public boolean processFollow(MOB mob, MOB tofollow, boolean quiet) { if (mob == null) return false; Room R = mob.location(); if (R == null) return false; if (tofollow != null) { if (tofollow == mob) { return nofollow(mob, true, false); } if (mob.getGroupMembers(new HashSet<MOB>()).contains(tofollow)) { if (!quiet) mob.tell("You are already a member of " + tofollow.name() + "'s group!"); return false; } if (nofollow(mob, false, false)) { CMMsg msg = CMClass.getMsg( mob, tofollow, null, CMMsg.MSG_FOLLOW, quiet ? null : "<S-NAME> follow(s) <T-NAMESELF>."); if (R.okMessage(mob, msg)) R.send(mob, msg); else return false; } else return false; } else return nofollow(mob, !quiet, quiet); return true; }
public GrinderRoom(Room R) { roomCache = null; if (!R.amDestroyed()) { roomCache = R; fixExits(R); } roomID = R.roomID(); }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { boolean skipChecks = mob.Name().equals(mob.getClanID()); Room R = mob.location(); if (skipChecks) { commands.setElementAt(getAccessWords()[0], 0); R = CMLib.map().getRoom(CMParms.combine(commands, 1)); } else { commands.clear(); commands.addElement(getAccessWords()[0]); commands.addElement(CMLib.map().getExtendedRoomID(R)); } if ((mob.getClanID() == null) || (R == null) || (mob.getClanID().equalsIgnoreCase(""))) { mob.tell("You aren't even a member of a clan."); return false; } Clan C = mob.getMyClan(); if (C == null) { mob.tell("There is no longer a clan called " + mob.getClanID() + "."); return false; } if (C.getStatus() > Clan.CLANSTATUS_ACTIVE) { mob.tell( "You cannot set a morgue. Your " + C.getGovernmentName() + " does not have enough members to be considered active."); return false; } if (skipChecks || CMLib.clans().goForward(mob, C, commands, Clan.Function.SET_HOME, false)) { if (!CMLib.law().doesOwnThisProperty(C.clanID(), R)) { mob.tell("Your " + C.getGovernmentName() + " does not own this room."); return false; } if (skipChecks || CMLib.clans().goForward(mob, C, commands, Clan.Function.SET_HOME, true)) { C.setMorgue(CMLib.map().getExtendedRoomID(R)); C.update(); mob.tell( "Your " + C.getGovernmentName() + " morgue is now set to " + R.roomTitle(mob) + "."); CMLib.clans() .clanAnnounce( mob, "The morgue of " + C.getGovernmentName() + " " + C.clanID() + " is now set to " + R.roomTitle(mob) + "."); return true; } } else { mob.tell( "You aren't in the right position to set your " + C.getGovernmentName() + "'s morgue."); return false; } return false; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (commands.size() < 1) { mob.tell("Chant to whom?"); return false; } String mobName = CMParms.combine(commands, 0).trim().toUpperCase(); MOB target = getTarget(mob, commands, givenTarget); Room newRoom = mob.location(); if (target != null) { newRoom = target.location(); if ((!CMLib.flags().isAnimalIntelligence(target)) || (target.amFollowing() != mob)) { mob.tell("You have no animal follower named '" + mobName + "' here."); return false; } } else { mob.tell("You have no animal follower named '" + mobName + "' here."); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : "^S<S-NAME> chant(s) to <T-NAMESELF>, invoking the a mystical connection.^?"); CMMsg msg2 = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null); if ((mob.location().okMessage(mob, msg)) && ((newRoom == mob.location()) || (newRoom.okMessage(mob, msg2)))) { mob.location().send(mob, msg); if (newRoom != mob.location()) newRoom.send(target, msg2); spy = target; beneficialAffect(mob, spy, asLevel, 0); Ability A = spy.fetchEffect(ID()); if (A != null) { mob.addNonUninvokableEffect((Ability) A.copyOf()); A.setAffectedOne(spy); } } } else beneficialVisualFizzle( mob, target, "<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades."); // return whether it worked return success; }
public boolean isGoodSafehouse(Room target) { if (target == null) return false; if ((target.domainType() == Room.DOMAIN_INDOORS_WOOD) || (target.domainType() == Room.DOMAIN_INDOORS_STONE)) for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--) { Room R = target.getRoomInDir(d); if ((R != null) && (R.domainType() == Room.DOMAIN_OUTDOORS_CITY)) return true; } return false; }
