protected void updateEffort(CharacterActionChitComponent clickedChit, int count) { currentCount += count; if (clickedChit.isAnyEffort()) return; if (countsAsMove(clickedChit) && move != INFINITE) { move += count; if (move < 0 && !canMakeChange()) { lostAsterisks -= move; currentCount -= move; move = 0; } } else if (countsAsFight(clickedChit) && fight != INFINITE) { fight += count; if (fight < 0 && !canMakeChange()) { lostAsterisks -= fight; currentCount -= fight; fight = 0; } } else if (countsAsMagic(clickedChit) && magic != INFINITE) { magic += count; if (magic < 0 && !canMakeChange()) { lostAsterisks -= magic; currentCount -= magic; magic = 0; } } }
protected boolean countsAsFight(CharacterActionChitComponent chit) { return chit.isFight() || chit.isFightAlert() || chit.isAnyEffort(); }
protected boolean countsAsMagic(CharacterActionChitComponent chit) { return chit.isColor() || chit.isMagic() || chit.isAnyEffort(); }
protected boolean countsAsMove(CharacterActionChitComponent chit) { return chit.isMove() || chit.isFly() || chit.isAnyEffort(); }