public void setSceneController(SceneController sc) { if (sc != null && this.getSceneController() != null) { sc.setGpuResourceCache(this.sceneController.getGpuResourceCache()); } this.sceneController = sc; }
public void setSceneController(SceneController sc) { if (sc != null && this.getSceneController() != null) { sc.setGpuResourceCache(this.sceneController.getGpuResourceCache()); } this.sceneController = sc; }