public void paint(Graphics g) { board.drawMaze(); pacman.drawMazeMan(true); pacman.start(); }
public void actionPerformed(ActionEvent e) { if (e.getSource() == start2Button) { maze.sol = 2; timer1.start(); } if (e.getSource() == resetButton) { timer1.stop(); timer2.stop(); timer3.stop(); timer4.stop(); maze.sol = 0; this.maze.readFromFile("maze.txt"); maze.repaint(); } if (e.getSource() == start1Button) { maze.sol = 1; timer2.start(); // maze.leastVisitedNeighbour(); } if (e.getSource() == start3Button) { maze.sol = 3; timer3.start(); } if (e.getSource() == start4Button) { maze.sol = 4; maze.dijkstra(); timer4.start(); } if (maze.sol == 2) { if (!maze.cells[maze.currentX][maze.currentY].isEnd()) { maze.stepLeastVistedNeighbour(); maze.repaint(); } else { timer1.stop(); } } if (maze.sol == 1) { if (!maze.cells[maze.currentX][maze.currentY].isEnd()) { maze.randomStep(); maze.repaint(); } else { timer2.stop(); } } if (maze.sol == 3) { if (!maze.cells[maze.currentX][maze.currentY].isEnd()) { maze.stepRightHand(); maze.repaint(); } else { timer3.stop(); } } if (maze.sol == 4) { if (!maze.cells[maze.currentX][maze.currentY].isEnd()) { maze.stepDjikstra(); maze.repaint(); } else { timer4.stop(); } } }