示例#1
0
 private void drawEnemyMessage(Graphics2D g2d) {
   Font messageFont = new Font("Arial", Font.BOLD, 15);
   g2d.setFont(messageFont);
   if (enemyMoveChosen) {
     String text = "";
     if (drawMoveApplication) {
       text = effectMessage;
     } else {
       text =
           enemy.getName()
               + " uses "
               + lastEnemyMove.getName()
               + " on "
               + MainCharacter.characterName
               + "!";
     }
     ArrayList<String> lines = new ArrayList<>();
     int width = (int) (messageFont.getStringBounds(text, g2d.getFontRenderContext()).getWidth());
     if (width > cardButton.getWidth() * 2 + 40) {
       String[] split = text.split("\\s+");
       int tempWidth = 0;
       int maxWidth = 0;
       String line = "";
       for (int i = 0; i < split.length; i++) {
         tempWidth +=
             (int)
                 (messageFont
                     .getStringBounds(split[i] + "_", g2d.getFontRenderContext())
                     .getWidth());
         if (tempWidth > cardButton.getWidth() * 2 + 40) {
           tempWidth =
               (int)
                   (messageFont
                       .getStringBounds(split[i] + "_", g2d.getFontRenderContext())
                       .getWidth());
           lines.add(line);
           line = split[i] + " ";
         } else {
           line = line + split[i] + " ";
         }
         if (tempWidth > maxWidth) {
           maxWidth = tempWidth;
         }
       }
       lines.add(line);
     } else {
       lines.add(text);
     }
     for (int i = 0; i < lines.size(); i++) {
       g2d.drawString(lines.get(i), cardButton.getX(), cardButton.getY() + 15 + 30 * i);
     }
   } else {
     g2d.drawString("The Enemy is deciding", cardButton.getX(), cardButton.getY() + 15);
     g2d.drawString("their move...", cardButton.getX(), cardButton.getY() + 15 + 30);
   }
 }
示例#2
0
 private void drawVictoryMessage(Graphics2D g2d) {
   Font messageFont = new Font("Arial", Font.BOLD, 30);
   g2d.setFont(messageFont);
   g2d.drawString("VICTORY!!!", cardButton.getX(), cardButton.getY() + 30);
 }
示例#3
0
  // Initialization of the Battle State
  public BattleState(Framework framework, BattleEnemy enemy) {
    windowWidth = framework.getWidth();
    windowHeight = framework.getHeight();
    this.enemy = enemy;
    turn = 0;
    turnState = 0;
    Font buttonFont = new Font("Arial", Font.BOLD, 15);
    int xButtonSpacing = 40;
    int yButtonSpacing = 35;
    cardButton =
        new MenuButton(
            "Cast Card",
            xButtonSpacing,
            3 * windowHeight / 4 + yButtonSpacing,
            buttonFont,
            (Graphics2D) framework.getGraphics(),
            5,
            5);
    itemButton =
        new MenuButton(
            "Use Item",
            xButtonSpacing,
            cardButton.getY() + cardButton.getHeight() + yButtonSpacing,
            buttonFont,
            (Graphics2D) framework.getGraphics(),
            5,
            5);
    drawButton =
        new MenuButton(
            "Draw Card",
            cardButton.getX() + cardButton.getWidth() + xButtonSpacing,
            cardButton.getY(),
            buttonFont,
            (Graphics2D) framework.getGraphics(),
            5,
            5);
    runButton =
        new MenuButton(
            "Run",
            cardButton.getX() + cardButton.getWidth() + xButtonSpacing,
            cardButton.getY() + cardButton.getHeight() + yButtonSpacing,
            buttonFont,
            (Graphics2D) framework.getGraphics(),
            5,
            5);
    buttonWidth = drawButton.getWidth();
    int buttonHeight = drawButton.getHeight();
    cardButton.setWidth(buttonWidth);
    itemButton.setWidth(buttonWidth);
    runButton.setWidth(buttonWidth);
    drawButton.setPosition(
        cardButton.getX() + cardButton.getWidth() + xButtonSpacing, drawButton.getY());
    runButton.setPosition(
        cardButton.getX() + cardButton.getWidth() + xButtonSpacing, runButton.getY());
