public void setOwner(Region r, String name, String owner, Player p) {
   if (r == null) {
     p.sendMessage(
         ChatColor.RED
             + "[Regios] The region to inherit : "
             + ChatColor.BLUE
             + name
             + ChatColor.RED
             + " does not exist!");
     return;
   }
   if (!r.canModify(p)) {
     p.sendMessage(ChatColor.RED + "[Regios] You are not permitted to modify this region!");
     return;
   }
   mutable.setOwner(r, owner);
   p.sendMessage(
       ChatColor.GREEN
           + "[Regios] Owner for region "
           + ChatColor.BLUE
           + name
           + ChatColor.GREEN
           + " changed to "
           + ChatColor.BLUE
           + owner);
 }
 public void inherit(Region tin, Region inf, String tinName, String infName, Player p) {
   if (tin == null) {
     p.sendMessage(
         ChatColor.RED
             + "[Regios] The region to inherit : "
             + ChatColor.BLUE
             + tinName
             + ChatColor.RED
             + " does not exist!");
     return;
   }
   if (inf == null) {
     p.sendMessage(
         ChatColor.RED
             + "[Regios] The region to inherit from : "
             + ChatColor.BLUE
             + infName
             + ChatColor.RED
             + " does not exist!");
     return;
   }
   if (!tin.canModify(p)) {
     p.sendMessage(ChatColor.RED + "[Regios] You are not permitted to modify this region!");
     return;
   }
   mutable.inherit(tin, inf);
   p.sendMessage(
       ChatColor.GREEN
           + "[Regios] Region "
           + ChatColor.BLUE
           + tinName
           + ChatColor.GREEN
           + " inherited properties from region "
           + ChatColor.BLUE
           + infName);
   return;
 }
 public void reloadAll(Player p) {
   mutable.reloadAll();
   p.sendMessage(ChatColor.GREEN + "[Regios] Complete reload completed.");
 }
 public void reloadConfig(Player p) {
   mutable.reloadConfig();
   p.sendMessage(ChatColor.GREEN + "[Regios] All Configurations reloaded.");
 }
 public void reloadRegions(Player p) {
   mutable.reloadRegions();
   p.sendMessage(ChatColor.GREEN + "[Regios] All Regions reloaded.");
 }
 public void listOwnedRegions(Player p) {
   p.sendMessage(mutable.listOwnedRegions(p));
 }
 public void listRegions(Player p) {
   p.sendMessage(mutable.listRegions());
 }