public void insert(BodyObject client, PushButton pPushButton) { if (gameModel.getTurnHolder() == getPlayerType(client)) { sLogger.fine("insert: " + pPushButton); gameModel.insert(pPushButton); updateSharedState(); } }
public void placePlayer(BodyObject client, int x, int y) { if (gameModel.getTurnHolder() == getPlayerType(client)) { gameModel.placePlayer(x, y, getPlayerType(client)); if (gameModel.isFinished()) endGame(); updateSharedState(); } }
public void linksDrehen(BodyObject client) { if (getPlayerType(client) == gameModel.getTurnHolder()) { gameModel.linksDrehen(); updateSharedState(); } }