public boolean tick(Tickable ticking, int tickID) { if (tickID == Tickable.TICKID_MOB) { Room R = CMLib.map().roomLocation(affected); if ((R != null) && (invoker != null) && ((!R.isInhabitant(invoker)) || (!invoker.isInCombat()))) { unInvoke(); return false; } } return super.tick(ticking, tickID); }
public void fixExits(Room R) { for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--) { GrinderDir D = new GrinderDir(); Room R2 = R.rawDoors()[d]; if (R2 != null) { D.room = R2.roomID(); Exit E2 = R.getRawExit(d); if (E2 != null) D.exit = E2; } doors[d] = D; } }
public boolean isLawHere(Room R) { if (R != null) { LegalBehavior law = CMLib.law().getLegalBehavior(R); if (law != null) { Area A = CMLib.law().getLegalObject(R); MOB M = null; for (int r = 0; r < R.numInhabitants(); r++) { M = R.fetchInhabitant(r); if ((M != null) && (law.isAnyOfficer(A, M) || law.isJudge(A, M))) return true; } } } return false; }
public boolean tick(Tickable ticking, int tickID) { if ((affected != null) && (affected instanceof Room)) { Room R = (Room) affected; if ((R.myResource() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_VEGETATION) for (int m = 0; m < R.numInhabitants(); m++) { MOB M = R.fetchInhabitant(m); if (M != null) { Ability A = M.fetchEffect("Farming"); if (A == null) A = M.fetchEffect("Foraging"); if (A != null) A.setAbilityCode(2); } } } return super.tick(ticking, tickID); }
public static Item buildPlant(MOB mob, Room room) { Item newItem = CMClass.getItem("GenItem"); newItem.setMaterial(RawMaterial.RESOURCE_GREENS); switch (CMLib.dice().roll(1, 5, 0)) { case 1: newItem.setName("some happy flowers"); newItem.setDisplayText("some happy flowers are growing here."); newItem.setDescription("Happy flowers with little red and yellow blooms."); break; case 2: newItem.setName("some happy weeds"); newItem.setDisplayText("some happy weeds are growing here."); newItem.setDescription("Long stalked little plants with tiny bulbs on top."); break; case 3: newItem.setName("a pretty fern"); newItem.setDisplayText("a pretty fern is growing here."); newItem.setDescription("Like a tiny bush, this dark green plant is lovely."); break; case 4: newItem.setName("a patch of sunflowers"); newItem.setDisplayText("a patch of sunflowers is growing here."); newItem.setDescription("Happy flowers with little yellow blooms."); break; case 5: newItem.setName("a patch of bluebonnets"); newItem.setDisplayText("a patch of bluebonnets is growing here."); newItem.setDescription("Happy flowers with little blue and purple blooms."); break; } Chant_SummonPlants newChant = new Chant_SummonPlants(); newItem.basePhyStats().setLevel(10 + (10 * newChant.getX1Level(mob))); newItem.basePhyStats().setWeight(1); newItem.setSecretIdentity(mob.Name()); newItem.setMiscText(newItem.text()); room.addItem(newItem); newItem.setExpirationDate(0); room.showHappens(CMMsg.MSG_OK_ACTION, "Suddenly, " + newItem.name() + " sprout(s) up here."); newChant.PlantsLocation = room; newChant.littlePlants = newItem; if (CMLib.law().doesOwnThisProperty(mob, room)) { newChant.setInvoker(mob); newChant.setMiscText(mob.Name()); newItem.addNonUninvokableEffect(newChant); } else newChant.beneficialAffect(mob, newItem, 0, (newChant.adjustedLevel(mob, 0) * 240) + 450); room.recoverPhyStats(); return newItem; }
public static void pickAWimpyFight( MOB observer, boolean mobKiller, boolean misBehave, String attackMsg, String zapStr) { if (!canFreelyBehaveNormal(observer)) return; Room R = observer.location(); if (R != null) for (int i = 0; i < R.numInhabitants(); i++) { MOB mob = R.fetchInhabitant(i); if ((mob != null) && (mob != observer) && (CMLib.flags().isSleeping(mob)) && (CMLib.masking().maskCheck(zapStr, observer, false))) { startFight(observer, mob, mobKiller, misBehave, attackMsg); if (observer.isInCombat()) break; } } }
