public static boolean addFriend( ProxiedPlayer p, String who) { // who == der, der geaddedt werden soll if (who == null || who == "") return false; // Parameter fehlt bzw. ungültig PlayerData pd = PlayerData.get(p.getUniqueId()); // All ProxiedPlayer's are registered in the RAM ProxiedPlayer whoPlayer = Util.getPlayer(who); if (whoPlayer == null) { Messages.FRIEND_NOT_ONLINE.msg(p, "%player%", who); return false; } if (p.getUniqueId() == whoPlayer.getUniqueId()) { Messages.FRIEND_YOURSELF.msg(p); return false; } if (pd.getFriends().containsKey(whoPlayer.getUniqueId()) == true) { Messages.FRIEND_ALREADY_A_FRIEND.msg(p, "%player%", whoPlayer.getName()); return false; } Friend f = new Friend(p.getUniqueId(), whoPlayer.getUniqueId(), p.getName(), whoPlayer.getName()); FriendRequest fRequest = new FriendRequest(p, whoPlayer, f); PlayerData.get(whoPlayer.getUniqueId()).addFriendRequest(fRequest); f.insertSQL(); pd.getFriends().put(whoPlayer.getUniqueId(), f); Messages.FRIENDREQUEST_SUCCESSFULLY_SEND.msg(p, "%player%", whoPlayer.getName()); Messages.FRIENDREQUEST_GOT.msg(whoPlayer, "%player%", p.getName()); PluginMessenger.sendMessage(p, "Friend", "Update"); return true; }
public static boolean acceptFriend(ProxiedPlayer p, String toAcceptFriendName) { if (toAcceptFriendName == null || toAcceptFriendName == "") return false; PlayerData pd = PlayerData.get(p.getUniqueId()); ProxiedPlayer toAcceptFriend = Util.getPlayer(toAcceptFriendName); if (toAcceptFriend == null) { Messages.FRIEND_NOT_ONLINE.msg(p, "%player%", toAcceptFriendName); return false; } if (!pd.getFriendRequests().isEmpty()) { for (FriendRequest fr : pd.getFriendRequests()) { ProxiedPlayer friend = fr.getReceiver(); if (friend == null) continue; if (friend.getUniqueId().toString() == toAcceptFriend.getUniqueId().toString()) { fr.setAccepted(true); fr.setAnswered(true); Messages.FRIENDREQUEST_ACCEPTED.msg(p, "%player%", toAcceptFriend.getName()); Messages.FRIENDREQUEST_ACCEPTED_FORSENDER.msg(toAcceptFriend, "%player%", p.getName()); PluginMessenger.sendMessage(p, "Friend", "Update"); PluginMessenger.sendMessage(toAcceptFriend, "Friend", "Update"); return true; } } } if (!pd.getFriends().containsKey(toAcceptFriend.getUniqueId())) { Messages.FRIEND_NOT_IN_FRIENDLIST.msg(p, "%player%", toAcceptFriendName); return false; } Friend friend = pd.getFriends().get(toAcceptFriend.getUniqueId()); friend.setRequestAccepted(true); friend.updateSQL(); Messages.FRIENDREQUEST_ACCEPTED.msg(p, "%player%", toAcceptFriend.getName()); Messages.FRIENDREQUEST_ACCEPTED_FORSENDER.msg(toAcceptFriend, "%player%", p.getName()); PluginMessenger.sendMessage(p, "Friend", "Update"); PluginMessenger.sendMessage(toAcceptFriend, "Friend", "Update"); return true; }