static { // static initializer that creates a mesh blueprint and loads the // textures. try { SimpleStream ss = new SimpleStream("data/weapon.jpg"); TextureManager.getInstance().addTexture("weapon", new Texture(ss.getStream())); ss.close(); ss = new SimpleStream("data/snork.md2"); bluePrint = new ClientObject(Loader.loadMD2(ss.getStream(), 0.22f)); // 0.32f bluePrint.translate(0, 4.5f, 0); bluePrint.translateMesh(); bluePrint.getTranslationMatrix().setIdentity(); bluePrint.translate(100000, 100000, 100000); sphereBluePrint = Primitives.getSphere(9, 6); sphereBluePrint.build(); sphereBluePrint.setTexture("shield"); sphereBluePrint.calcTextureWrapSpherical(); ss.close(); } catch (Exception e) { e.printStackTrace(); } }
static { try { SimpleStream ss = new SimpleStream("data/crate.3ds"); bluePrint = new ClientObject(Loader.load3DS(ss.getStream(), 0.09f)[0]); ss.close(); bluePrint.translate(0, -4.3f, -5); bluePrint.translateMesh(); bluePrint.getTranslationMatrix().setIdentity(); TextureInfo ti = null; if (!Globals.normalMapping) { bluePrint.setTexture("crate"); } else { ti = new TextureInfo(TextureManager.getInstance().getTextureID("crate")); ti.add( TextureManager.getInstance().getTextureID("cratenormals"), TextureInfo.MODE_MODULATE); bluePrint.setTexture(ti); } bluePrint.getMesh().compress(); bluePrint.build(); Object3D child = null; Animation anim = new Animation(6); anim.setClampingMode(Animation.USE_CLAMPING); anim.createSubSequence("explosion"); Loader.setVertexOptimization(false); for (int i = 1; i < 6; i++) { String name = "data/crate" + i + ".3ds"; ss = new SimpleStream(name); Object3D obj = Loader.load3DS(ss.getStream(), 4.4050189f)[0]; ss.close(); obj.translate(0, -5f, -0.6f); obj.translateMesh(); obj.getTranslationMatrix().setIdentity(); if (!Globals.normalMapping) { obj.setTexture("crate"); } else { obj.setTexture(ti); } obj.build(); if (i == 1) { child = obj; child.setMesh(child.getMesh().cloneMesh(true)); } obj.getMesh().compress(); anim.addKeyFrame(obj.getMesh()); } child.setAnimationSequence(anim); Loader.setVertexOptimization(true); childBluePrint = child; /* * for (int i=0; i<child.getMesh().getBoundingBox().length; i++) { * System.out.print(child.getMesh().getBoundingBox()[i]); * System.out.println("="+bluePrint.getMesh().getBoundingBox()[i]); * } */ } catch (Exception e) { e.printStackTrace(); } }