public static void orthoMode(Size size) { GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glOrtho(0, size.getWidth(), 0, size.getHeight(), -10, 10); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); }
public static Point getOpenGlPosition(Size displaySize, Point position) { return new Point(position.getX(), (displaySize.getHeight() - position.getY())); }