public Room room() { if ((roomID.length() > 0) && ((roomCache == null) || (roomCache.amDestroyed()))) { roomCache = CMLib.map().getRoom(roomID); if (roomCache != null) fixExits(roomCache); } return roomCache; }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { boolean quiet = false; if (mob == null) return false; Room R = mob.location(); if (R == null) return false; if ((commands.size() > 2) && (commands.lastElement() instanceof String) && (((String) commands.lastElement()).equalsIgnoreCase("UNOBTRUSIVELY"))) { commands.removeElementAt(commands.size() - 1); quiet = true; } if ((commands.size() > 1) && (commands.elementAt(1) instanceof MOB)) return processFollow(mob, (MOB) commands.elementAt(1), quiet); if (commands.size() < 2) { mob.tell("Follow whom?"); return false; } String whomToFollow = CMParms.combine(commands, 1); if ((whomToFollow.equalsIgnoreCase("self") || whomToFollow.equalsIgnoreCase("me")) || (mob.name().toUpperCase().startsWith(whomToFollow))) { nofollow(mob, true, quiet); return false; } MOB target = R.fetchInhabitant(whomToFollow); if ((target == null) || (!CMLib.flags().canBeSeenBy(target, mob))) { mob.tell("I don't see them here."); return false; } if ((target.isMonster()) && (!mob.isMonster())) { mob.tell("You cannot follow '" + target.name() + "'."); return false; } if (CMath.bset(target.getBitmap(), MOB.ATT_NOFOLLOW)) { mob.tell(target.name() + " is not accepting followers."); return false; } MOB ultiTarget = target.amUltimatelyFollowing(); if ((ultiTarget != null) && (CMath.bset(ultiTarget.getBitmap(), MOB.ATT_NOFOLLOW))) { mob.tell(ultiTarget.name() + " is not accepting followers."); return false; } processFollow(mob, target, quiet); return false; }
public boolean nofollow(MOB mob, boolean errorsOk, boolean quiet) { if (mob == null) return false; Room R = mob.location(); if (R == null) return false; if (mob.amFollowing() != null) { CMMsg msg = CMClass.getMsg( mob, mob.amFollowing(), null, CMMsg.MSG_NOFOLLOW, quiet ? null : "<S-NAME> stop(s) following <T-NAMESELF>."); // no room OKaffects, since the damn leader may not be here. if (mob.okMessage(mob, msg)) R.send(mob, msg); else return false; } else if (errorsOk) mob.tell("You aren't following anyone!"); return true; }
public void unInvoke() { if (PlantsLocation == null) return; if (littlePlants == null) return; if (canBeUninvoked()) PlantsLocation.showHappens( CMMsg.MSG_OK_VISUAL, littlePlants.name() + " wither" + (littlePlants.name().startsWith("s") ? "" : "s") + " away."); super.unInvoke(); if (canBeUninvoked()) { Item plants = littlePlants; // protects against uninvoke loops! littlePlants = null; plants.destroy(); PlantsLocation.recoverRoomStats(); PlantsLocation = null; } }
public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (affected == null) return super.okMessage(myHost, msg); if (affected instanceof MOB) { MOB mob = (MOB) affected; if ((msg.amITarget(mob)) && (!msg.amISource(mob)) && (mob.location() != msg.source().location()) && (msg.tool() != null) && (msg.tool() instanceof Ability) && (CMath.bset(((Ability) msg.tool()).flags(), Ability.FLAG_SUMMONING)) && (!mob.amDead())) { msg.source() .location() .showHappens( CMMsg.MSG_OK_VISUAL, "Magical energy fizzles and is absorbed into the air!"); return false; } } else if (affected instanceof Room) { Room R = (Room) affected; if ((msg.tool() != null) && (msg.tool() instanceof Ability) && (CMath.bset(((Ability) msg.tool()).flags(), Ability.FLAG_SUMMONING))) { Ability A = (Ability) msg.tool(); if (((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_CHANT) || ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_SPELL) || ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_PRAYER) || ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_SONG)) { if ((msg.source().location() != null) && (msg.source().location() != R)) msg.source() .location() .showHappens( CMMsg.MSG_OK_VISUAL, "Magical energy fizzles and is absorbed into the air!"); R.showHappens( CMMsg.MSG_OK_VISUAL, "Magical