示例#1
0
 private static void transfer(
     Player player, PortalTemplate portalTemplate, WorldMapInstance instance, boolean reenter) {
   ExitPoint exitPoint = TeleportService.getExitPointByRace(portalTemplate, player.getRace());
   player.setInstanceStartPos(exitPoint.getX(), exitPoint.getY(), exitPoint.getZ());
   InstanceService.registerPlayerWithInstance(instance, player);
   TeleportService.teleportTo(
       player,
       exitPoint.getMapId(),
       instance.getInstanceId(),
       exitPoint.getX(),
       exitPoint.getY(),
       exitPoint.getZ(),
       3000,
       true);
   int instanceCooldownRate = InstanceService.getInstanceRate(player, exitPoint.getMapId());
   int useDelay = 0;
   int instanceCoolTime =
       DataManager.INSTANCE_COOLTIME_DATA.getInstanceEntranceCooltime(instance.getMapId());
   if (instanceCooldownRate > 0) {
     useDelay = instanceCoolTime * 60 * 1000 / instanceCooldownRate;
   }
   if (useDelay > 0 && !reenter) {
     player.getPortalCooldownList().addPortalCooldown(exitPoint.getMapId(), useDelay);
   }
 }
示例#2
0
 /**
  * this method used to teleport players from instance
  *
  * @param player
  * @param portalTemplate
  * @param reenter
  */
 private static void easyTransfer(Player player, PortalTemplate portalTemplate, boolean reenter) {
   ExitPoint exitPoint = TeleportService.getExitPointByRace(portalTemplate, player.getRace());
   TeleportService.teleportTo(
       player,
       exitPoint.getMapId(),
       exitPoint.getX(),
       exitPoint.getY(),
       exitPoint.getZ(),
       3000,
       true);
 }
示例#3
0
  private static void analyzePortation(final Player player, PortalTemplate portalTemplate) {

    boolean instanceTitleReq = false;
    boolean instanceLevelReq = false;
    boolean instanceRaceReq = false;
    boolean instanceQuestReq = false;
    boolean instanceGroupReq = false;
    int instanceCooldownRate = 0;

    ExitPoint exit = TeleportService.getExitPointByRace(portalTemplate, player.getRace());
    if (exit == null) {
      return;
    }
    int mapId = exit.getMapId();

    if (player.getAccessLevel() < AdminConfig.INSTANCE_REQ) {
      instanceTitleReq = !player.havePermission(MembershipConfig.INSTANCES_TITLE_REQ);
      instanceLevelReq = !player.havePermission(MembershipConfig.INSTANCES_LEVEL_REQ);
      instanceRaceReq = !player.havePermission(MembershipConfig.INSTANCES_RACE_REQ);
      instanceQuestReq = !player.havePermission(MembershipConfig.INSTANCES_QUEST_REQ);
      instanceGroupReq = !player.havePermission(MembershipConfig.INSTANCES_GROUP_REQ);
      instanceCooldownRate = InstanceService.getInstanceRate(player, mapId);
    }

    if (portalTemplate.getKinahCount() != 0) {
      if (player.getInventory().getKinah() >= portalTemplate.getKinahCount())
        player.getInventory().decreaseKinah(portalTemplate.getKinahCount());
      else {
        PacketSendUtility.sendPacket(
            player, SM_SYSTEM_MESSAGE.STR_CANNOT_REGISTER_RESURRECT_POINT_NOT_ENOUGH_FEE);
        return;
      }
    }
    if (portalTemplate.getInstanceSiegeId() != 0) {
      int LocationId = portalTemplate.getInstanceSiegeId();
      FortressLocation loc = SiegeService.getInstance().getFortress(LocationId);
      if (loc != null)
        if (loc.getRace().getRaceId() != player.getRace().getRaceId() && instanceRaceReq) {
          PacketSendUtility.sendPacket(
              player, SM_SYSTEM_MESSAGE.STR_MOVE_PORTAL_ERROR_INVALID_RACE);
          return;
        }
    }

    if (portalTemplate.getIdTitle() != 0
        && player.getCommonData().getTitleId() != portalTemplate.getIdTitle()
        && instanceTitleReq) return;