    int scrollerBuffer = 5;
    BufferedImage scrollerImage = null;
    // Load the Scroller Image
    try {
      scrollerImage =
          ImageIO.read(this.getClass().getResource("/resources/images/pointerFinger.png"));
    } catch (IOException ex) {
      Logger.getLogger(Framework.class.getName()).log(Level.SEVERE, null, ex);
    }
    actionScroller =
        new MenuScroller2D(
            scrollerImage,
            cardButton.getX() - scrollerBuffer,
            cardButton.getY(),
            buttonWidth + xButtonSpacing,
            buttonHeight + yButtonSpacing,
            2,
            2,
            4,
            1,
            1);
    actionScroller.setWidth(cardButton.getHeight());
    actionScroller.setHeight(cardButton.getHeight());
    actionScroller.setPosition(
        cardButton.getX() - actionScroller.getWidth() - scrollerBuffer, cardButton.getY());
    enemyImage = enemy.getBattleImage();
    mainCharacterImage = StartGameState.character.getBattleImage();
    SoundManager.add(
        "BattleMusic",
        new Sound(this.getClass().getResource("/resources/sounds/Woodland_Fantasy_0.wav"), 0));
    hand = new IndexedLinkedHashMap<>();
    deckCount = 0;
    if (MainCharacter.maxHand <= MainCharacter.deck.size()) {
      for (int i = 0; i < MainCharacter.maxHand; i++) {
        hand.put(i, MainCharacter.deck.get(i));
        deckCount++;
      }
    } else {
      for (int i = 0; i < MainCharacter.deck.size(); i++) {
        hand.put(i, MainCharacter.deck.get(i));
        deckCount++;
      }
    }
    try {
      cardBack =
          ImageIO.read(
              this.getClass()
                  .getResource("/resources/images/Cards/40X56 Card Frames Revised/Card_Back.png"));
    } catch (IOException ex) {
      Logger.getLogger(Framework.class.getName()).log(Level.SEVERE, null, ex);
    }
    int x = drawButton.getX() + drawButton.getWidth() + 40;
    cardWidth = 3 * windowWidth / 4 - 2 * 15 - cardBack.getWidth() - x;
    int cardSpacing = cardWidth / hand.size();
    cardScroller =
        new MenuScroller2D(
            scrollerImage,
            drawButton.getX() + drawButton.getWidth() + 10,
            drawButton.getY() + hand.getIndexed(0).getHeight() / 2 - 10,
            cardSpacing,
            0,
            deckCount,
            1,
            deckCount,
            1,
            1);
    cardScroller.setWidth(actionScroller.getWidth());
    cardScroller.setHeight(actionScroller.getHeight());
    deckScroller =
        new MenuScroller2D(
            scrollerImage,
            3 * windowWidth / 4 - 15 - cardBack.getWidth() - 10 - actionScroller.getWidth(),
            drawButton.getY() + hand.getIndexed(0).getHeight() / 2 - 10,
            0,
            0,
            1,
            1,
            1,
            1,
            1);

    deckScroller.setWidth(actionScroller.getWidth());
    deckScroller.setHeight(actionScroller.getHeight());
    shouldWait = false;
    drawNoMana = false;
    drawNoCards = false;
    drawItemUsed = false;
    drawParalyzed = false;
    enemyMoveChosen = false;
    itemMenu = new ItemsMenu(framework);
  }
示例#4
0
 @Override
 public void draw(Graphics2D g2d) {
   // After updating we will draw all the objects to the screen
   g2d.setColor(Color.WHITE);
   g2d.fillRect(0, 0, windowWidth, windowHeight);
   g2d.setColor(Color.BLACK);
   Font font = new Font("Arial", Font.BOLD, 30);
   g2d.setFont(font);
   int textWidth =
       (int)
           (font.getStringBounds("You Are Now In Battle State", g2d.getFontRenderContext())
               .getWidth());
   g2d.drawString(
       "You Are Now In Battle State", windowWidth / 2 - textWidth / 2, windowHeight / 2);
   // Draw the battle images of the enemy and MainCharacter
   g2d.drawImage(
       mainCharacterImage,
       60,
       3 * windowHeight / 4 - 2 * 60,
       mainCharacterImage.getWidth() * 2,
       mainCharacterImage.getHeight() * 2,
       null);
   g2d.drawImage(
       enemyImage,
       windowWidth - 60 - enemyImage.getWidth(),