energy fizzles and is absorbed into the air!"); } return false; } } return super.okMessage(myHost, msg); }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; Room R = CMLib.map().roomLocation(target); if (R == null) R = mob.location(); // the invoke method for spells receives as // parameters the invoker, and the REMAINING // command line parameters, divided into words, // and added as String objects to a vector. if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget; // now see if it worked boolean success = proficiencyCheck(mob, 0, auto); if (success) { // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : "^S<S-NAME> speak(s) and gesture(s) to <T-NAMESELF>.^?"); if (R.okMessage(mob, msg)) { R.send(mob, msg); R.show(target, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> seem(s) much more likeable!"); beneficialAffect(mob, target, asLevel, 0); } } else return beneficialWordsFizzle( mob, target, "<S-NAME> incant(s) gracefully to <T-NAMESELF>, but nothing more happens."); // return whether it worked return success; }
public Item buildMyThing(MOB mob, Room room) { Area A = room.getArea(); boolean bonusWorthy = (Druid_MyPlants.myPlant(room, mob, 0) == null); Vector V = Druid_MyPlants.myAreaPlantRooms(mob, room.getArea()); int pct = 0; if (A.getAreaIStats()[Area.Stats.VISITABLE_ROOMS.ordinal()] > 10) pct = (int) Math.round( 100.0 * CMath.div( V.size(), A.getAreaIStats()[Area.Stats.VISITABLE_ROOMS.ordinal()])); Item I = buildMyPlant(mob, room); if ((I != null) && ((mob.charStats().getCurrentClass().baseClass().equalsIgnoreCase("Druid")) || (CMSecurity.isASysOp(mob)))) { if (!CMLib.law().isACity(A)) { if (pct > 0) { int newPct = (int) Math.round( 100.0 * CMath.div( V.size(), A.getAreaIStats()[Area.Stats.VISITABLE_ROOMS.ordinal()])); if ((newPct >= 50) && (A.fetchEffect("Chant_DruidicConnection") == null)) { Ability A2 = CMClass.getAbility("Chant_DruidicConnection"); if (A2 != null) A2.invoke(mob, A, true, 0); } } } else if ((bonusWorthy) && (!mob.isMonster())) { long[] num = (long[]) plantBonuses.get(mob.Name() + "/" + room.getArea().Name()); if ((num == null) || (System.currentTimeMillis() - num[1] > (room.getArea().getTimeObj().getDaysInMonth() * room.getArea().getTimeObj().getHoursInDay() * CMProps.getMillisPerMudHour()))) { num = new long[2]; plantBonuses.remove(mob.Name() + "/" + room.getArea().Name()); plantBonuses.put(mob.Name() + "/" + room.getArea().Name(), num); num[1] = System.currentTimeMillis(); } if (V.size() >= num[0]) { num[0]++; if (num[0] < 19) { mob.tell("You have made this city greener."); CMLib.leveler().postExperience(mob, null, null, (int) num[0], false); } } } } return I; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { String whom = CMParms.combine(commands, 0); int dirCode = Directions.getGoodDirectionCode(whom); if (!CMLib.flags().canHear(mob)) { mob.tell("You don't hear anything."); return false; } if (room != null) for (final Enumeration<Ability> a = room.effects(); a.hasMoreElements(); ) { final Ability A = a.nextElement(); if ((A.ID().equals(ID())) && (invoker() == mob)) A.unInvoke(); } room = null; if (dirCode < 0) room = mob.location(); else { if ((mob.location().getRoomInDir(dirCode) == null) || (mob.location().getExitInDir(dirCode) == null)) { mob.tell("Listen which direction?"); return false; } room = mob.location().getRoomInDir(dirCode); if ((room.domainType() & Room.INDOORS) == 0) { mob.tell("You can only listen indoors."); return false; } } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = false; CMMsg msg = CMClass.getMsg( mob, null, this, auto ? CMMsg.MSG_OK_ACTION : (CMMsg.MSG_DELICATE_SMALL_HANDS_ACT), CMMsg.MSG_OK_VISUAL, CMMsg.MSG_OK_VISUAL, "<S-NAME> listen(s)" + ((dirCode < 0) ? "" : " " + Directions.getDirectionName(dirCode)) + "."); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); success = proficiencyCheck(mob, 0, auto); int numberHeard = 0; int levelsHeard = 0; for (int i = 0; i < room.numInhabitants(); i++) { MOB inhab = room.fetchInhabitant(i); if ((inhab != null) && (!CMLib.flags().isSneaking(inhab)) && (!CMLib.flags().isHidden(inhab)) && (inhab != mob)) { numberHeard++; if (inhab.phyStats().level() > (mob.phyStats().level() + (2 * super.getXLEVELLevel(mob)))) levelsHeard += (inhab.phyStats().level() - (mob.phyStats().level() + (2 * super.getXLEVELLevel(mob)))); } } if ((success) && (numberHeard > 0)) { if (((proficiency() + (getXLEVELLevel(mob) * 10)) > (50 + levelsHeard)) || (room == mob.location())) { mob.tell("You definitely hear " + numberHeard + " creature(s)."); if (proficiency() > ((room == mob.location()) ? 50 : 75)) { sourceRoom = mob.location(); beneficialAffect(mob, room, asLevel, ((room == mob.location()) ? 0 : 10)); } } else mob.tell("You definitely hear something."); } else mob.tell("You don't hear anything."); } return success; }
public boolean isRoomGood() { return ((roomCache != null) && (!roomCache.amDestroyed())); }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { String whatToDrop = null; Environmental target = mob; Vector V = new Vector(); if (commands.size() < 2) { mob.tell("Empty what where?"); return false; } commands.removeElementAt(0); if (commands.size() > 1) { String s = (String) commands.lastElement(); if (s.equalsIgnoreCase("here")) target = mob.location(); else if (s.equalsIgnoreCase("me")) target = mob; else if (s.equalsIgnoreCase("self")) target = mob; else if ("INVENTORY".startsWith(s.toUpperCase())) target = mob; else if (s.equalsIgnoreCase("floor")) target = mob.location(); else if (s.equalsIgnoreCase("ground")) target = mob.location(); else { target = CMLib.english().possibleContainer(mob, commands, false, Wearable.FILTER_UNWORNONLY); if (target == null) target = mob.location().fetchFromRoomFavorItems(null, s); else commands.addElement("delme"); } if (target != null) commands.removeElementAt(commands.size() - 1); } if ((target == null) || (!CMLib.flags().canBeSeenBy(target, mob))) { mob.tell("Empty it where?"); return false; } int maxToDrop = CMLib.english().calculateMaxToGive(mob, commands, true, mob, false); if (maxToDrop < 0) return false; whatToDrop = CMParms.combine(commands, 0); boolean allFlag = (commands.size() > 0) ? ((String) commands.elementAt(0)).equalsIgnoreCase("all") : false; if (whatToDrop.toUpperCase().startsWith("ALL.")) { allFlag = true; whatToDrop = "ALL " + whatToDrop.substring(4); } if (whatToDrop.toUpperCase().endsWith(".ALL")) { allFlag = true; whatToDrop = "ALL " + whatToDrop.substring(0, whatToDrop.length() - 4); } int addendum = 1; String addendumStr = ""; Drink drink = null; boolean doBugFix = true; while (doBugFix || ((allFlag) && (addendum <= maxToDrop))) { doBugFix = false; Item dropThis = mob.fetchCarried(null, whatToDrop + addendumStr); if ((dropThis == null) && (V.size() == 0) && (addendumStr.length() == 0) && (!allFlag)) { dropThis = mob.fetchWornItem(whatToDrop); if ((dropThis != null) && (dropThis instanceof Container)) { if ((!dropThis.amWearingAt(Wearable.WORN_HELD)) && (!dropThis.amWearingAt(Wearable.WORN_WIELD))) { mob.tell("You must remove that first."); return false; } CMMsg newMsg = CMClass.getMsg(mob, dropThis, null, CMMsg.MSG_REMOVE, null); if (mob.location().okMessage(mob, newMsg)) mob.location().send(mob, newMsg); else return false; } } if (dropThis == null) break; if (dropThis instanceof Drink) drink = (Drink) dropThis; if ((CMLib.flags().canBeSeenBy(dropThis, mob)) && (dropThis instanceof Container) && (!V.contains(dropThis))) V.addElement(dropThis); addendumStr = "." + (++addendum); } String str = "<S-NAME> empt(ys) <T-NAME>"; if (target instanceof Room) str += " here."; else if (target instanceof MOB) str += "."; else str += " into " + target.Name() + "."; if ((V.size() == 0) && (drink != null)) { mob.tell(drink.name() + " must be POURed out."); return false; } if (V.size() == 0) mob.tell("You don't seem to be carrying that."); else if ((V.size() == 1) && (V.firstElement() == target)) mob.tell("You can't empty something into itself!"); else if ((V.size() == 1) && (V.firstElement() instanceof Drink) && (!