public void checkStarCollision() {
   for (Star s : starList) {
     if (s.getOnScreen()) { // if the star is on the screen we need to check if player collides
       if (s.checkCollision(
           s.getPics().get(s.getCounter()),
           player1)) { // if the player collides with the star we remove it then change the
         // velosity to the distance that the star provides
         sRemove.add(s); // remove star once you collide with it
         player1.setVelo(s.getDist()); // changes the velocity
         player1.setInvi(true); // sets the player invisble for a few seconds
         score += s.getPoints(); // points increase by the star type
         if (musicOn) {
           starSound.play(); // playthe star sound
         }
       }
     } else {
       sRemove.add(s); // remove the star if its not on the screen
     }
   }
   for (Star s : sRemove) {
     poofList.add(new Poof(s.getX(), s.getY(), s.getNum() + 3)); // make the poof effect
     starList.remove(s);
   }
   sRemove = new ArrayList<Star>();
 }
  public GamePanel(String name, int l) {
    setFocusable(true);
    grabFocus();
    addMouseListener(this);
    addMouseMotionListener(this);
    addKeyListener(this);
    keys = new boolean[10000];

    try {
      scoreFont =
          Font.createFont(Font.TRUETYPE_FONT, new FileInputStream(new File("BRLNSB.ttf")))
              .deriveFont(0, 32);
    } catch (IOException ioe) {
      System.out.println("error loading BRLNSB.tff");
    } catch (FontFormatException ffe) {
      System.out.println("Something went wrong with the font.");
    }

    gameBckgrnd = new ImageIcon("Backgroundimage.png").getImage();
    for (int i = 1; i < 7; i++) {
      magnetList.add(new ImageIcon("gamelayerstuff/powerups/magnet" + i + ".png").getImage());
    }

    coinPic = new ImageIcon("gamelayerstuff/coins/byellowcoin1.png").getImage();
    player1 = new Player(200, 300, 100, "sheldon");

    click = false;
    ground = true;
    pause = false;
    lvlClear = false;
    die = false;
    musicOn = true;

    player1.setVelo(150);
    player1.setInvi(true);
    // ------------------------------------------------------------------------------------------------------------------------------------
    // Sound
    coinSound = Applet.newAudioClip(getClass().getResource("coin_pickup_2.wav"));
    clicked = Applet.newAudioClip(getClass().getResource("menu_deselect.wav"));
    starSound = Applet.newAudioClip(getClass().getResource("star.wav"));
    bounce = Applet.newAudioClip(getClass().getResource("grav_step_4.wav"));
    bckGrndMusic = Applet.newAudioClip(getClass().getResource("bgmusic00.wav"));
    bckGrndMusic.loop();
    // ------------------------------------------------------------------------------------------------------------------------------------

    // distance=0;
    score = 0;
    coins = 0;
    level = 1;
    prevLvl = level;
    backy = 0;
    height = backy;
    dieHeight = 0;
    dieMenuHeight = 0;

    pauseB = new SButton(400, 670, "pause", "");
    resumeB = new SButton(100, 500, "resume", "");
    menuB = new SButton(100, 620, "back", "");
    muteB = new SButton(400, 600, "mute", "");
    unmuteB = new SButton(400, 600, "unmute", "");
    // System.out.println("characters/"+name+"/"+name+"35.png");
  }
 public void resetPower() {
   // resets the power up
   player1.setPower("");
   player1.setInvi(false);
 }