@Override public void bind(final Nifty nifty, @Nonnull final Screen screen) { this.nifty = nifty; displayParent = screen.findElementByName("nameDisplay"); titleLabel = displayParent.findNiftyControl("title", Label.class); nameLabel = displayParent.findNiftyControl("name", Label.class); }
public RadioButtonGroup create(final Nifty nifty, final Screen screen, final Element parent) { nifty.addControl(screen, parent, getStandardControl()); nifty.addControlsWithoutStartScreen(); return parent.findNiftyControl(attributes.get("id"), RadioButtonGroup.class); }
public void playerLoader(MenuApp menuApp, Screen screen, String map) { AssetManager as = menuApp.getAssetManager(); PlayerDataManager pdm = PlayerDataManager.load(as); PlayerDataMapManager pdmm = PlayerDataMapManager.load(as, map); ArrayList<PlayerData> list = pdm.getPlayer(); int id = 0; int countTeams = 0; for (int i = 0; i < list.size(); i++) { PlayerData playerData = list.get(i); PlayerDataMap playerDataMap = pdmm.getPlayer().get(playerData.getId()); if (playerDataMap != null) { if (playerDataMap.getController() != PlayerDataMap.none) { countTeams++; } } } for (int i = 0; i < list.size(); i++) { PlayerData playerData = list.get(i); PlayerDataMap playerDataMap = pdmm.getPlayer().get(playerData.getId()); if (playerDataMap != null) { if (playerDataMap.getController() != PlayerDataMap.none) { id++; CustomControlCreator createMultiplayerPanel = new CustomControlCreator("myPlayerPanel", "playerPanel"); de.lessvoid.nifty.elements.Element e = createMultiplayerPanel.create(nifty, screen, screen.findElementByName("slot" + i)); TextField tf = e.findNiftyControl("id", TextField.class); tf.setText(id + ""); tf.setEnabled(false); tf = e.findNiftyControl("playername", TextField.class); tf.setText(playerData.getName()); tf.setEnabled(false); DropDown dd = e.findNiftyControl("team", DropDown.class); for (int b = 0; b < countTeams; b++) { dd.addItem("Team " + (b + 1)); } // dd.setEnabled(false); PanelRenderer colorPanel = e.findElementByName("color").getRenderer(PanelRenderer.class); Color color = new Color( playerData.getColor().r, playerData.getColor().g, playerData.getColor().b, playerData.getColor().a); colorPanel.setBackgroundColor(color); } } } }