public static boolean isOnSnitch(Snitch snitch, String playerName) { Faction faction = snitch.getGroup(); if (faction == null) return false; return faction.isMember(playerName) || faction.isModerator(playerName) || faction.isFounder(playerName); }
public boolean execute(CommandSender sender, String[] args) { String groupName = args[0]; GroupManager groupManager = Citadel.getGroupManager(); Faction group = groupManager.getGroup(groupName); if (group == null) { sendMessage(sender, ChatColor.RED, "Group doesn't exist"); return true; } if (group.isDisciplined()) { sendMessage(sender, ChatColor.RED, Faction.kDisciplineMsg); return true; } String senderName = sender.getName(); if (!group.isFounder(senderName) && !group.isModerator(senderName)) { sendMessage(sender, ChatColor.RED, "Invalid access to modify this group"); return true; } if (group.isPersonalGroup()) { sendMessage(sender, ChatColor.RED, "You cannot allow players to your default group"); return true; } String playerName = args[1]; if (!group.isMember(playerName)) { sendMessage(sender, ChatColor.RED, "%s is not a member of this group", playerName); return true; } groupManager.removeMemberFromGroup(groupName, playerName); sendMessage( sender, ChatColor.GREEN, "Disallowed %s from access to %s blocks", playerName, group.getName()); return true; }
public void setSuperEffects(Location loc, int tier) { int one = config_.getInt("beacon_super.range"); int dist[] = {0, one}; Faction group = groupname(loc); if (group == null) { return; } for (Player name : Bukkit.getOnlinePlayers()) { int level = 1; if (!group.isMember(name.getUniqueId()) && !group.isModerator(name.getUniqueId()) && !group.isFounder(name.getUniqueId())) { level = 3; PotionEffectType Types1[] = {PotionEffectType.WEAKNESS}; for (PotionEffectType type : Types1) { if (type == PotionEffectType.WEAKNESS) level = 1; negativeeffecttype(name, loc, 50, level, type); } continue; } if (group.isPersonalGroup()) { if (group.equals( Citadel.getPersonalGroupManager() .getPersonalGroup(name.getUniqueId()) .getGroupName())) { PotionEffectType Types[] = { PotionEffectType.FAST_DIGGING, PotionEffectType.REGENERATION, PotionEffectType.INCREASE_DAMAGE, PotionEffectType.SPEED }; for (PotionEffectType type : Types) { effecttype(name, loc, dist, tier, level, type); } } } else { PotionEffectType Types[] = { PotionEffectType.FAST_DIGGING, PotionEffectType.REGENERATION, PotionEffectType.INCREASE_DAMAGE, PotionEffectType.SPEED }; for (PotionEffectType type : Types) { effecttype(name, loc, dist, tier, level, type); } } } }
public void setSpeedEffects(Location loc, int tier) { int level = 0; int one = config_.getInt("beacon_speed.tier_1.range"); int two = config_.getInt("beacon_speed.tier_2.range"); int three = config_.getInt("beacon_speed.tier_3.range"); int four = config_.getInt("beacon_speed.tier_4.range"); int five = config_.getInt("beacon_speed.tier_5.range"); int dist[] = {0, one, two, three, four, five}; // Distances for this // beacon; In Array // form because if // someone wants a // 6th lvl, it can // be done without // changing alot of // code. switch (tier) { // if tier == 4 || 5, level = 1; case 4: case 5: level = 1; break; } Faction group = groupname(loc); if (group == null) { return; } for (Player name : Bukkit.getOnlinePlayers()) { if (!group.isMember(name.getUniqueId()) && !group.isModerator(name.getUniqueId()) && !group.isFounder(name.getUniqueId())) { continue; } else if (group.isPersonalGroup()) { if (group.equals( Citadel.getPersonalGroupManager() .getPersonalGroup(name.getUniqueId()) .getGroupName())) { effecttype(name, loc, dist, tier, level, PotionEffectType.SPEED); } } else { effecttype(name, loc, dist, tier, level, PotionEffectType.SPEED); } } }
public void setStrengthEffects(Location loc, int tier) { int level = 0; int one = config_.getInt("beacon_strength.tier_1.range"); int two = config_.getInt("beacon_strength.tier_1.range"); int three = config_.getInt("beacon_strength.tier_1.range"); int four = config_.getInt("beacon_strength.tier_1.range"); int five = config_.getInt("beacon_strength.tier_1.range"); int dist[] = {0, one, two, three, four, five}; switch (tier) { case 4: case 5: level = 1; break; } Faction group = groupname(loc); if (group == null) { return; } for (Player name : Bukkit.getOnlinePlayers()) { if (!group.isMember(name.getUniqueId()) && !group.isModerator(name.getUniqueId()) && !group.isFounder(name.getUniqueId())) { continue; } else if (group.isPersonalGroup()) { if (group.equals( Citadel.getPersonalGroupManager() .getPersonalGroup(name.getUniqueId()) .getGroupName())) { effecttype(name, loc, dist, tier, level, PotionEffectType.INCREASE_DAMAGE); } } else { effecttype(name, loc, dist, tier, level, PotionEffectType.INCREASE_DAMAGE); } } }