private boolean spawnBombB() { boolean bombPartsExist = false; try { Iterator i = enemies.iterator(); while (i.hasNext()) { Enemy e = (Enemy) i.next(); if (e.getClass().equals(EnemyTypes.Bomb.class) || (e.getClass().equals(EnemyTypes.Shrapnel.class))) { bombPartsExist = true; break; } } } catch (Exception e) { } return !bombPartsExist; }