@Override
  public void l2StateChanged(StateChangedEvent sce) {
    State state = sce.getCurrentState();

    if (state.equals(StateManager.ACTIVE_COORDINATOR)) {
      server.updateActivateTime();
    }

    debugPrintln(
        "*****  msg=["
            + stateChangeNotificationInfo.getMsg(state)
            + "] attrName=["
            + stateChangeNotificationInfo.getAttributeName(state)
            + "] attrType=["
            + stateChangeNotificationInfo.getAttributeType(state)
            + "] stateName=["
            + state.getName()
            + "]");

    _sendNotification(
        stateChangeNotificationInfo.getMsg(state),
        stateChangeNotificationInfo.getAttributeName(state),
        stateChangeNotificationInfo.getAttributeType(state),
        Boolean.FALSE,
        Boolean.TRUE);
  }
 /*
  * XXX:: If ACTIVE went dead before any passive moved to STANDBY state, then the cluster is hung and there is no going
  * around it. If ACTIVE in persistent mode, it can come back and recover the cluster
  */
 @Override
 public void startElection() {
   debugInfo("Starting election");
   synchronized (electionLock) {
     if (electionInProgress) return;
     electionInProgress = true;
   }
   try {
     State initial = clusterStatePersistor.getInitialState();
     // Went down as either PASSIVE_STANDBY or UNITIALIZED, either way we need to wait for the
     // active to zap, just skip
     // the election and wait for a zap.
     if (initial != null && !initial.equals(ACTIVE_COORDINATOR)) {
       info(
           "Skipping election and waiting for the active to zap since this this L2 did not go down as active.");
     } else if (state == START_STATE || state == PASSIVE_STANDBY) {
       runElection();
     } else {
       info("Ignoring Election request since not in right state");
     }
   } finally {
     synchronized (electionLock) {
       electionInProgress = false;
     }
   }
 }