// @Mod.PostInit public void postInit(FMLPostInitializationEvent e) { registerBlocks(); registerItems(); registerOres(); registerRecipes(); registerTileEntities(); registerRandomItems(); registerWorldGenerators(); registerContainers(); registerEntities(); registerVillagers(); registerOther(); if (client != null) client.postInit(e); if (proxy == null) proxy = this; NetworkRegistry.instance().registerGuiHandler(this, proxy); saveConfig(); }