@Override protected void onItemSelected(Item item) { Weapon weapon = (Weapon) item; ScrollOfRemoveCurse.uncurse(Dungeon.hero, weapon); weapon.upgrade(true); GLog.p(TXT_LOOKS_BETTER, weapon.name()); Badges.validateItemLevelAquired(weapon); curUser.sprite.emitter().start(Speck.factory(Speck.UP), 0.2f, 3); }
@Override public String description() { return String.format(Game.getVar(R.string.Statue_Desc), weapon.name()); }