       60,
       enemyImage.getWidth(),
       enemyImage.getHeight(),
       null);
   // Draw an action box at the bottom where we decide our actions on each turn
   g2d.setColor(Color.CYAN);
   g2d.fillRect(0, 3 * windowHeight / 4, windowWidth, windowHeight / 4 + 2);
   // Draw the hp and mp bars of the MainCharacter and the Enemy
   g2d.setColor(Color.BLACK);
   g2d.drawRect(0, 3 * windowHeight / 4, windowWidth, windowHeight / 4 + 2);
   Font hpFont = new Font("Arial", Font.BOLD, 15);
   g2d.setFont(hpFont);
   String text =
       "Health: "
           + String.valueOf(StartGameState.character.health)
           + "/"
           + String.valueOf(StartGameState.character.maxHealth);
   textWidth = (int) (hpFont.getStringBounds(text, g2d.getFontRenderContext()).getWidth());
   g2d.drawString(
       text, 60 + mainCharacterImage.getWidth() * 2 + 45, 3 * windowHeight / 4 - 30 - 15 - 20);
   text =
       "Mana:  "
           + String.valueOf(StartGameState.character.mana)
           + "/"
           + String.valueOf(StartGameState.character.maxMana);
   g2d.drawString(text, 60 + mainCharacterImage.getWidth() * 2 + 45, 3 * windowHeight / 4 - 30);
   text = MainCharacter.characterName;
   g2d.drawString(
       text,
       60 + mainCharacterImage.getWidth() * 2 + 45,
       3 * windowHeight / 4 - 30 - 2 * 15 - 2 * 20);
   g2d.setColor(Color.GRAY);
   g2d.fillRoundRect(
       60 + mainCharacterImage.getWidth() * 2 + 45 + textWidth + 20,
       3 * windowHeight / 4 - 45 - 15 - 20,
       100,
       15,
       3,
       3);
   g2d.fillRoundRect(
       60 + mainCharacterImage.getWidth() * 2 + 45 + textWidth + 20,
       3 * windowHeight / 4 - 45,
       100,
       15,
       3,
       3);
   g2d.setColor(Color.GREEN);
   g2d.fillRoundRect(
       60 + mainCharacterImage.getWidth() * 2 + 45 + textWidth + 20,
       3 * windowHeight / 4 - 45 - 15 - 20,
       (int)
           (((float) StartGameState.character.health / (float) StartGameState.character.maxHealth)
               * 100),
       15,
       3,
       3);
   g2d.setColor(Color.BLUE);
   g2d.fillRoundRect(
       60 + mainCharacterImage.getWidth() * 2 + 45 + textWidth + 20,
       3 * windowHeight / 4 - 45,
       (int)
           (((float) StartGameState.character.mana / (float) StartGameState.character.maxMana)
               * 100),
       15,
       3,
       3);
   g2d.setColor(Color.BLACK);
   g2d.drawRoundRect(
       60 + mainCharacterImage.getWidth() * 2 + 45 + textWidth + 20,
       3 * windowHeight / 4 - 45 - 15 - 20,
       100,
       15,
       3,
       3);
   g2d.drawRoundRect(
       60 + mainCharacterImage.getWidth() * 2 + 45 + textWidth + 20,
       3 * windowHeight / 4 - 45,
       100,
       15,
       3,
       3);
   // Enemy health and mana bars
   text = "Health: " + String.valueOf(enemy.health) + "/" + String.valueOf(enemy.maxHealth);
   textWidth = (int) (hpFont.getStringBounds(text, g2d.getFontRenderContext()).getWidth());
   g2d.drawString(
       text, windowWidth - 60 - enemyImage.getWidth() - 45 - 100 - 20 - textWidth, 60 + 15);
   text = "Mana:  " + String.valueOf(enemy.mana) + "/" + String.valueOf(enemy.maxMana);
   g2d.drawString(
       text,
       windowWidth - 60 - enemyImage.getWidth() - 45 - 100 - 20 - textWidth,
       60 + 2 * 15 + 20);
   text = enemy.getName();
   g2d.drawString(
       text, windowWidth - 60 - enemyImage.getWidth() - 45 - 100 - 20 - textWidth, 60 - 20);
   g2d.setColor(Color.GRAY);
   g2d.fillRoundRect(windowWidth - 60 - enemyImage.getWidth() - 45 - 100, 60, 100, 15, 3, 3);
   g2d.fillRoundRect(
       windowWidth - 60 - enemyImage.getWidth() - 45 - 100, 60 + 15 + 20, 100, 15, 3, 3);
   g2d.setColor(Color.GREEN);
   g2d.fillRoundRect(
       windowWidth - 60 - enemyImage.getWidth() - 45 - 100,
       60,
       (int) (((float) enemy.health / (float) enemy.maxHealth) * 100),
       15,
       3,
       3);
   g2d.setColor(Color.BLUE);
   g2d.fillRoundRect(
       windowWidth - 60 - enemyImage.getWidth() - 45 - 100,
