints.size())); }
protected void assembleVertexControlPoints(DrawContext dc) { Terrain terrain = dc.getTerrain(); ExtrudedPolygon polygon = this.getPolygon(); Position refPos = polygon.getReferencePosition(); Vec4 refPoint = terrain.getSurfacePoint(refPos.getLatitude(), refPos.getLongitude(), 0); int altitudeMode = polygon.getAltitudeMode(); double height = polygon.getHeight(); Vec4 vaa = null; double vaaLength = 0; // used to compute independent length of each cap vertex double vaLength = 0; int i = 0; for (LatLon location : polygon.getOuterBoundary()) { Vec4 vert; // Compute the top/cap point. if (altitudeMode == WorldWind.CONSTANT || !(location instanceof Position)) { if (vaa == null) { // Compute the vector lengths of the top and bottom points at the reference position. vaa = refPoint.multiply3(height / refPoint.getLength3()); vaaLength = vaa.getLength3(); vaLength = refPoint.getLength3(); } // Compute the bottom point, which is on the terrain. vert = terrain.getSurfacePoint(location.getLatitude(), location.getLongitude(), 0); double delta = vaLength - vert.dot3(refPoint) / vaLength; vert = vert.add3(vaa.multiply3(1d + delta / vaaLength)); } else if (altitudeMode == WorldWind.RELATIVE_TO_GROUND) { vert = terrain.getSurfacePoint( location.getLatitude(), location.getLongitude(), ((Position) location).getAltitude()); } else // WorldWind.ABSOLUTE { vert = terrain .getGlobe() .computePointFromPosition( location.getLatitude(), location.getLongitude(), ((Position) location).getAltitude() * terrain.getVerticalExaggeration()); } Position vertexPosition = this.wwd.getModel().getGlobe().computePositionFromPoint(vert); this.controlPoints.add( new ControlPointMarker( MOVE_VERTEX_ACTION, vertexPosition, vert, this.vertexControlAttributes, i)); i++; } }
protected void addToolTip(DrawContext dc, WWIcon icon, Vec4 iconPoint) { if (icon.getToolTipFont() == null && icon.getToolTipText() == null) return; Vec4 screenPoint = dc.getView().project(iconPoint); if (screenPoint == null) return; if (icon.getToolTipOffset() != null) screenPoint = screenPoint.add3(icon.getToolTipOffset()); OrderedText tip = new OrderedText( icon.getToolTipText(), icon.getToolTipFont(), screenPoint, icon.getToolTipTextColor(), 0d); dc.addOrderedRenderable(tip); }
// Rendering public void draw(DrawContext dc) { GL gl = dc.getGL(); boolean attribsPushed = false; boolean modelviewPushed = false; boolean projectionPushed = false; try { gl.glPushAttrib( GL.GL_DEPTH_BUFFER_BIT | GL.GL_COLOR_BUFFER_BIT | GL.GL_ENABLE_BIT | GL.GL_TEXTURE_BIT | GL.GL_TRANSFORM_BIT | GL.GL_VIEWPORT_BIT | GL.GL_CURRENT_BIT); attribsPushed = true; gl.glDisable(GL.GL_TEXTURE_2D); // no textures gl.glEnable(GL.GL_BLEND); gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA); gl.glDisable(GL.GL_DEPTH_TEST); double width = this.size.width; double height = this.size.height; // Load a parallel projection with xy dimensions (viewportWidth, viewportHeight) // into the GL projection matrix. java.awt.Rectangle viewport = dc.getView().getViewport(); gl.glMatrixMode(javax.media.opengl.GL.GL_PROJECTION); gl.glPushMatrix(); projectionPushed = true; gl.glLoadIdentity(); double maxwh = width > height ? width : height; gl.glOrtho(0d, viewport.width, 0d, viewport.height, -0.6 * maxwh, 0.6 * maxwh); gl.glMatrixMode(GL.GL_MODELVIEW); gl.glPushMatrix(); modelviewPushed = true; gl.glLoadIdentity(); // Scale to a width x height space // located at the proper position on screen double scale = this.computeScale(viewport); Vec4 locationSW = this.computeLocation(viewport, scale); gl.glTranslated(locationSW.x(), locationSW.y(), locationSW.z()); gl.glScaled(scale, scale, 1); // Compute scale size in real world Position referencePosition = dc.getViewportCenterPosition(); if (referencePosition != null) { Vec4 groundTarget = dc.getGlobe().computePointFromPosition(referencePosition); Double distance = dc.getView().getEyePoint().distanceTo3(groundTarget); this.pixelSize = dc.getView().computePixelSizeAtDistance(distance); Double scaleSize = this.pixelSize * width * scale; // meter String unitLabel = "m"; if (this.unit.equals(UNIT_METRIC)) { if (scaleSize > 10000) { scaleSize /= 1000; unitLabel = "Km"; } } else if (this.unit.equals(UNIT_IMPERIAL)) { scaleSize *= 3.280839895; // feet unitLabel = "ft"; if (scaleSize > 5280) { scaleSize /= 5280; unitLabel = "mile(s)"; } } // Rounded division size int pot = (int) Math.floor(Math.log10(scaleSize)); if (!Double.isNaN(pot)) { int digit = Integer.parseInt(String.format("%.0f", scaleSize).substring(0, 1)); double divSize = digit * Math.pow(10, pot); if (digit >= 5) divSize = 5 * Math.pow(10, pot); else if (digit >= 2) divSize = 2 * Math.pow(10, pot); double divWidth = width * divSize / scaleSize; // Draw scale if (!dc.isPickingMode()) { // Set color using current layer opacity Color backColor = this.getBackgroundColor(this.color); float[] colorRGB = backColor.getRGBColorComponents(null); gl.glColor4d( colorRGB[0], colorRGB[1], colorRGB[2], (double) backColor.getAlpha() / 255d * this.getOpacity()); gl.glTranslated((width - divWidth) / 2, 0d, 0d); this.drawScale(dc, divWidth, height); colorRGB = this.color.getRGBColorComponents(null); gl.glColor4d(colorRGB[0], colorRGB[1], colorRGB[2], this.getOpacity()); gl.glTranslated(-1d / scale, 1d / scale, 0d); this.drawScale(dc, divWidth, height); // Draw label String label = String.format("%.0f ", divSize) + unitLabel; gl.glLoadIdentity(); gl.glDisable(GL.GL_CULL_FACE); drawLabel( dc, label, locationSW.add3( new Vec4(divWidth * scale / 2 + (width - divWidth) / 2, height * scale, 0))); } else { // Picking this.pickSupport.clearPickList(); this.pickSupport.beginPicking(dc); // Draw unique color across the map Color color = dc.getUniquePickColor(); int colorCode = color.getRGB(); // Add our object(s) to the pickable list this.pickSupport.addPickableObject(colorCode, this, referencePosition, false); gl.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue()); gl.glTranslated((width - divWidth) / 2, 0d, 0d); this.drawRectangle(dc, divWidth, height); // Done picking this.pickSupport.endPicking(dc); this.pickSupport.resolvePick(dc, dc.getPickPoint(), this); } } } } finally { if (projectionPushed) { gl.glMatrixMode(GL.GL_PROJECTION); gl.glPopMatrix(); } if (modelviewPushed) { gl.glMatrixMode(GL.GL_MODELVIEW); gl.glPopMatrix(); } if (attribsPushed) gl.glPopAttrib(); } }