@Override public void fire(Player player, Sentence sentence, EventRaiser npc) { if (board.getPlayerName() != null) { npc.say( "Sorry, " + player.getName() + " there is already a game in progress. Please wait a little."); return; } board.setPlayerName(player.getName()); }
@Override public void fire(final Player player, final Sentence sentence, final EventRaiser raiser) { raiser.say("!me " + npcAction + " " + player.getName()); }