private void drawActionBox(Graphics2D g2d) { // Draw the MainCharacter and enemy images // Draw the buttons cardButton.draw(g2d); itemButton.draw(g2d); drawButton.draw(g2d); runButton.draw(g2d); if (turnState == 0) { actionScroller.draw(g2d); } else if (turnState == 1) { cardScroller.draw(g2d); } else if (turnState == 2) { itemMenu.draw(g2d); } else if (turnState == 3) { deckScroller.draw(g2d); } }