@Override @Method(modid = "appliedenergistics2") public void updateEntity(World worldObj) { if (grid == null) { grid = new MEConduitGrid(this); } if (getNode() == null && !worldObj.isRemote) { IGridNode node = AEApi.instance().createGridNode(grid); if (node != null) { node.setPlayerID(playerID); getBundle().setGridNode(node); getNode().updateState(); } } super.updateEntity(worldObj); }