    if (!portalTemplate.existsExitForRace(player.getRace()) && instanceRaceReq) {
      PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MOVE_PORTAL_ERROR_INVALID_RACE);
      return;
    }

    if (!(portalTemplate.isInstance()
        && DataManager.INSTANCE_COOLTIME_DATA.getInstanceCooltimeByWorldId(mapId) != null
        && DataManager.INSTANCE_COOLTIME_DATA
            .getInstanceCooltimeByWorldId(mapId)
            .getCanEnterMentor()
        && player.isMentor())) {
      if (((portalTemplate.getMaxLevel() != 0 && player.getLevel() > portalTemplate.getMaxLevel())
              || player.getLevel() < portalTemplate.getMinLevel())
          && instanceLevelReq) {
        PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_CANT_INSTANCE_ENTER_LEVEL);
        return;
      }
    }

    PlayerGroup group = player.getPlayerGroup2();
    PlayerAlliance allianceGroup = player.getPlayerAlliance2();
    switch (portalTemplate.getPlayerSize()) {
      case 12:
      case 24:
      case 48:
        if (allianceGroup == null && instanceGroupReq) {
          // to do sniff
          PacketSendUtility.sendMessage(player, "You must be in Alliance.");
          return;
        }
        break;
      case 6:
        if (group == null && instanceGroupReq) {
          PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_ENTER_ONLY_PARTY_DON);
          return;
        }
        break;
    }

    if (instanceQuestReq && portalTemplate.needQuest()) {
      int[][] quests = portalTemplate.getQuests();
      boolean present = false;
      for (int i = 0; i < quests.length; i++) {
        // TEMP: please remove when Quest 1044 get fixed
        if (quests[i][0] == 1044) {
          present = true;
          break;
        }

        final QuestState qs = player.getQuestStateList().getQuestState(quests[i][0]);
        if (qs != null) {
          if ((quests[i][1] == 0 && qs.getStatus() == QuestStatus.COMPLETE)
              || (quests[i][1] != 0
                  && (qs.getStatus() == QuestStatus.COMPLETE
                      || qs.getQuestVarById(0) >= quests[i][1]))) {
            present = true;
            break;
          }
        }
      }

      if (!present) {
        PacketSendUtility.sendMessage(player, "You must complete the entrance quest.");
        return;
      }
    }

    if (CustomConfig.INSTANCE_KEYCHECK) {
      if (portalTemplate.getPortalItem() != null && !portalTemplate.getPortalItem().isEmpty()) {
        for (PortalItem pi : portalTemplate.getPortalItem()) {
          if (!player.getInventory().decreaseByItemId(pi.getItemid(), pi.getQuantity())) {
            // TODO: find correct message
            PacketSendUtility.sendPacket(
                player, SM_SYSTEM_MESSAGE.STR_CANNOT_OPEN_DOOR_NEED_KEY_ITEM);
            return;
          }
        }
      }
    }

    boolean reenter = false;
    int useDelay = 0;
    int instanceCooldown = DataManager.INSTANCE_COOLTIME_DATA.getInstanceEntranceCooltime(mapId);
    if (instanceCooldownRate > 0) {
      useDelay = instanceCooldown / instanceCooldownRate;
    }
    WorldMapInstance instance = null;
    if (player.getPortalCooldownList().isPortalUseDisabled(mapId) && useDelay > 0) {

      switch (portalTemplate.getPlayerSize()) {
        case 6: // group
          if (player.getPlayerGroup2() != null) {
            instance =
                InstanceService.getRegisteredInstance(mapId, player.getPlayerGroup2().getTeamId());
          }
          break;
        case 12: // alliance
        case 24:
        case 48:
          if (player.isInAlliance2()) {
            instance =
                InstanceService.getRegisteredInstance(
                    mapId, player.getPlayerAlliance2().getTeamId());
          }
          break;
        default: // solo
          instance = InstanceService.getRegisteredInstance(mapId, player.getObjectId());
          break;
      }

