/** * You can ignore this method. This method gets called by the subclass's constructor when it has * finished initializing, but that call is already written in <code>MyGame.java</code>. */ protected void ready() { if (applet) { add(canvas); } else { frame.add(canvas); frame.pack(); frame.setLocationRelativeTo(null); frame.setResizable(false); frame.setVisible(true); } }
public static void main(String args[]) { Component comp = new Component(); System.out.println("Mineblock Development Console: "); System.out.println("-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-"); System.out.println("Current Version: " + versionNumber); frame = new JFrame(); frame.add(comp); frame.pack(); realSize = new Dimension(frame.getWidth(), frame.getHeight()); frame.setTitle(name + versionNumber); frame.setResizable(true); frame.setLocationRelativeTo(null); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); comp.start(); }