public Object_c getObjectByPosition(float x, float y) { int caseX = Math.round(x / 32.f); int caseY = Math.round(y / 32.f); return map_m.getTabMap()[caseX][caseY]; }
public Object_c getObjectsTab(float x, float y) { int posX = Math.round((x - Game_c.posXTerrain) / 32.0f); int posY = Math.round(y / 32.0f); return map_m.getObjectsTab(posX, posY); }