      if (instance == null) {
        PacketSendUtility.sendPacket(
            player, SM_SYSTEM_MESSAGE.STR_MSG_CANNOT_MAKE_INSTANCE_COOL_TIME);
        return;
      } else {
        if (!instance.isRegistered(player.getObjectId())) {
          PacketSendUtility.sendPacket(
              player, SM_SYSTEM_MESSAGE.STR_MSG_CANNOT_MAKE_INSTANCE_COOL_TIME);
          return;
        } else {
          reenter = true;
          log.debug(player.getName() + "has been in intance and also have cd, can reenter.");
        }
      }
    } else {
      log.debug(
          player.getName()
              + "doesn't have cd of this instance, can enter and will be registed to this intance");
    }

    switch (portalTemplate.getPlayerSize()) {
      case 6:
        if (group != null || !instanceGroupReq) {
          // If there is a group (whatever group requirement exists or not)...
          if (group != null) {
            instance = InstanceService.getRegisteredInstance(mapId, group.getTeamId());
          }
          // But if there is no group (and solo is enabled, of course)
          else {
            instance = InstanceService.getRegisteredInstance(mapId, player.getObjectId());
          }

          // No instance (for group), group on and default requirement off
          if (instance == null && group != null && !instanceGroupReq) {
            // For each player from group
            for (Player member : group.getMembers()) {
              // Get his instance
              instance = InstanceService.getRegisteredInstance(mapId, member.getObjectId());

              // If some player is soloing and I found no one else yet, I get his instance
              if (instance != null) {
                break;
              }
            }

            // No solo instance found
            if (instance == null) instance = registerGroup(group, mapId);
          }

          // No instance and default requirement on = Group on
          else if (instance == null && instanceGroupReq) {
            instance = registerGroup(group, mapId);
          }
          // No instance, default requirement off, no group = Register new instance with player ID
          else if (instance == null && !instanceGroupReq && group == null) {
            instance = InstanceService.getNextAvailableInstance(mapId);
          }

          transfer(player, portalTemplate, instance, reenter);
        }
        break;
      case 12:
      case 24:
      case 48:
        if (allianceGroup != null || !instanceGroupReq) {
          if (allianceGroup != null) {
            instance = InstanceService.getRegisteredInstance(mapId, allianceGroup.getObjectId());
          } else {
            instance = InstanceService.getRegisteredInstance(mapId, player.getObjectId());
          }

          if (instance == null && allianceGroup != null && !instanceGroupReq) {
            for (Player member : allianceGroup.getMembers()) {
              instance = InstanceService.getRegisteredInstance(mapId, member.getObjectId());
              if (instance != null) {
                break;
              }
            }
            if (instance == null) {
              instance = registerAlliance(allianceGroup, mapId);
            }
          } else if (instance == null && instanceGroupReq) {
            instance = registerAlliance(allianceGroup, mapId);
          } else if (instance == null && !instanceGroupReq && allianceGroup == null) {
            instance = InstanceService.getNextAvailableInstance(mapId);
          }
          if (instance.getPlayersInside().size() < portalTemplate.getPlayerSize()) {
            transfer(player, portalTemplate, instance, reenter);
          }
        }
        break;
      default:
        // If there is a group (whatever group requirement exists or not)...
        if (group != null && !instanceGroupReq) {
          instance = InstanceService.getRegisteredInstance(mapId, group.getTeamId());
        }
        // But if there is no group, go to solo
        else {
          instance = InstanceService.getRegisteredInstance(mapId, player.getObjectId());
        }

        // No group instance, group on and default requirement off
        if (instance == null && group != null && !instanceGroupReq) {
          // For each player from group
          for (Player member : group.getMembers()) {
            // Get his instance
            instance = InstanceService.getRegisteredInstance(mapId, member.getObjectId());

            // If some player is soloing and I found no one else yet, I get his instance
            if (instance != null) {
              break;
            }
          }

          // No solo instance found
          if (instance == null && portalTemplate.isInstance())
            instance = registerGroup(group, mapId);
        }

        // if already registered - just teleport
        if (instance != null) {
          reenter = true;
          transfer(player, portalTemplate, instance, reenter);
          return;
        }
        port(player, portalTemplate, reenter);
        break;
    }
  }