public void configProperties(GameObject curObj, String property, String data_Str) { switch (Properties.toProperty(property)) { case x: Float x = new Float(data_Str); curObj.setX(x); break; case y: Float y = new Float(data_Str); curObj.setY(y); break; case dx: Float vel_X = new Float(data_Str); curObj.setVelocityX(vel_X); break; case dy: Float vel_Y = new Float(data_Str); curObj.setVelocityY(vel_Y); break; case total: Integer total = new Integer(data_Str); curObj.setTotal(total); break; case stgy: Integer stgy = new Integer(data_Str); curObj.setStgy(stgy); break; case Unknown: System.err.println("Found unknown property: " + property); break; } }