private void setHighlightNodeTransformations(MeshComponent m) { if (m != null) { m.removeAllAnimations(); m.addAnimation(new AnimationColorMorph(BLENDING_TIME, newHighlightColor())); m.addAnimation(new AnimationRotate(50, new Vec(0, 0, 1))); } }
private void setPassedTransformationsOn(MeshComponent m) { if (m != null) { m.removeAllAnimations(); m.addAnimation(new AnimationMove(MOVEMENT_TIME, new Vec(0, 0, -2))); m.addAnimation(new AnimationColorMorph(BLENDING_TIME, newAlreadyPassedColor())); } }