       60 + 15 + 20,
       (int) (((float) enemy.mana / (float) enemy.maxMana) * 100),
       15,
       3,
       3);
   g2d.setColor(Color.BLACK);
   g2d.drawRoundRect(windowWidth - 60 - enemyImage.getWidth() - 45 - 100, 60, 100, 15, 3, 3);
   g2d.drawRoundRect(
       windowWidth - 60 - enemyImage.getWidth() - 45 - 100, 60 + 15 + 20, 100, 15, 3, 3);
   // Draw the player's hand and the current card
   int x = drawButton.getX() + drawButton.getWidth() + 40;
   int y = drawButton.getY() + 10;
   int i = 0;
   if (deckCount < MainCharacter.deck.size()) {
     g2d.drawImage(cardBack, 3 * windowWidth / 4 - 15 - cardBack.getWidth(), y, null);
   }
   if (hand.size() > 0) {
     int cardSpacing = cardWidth / hand.size();
     for (Card card : hand.values()) {
       if (i != cardScroller.getCountX() - 1) {
         card.draw(g2d, x + i * (cardSpacing), y, 0, 0);
       }
       i++;
     }
     Card current = hand.getIndexed(cardScroller.getCountX() - 1);
     current.draw(g2d, x + (cardScroller.getCountX() - 1) * (cardSpacing), y - 20, 0, 0);
     // If it is MainCharacter turn then we draw the actions in the action box
     g2d.setFont(new Font("Arial", Font.BOLD, 20));
     g2d.setColor(Color.BLACK);
     int explanationWidth = windowWidth / 4 - 25;
     g2d.drawString(current.getName(), 3 * windowWidth / 4 + 15, cardButton.getY());
     Font explanationFont = new Font("Arial", Font.BOLD, 10);
     g2d.setFont(explanationFont);
     ArrayList<String> lines = new ArrayList<>();
     // Determines width and height of only the text
     String dialog = current.getExplanation();
     int width =
         (int) (explanationFont.getStringBounds(dialog, g2d.getFontRenderContext()).getWidth());
     if (width > explanationWidth) {
       String[] split = dialog.split("\\s+");
       int tempWidth = 0;
       int maxWidth = 0;
       String line = "";
       for (i = 0; i < split.length; i++) {
         tempWidth +=
             (int)
                 (explanationFont
                     .getStringBounds(split[i] + "_", g2d.getFontRenderContext())
                     .getWidth());
         if (tempWidth > explanationWidth) {
           tempWidth =
               (int)
                   (explanationFont
                       .getStringBounds(split[i] + "_", g2d.getFontRenderContext())
                       .getWidth());
           lines.add(line);
           line = split[i] + " ";
         } else {
           line = line + split[i] + " ";
         }
         if (tempWidth > maxWidth) {
           maxWidth = tempWidth;
         }
       }
       lines.add(line);
     } else {
       lines.add(dialog);
     }
     for (i = 0; i < lines.size(); i++) {
       g2d.drawString(
           lines.get(i), 3 * windowWidth / 4 + 15, cardButton.getY() + (i + 1) * (10 + 4));
     }
     g2d.setFont(hpFont);
     String[] effects = current.getEffectStrings();
     for (i = 0; i < effects.length; i++) {
       g2d.drawString(
           effects[i],
           3 * windowWidth / 4 + 15,
           cardButton.getY() + (lines.size()) * (10 + 4) + (i + 1) * (5 + 15));
     }
     g2d.drawString(
         "Mana Cost: " + String.valueOf(current.getManaCost()),
         3 * windowWidth / 4 + 15,
         cardButton.getY() + (lines.size()) * (10 + 4) + (i + 1) * (15 + 5));
   }
   if (drawNoMana) {
     g2d.setFont(new Font("Arial", Font.BOLD, 15));
     g2d.drawString("You don't have", cardButton.getX(), cardButton.getY() + 15);
     g2d.drawString("enough mana!", cardButton.getX(), cardButton.getY() + 2 * 15 + 10);
   } else if (drawNoCards) {
     g2d.setFont(new Font("Arial", Font.BOLD, 15));
     g2d.drawString("You are out of", cardButton.getX(), cardButton.getY() + 15);
     g2d.drawString("cards to draw!", cardButton.getX(), cardButton.getY() + 2 * 15 + 10);
   } else if (drawItemUsed) {
     g2d.setFont(new Font("Arial", Font.BOLD, 15));
     g2d.drawString("You have used", cardButton.getX(), cardButton.getY() + 15);
     g2d.drawString(
         itemMenu.getLastItem().name + "!", cardButton.getX(), cardButton.getY() + 2 * 15 + 10);
   } else if (turn == 0 && drawParalyzed) {
     g2d.setFont(new Font("Arial", Font.BOLD, 15));
     g2d.drawString("You cannot move,", cardButton.getX(), cardButton.getY() + 15);
     g2d.drawString("you're paralyzed!", cardButton.getX(), cardButton.getY() + 2 * 15 + 10);
   } else if (turn == 1 && drawParalyzed) {
     Font messageFont = new Font("Arial", Font.BOLD, 15);
     g2d.setFont(messageFont);
     text = enemy.getName() + " cannot move, they're paralyzed!";
     ArrayList<String> lines = new ArrayList<>();
     int width = (int) (messageFont.getStringBounds(text, g2d.getFontRenderContext()).getWidth());
     if (width > cardButton.getWidth() * 2 + 40) {
       String[] split = text.split("\\s+");
       int tempWidth = 0;
       int maxWidth = 0;
       String line = "";
       for (i = 0; i < split.length; i++) {
         tempWidth +=
             (int)
                 (messageFont
                     .getStringBounds(split[i] + "_", g2d.getFontRenderContext())
                     .getWidth());
         if (tempWidth > cardButton.getWidth() * 2 + 40) {
           tempWidth =
               (int)
                   (messageFont
                       .getStringBounds(split[i] + "_", g2d.getFontRenderContext())
                       .getWidth());
           lines.add(line);
           line = split[i] + " ";
         } else {
           line = line + split[i] + " ";
         }
         if (tempWidth > maxWidth) {
           maxWidth = tempWidth;
         }
       }
       lines.add(line);
     } else {
       lines.add(text);
     }
     for (i = 0; i < lines.size(); i++) {
       g2d.drawString(lines.get(i), cardButton.getX(), cardButton.getY() + 15 + 30 * i);
     }
   } else if (turn == 0 && turnState == 4) {
     g2d.setFont(new Font("Arial", Font.BOLD, 15));
     g2d.drawString("You try to", cardButton.getX(), cardButton.getY() + 15);
     g2d.drawString("run away...", cardButton.getX(), cardButton.getY() + 2 * 15 + 10);
   } else if (turn == 0 && turnState == 5) {
     Font messageFont = new Font("Arial", Font.BOLD, 15);
     g2d.setFont(messageFont);
     if (drawMoveApplication) {
       text = effectMessage;
     } else {
       text = "You have used " + playedCard.getName() + " on " + enemy.getName() + "!";
     }
     ArrayList<String> lines = new ArrayList<>();
     int width = (int) (messageFont.getStringBounds(text, g2d.getFontRenderContext()).getWidth());
     if (width > cardButton.getWidth() * 2 + 40) {
       String[] split = text.split("\\s+");
       int tempWidth = 0;
       int maxWidth = 0;
       String line = "";
       for (i = 0; i < split.length; i++) {
         tempWidth +=
             (int)
                 (messageFont
                     .getStringBounds(split[i] + "_", g2d.getFontRenderContext())
                     .getWidth());
         if (tempWidth > cardButton.getWidth() * 2 + 40) {
           tempWidth =
               (int)
                   (messageFont
                       .getStringBounds(split[i] + "_", g2d.getFontRenderContext())
                       .getWidth());
           lines.add(line);
           line = split[i] + " ";
         } else {
           line = line + split[i] + " ";
         }
         if (tempWidth > maxWidth) {
           maxWidth = tempWidth;
         }
       }
       lines.add(line);
     } else {
       lines.add(text);
     }
     for (i = 0; i < lines.size(); i++) {
       g2d.drawString(lines.get(i), cardButton.getX(), cardButton.getY() + 15 + 30 * i);
     }
   } else if (turn == 0) {
     drawActionBox(g2d);
   } else if (turn == 1) {
     drawEnemyMessage(g2d);
   } else if (turn == 2) {
     drawVictoryMessage(g2d);
   } else if (turn == 3) {
     drawLossMessage(g2d);
   }
 }
示例#5
0
 private void drawLossMessage(Graphics2D g2d) {
   Font messageFont = new Font("Arial", Font.BOLD, 30);
   g2d.setFont(messageFont);
   g2d.drawString("You have died...", cardButton.getX(), cardButton.getY() + 30);
 }