((Drink) V.firstElement()).containsDrink())) mob.tell(mob, (Drink) V.firstElement(), null, "<T-NAME> is already empty."); else for (int v = 0; v < V.size(); v++) { Container C = (Container) V.elementAt(v); if (C == target) continue; List<Item> V2 = C.getContents(); boolean skipMessage = false; if ((C instanceof Drink) && (((Drink) C).containsDrink())) { if (target instanceof Drink) { Command C2 = CMClass.getCommand("Pour"); C2.execute( mob, new XVector("POUR", "$" + C.Name() + "$", "$" + target.Name() + "$"), metaFlags); skipMessage = true; } else { ((Drink) C).setLiquidRemaining(0); if (((Drink) C).disappearsAfterDrinking()) C.destroy(); } } CMMsg msg = CMClass.getMsg(mob, C, CMMsg.MSG_QUIETMOVEMENT, str); Room R = mob.location(); if (skipMessage || (R.okMessage(mob, msg))) { if (!skipMessage) R.send(mob, msg); for (int v2 = 0; v2 < V2.size(); v2++) { Item I = (Item) V2.get(v2); if (I instanceof Coins) ((Coins) I).setContainer(null); if (((I.container() == null) || (Get.get(mob, C, I, true, null, true))) && (I.container() == null)) { if (target instanceof Room) drop(mob, I, true, true); else if (target instanceof Container) { CMMsg putMsg = CMClass.getMsg(mob, target, I, CMMsg.MASK_OPTIMIZE | CMMsg.MSG_PUT, null); if (R.okMessage(mob, putMsg)) R.send(mob, putMsg); } if (I instanceof Coins) ((Coins) I).putCoinsBack(); if (I instanceof RawMaterial) ((RawMaterial) I).rebundle(); } } } } mob.location().recoverRoomStats(); mob.location().recoverRoomStats(); return false; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; Room target = mob.location(); if ((auto) && (givenTarget != null) && (givenTarget instanceof Room)) target = (Room) givenTarget; Ability A = target.fetchEffect(ID()); if (A != null) { mob.tell("This place is already a safehouse."); return false; } if ((!auto) && (CMLib.law().getLegalBehavior(target) == null)) { mob.tell("There is no law here!"); return false; } if (!isGoodSafehouse(target)) { TrackingLibrary.TrackingFlags flags; flags = new TrackingLibrary.TrackingFlags() .plus(TrackingLibrary.TrackingFlag.OPENONLY) .plus(TrackingLibrary.TrackingFlag.AREAONLY) .plus(TrackingLibrary.TrackingFlag.NOEMPTYGRIDS) .plus(TrackingLibrary.TrackingFlag.NOAIR) .plus(TrackingLibrary.TrackingFlag.NOWATER); List<Room> V = CMLib.tracking().getRadiantRooms(target, flags, 50 + (2 * getXLEVELLevel(mob))); Room R = null; int v = 0; for (; v < V.size(); v++) { R = (Room) V.get(v); if ((isGoodSafehouse(R)) && (!isLawHere(R))) break; } mob.tell("A place like this can't be a safehouse."); if ((isGoodSafehouse(R)) && (!isLawHere(R))) { V = CMLib.tracking() .findBastardTheBestWay( target, new XVector(R), flags, 50 + (2 * getXLEVELLevel(mob))); StringBuffer trail = new StringBuffer(""); int dir = CMLib.tracking().trackNextDirectionFromHere(V, target, true); while (target != R) { if ((dir < 0) || (dir >= Directions.NUM_DIRECTIONS()) || (target == null)) break; trail.append(Directions.getDirectionName(dir)); if (target.getRoomInDir(dir) != R) trail.append(", "); target = target.getRoomInDir(dir); dir = CMLib.tracking().trackNextDirectionFromHere(V, target, true); } if (target == R) mob.tell("You happen to know of one nearby though. Go: " + trail.toString()); } return false; } boolean success = proficiencyCheck(mob, 0, auto); CMMsg msg = CMClass.getMsg( mob, null, this, auto ? CMMsg.MASK_ALWAYS : CMMsg.MSG_DELICATE_HANDS_ACT, CMMsg.MSG_OK_VISUAL, CMMsg.MSG_OK_VISUAL, auto ? "" : "<S-NAME> hide(s) out from the law here."); if (!success) return beneficialVisualFizzle( mob, null, auto ? "" : "<S-NAME> attempt(s) hide out from the law here, but things are just too hot."); else if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); beneficialAffect(mob, target, asLevel, (CMProps.getIntVar(CMProps.SYSTEMI_TICKSPERMUDMONTH))); } return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { boolean saveTheTrap = false; if ((commands.size() > 0) && (commands.lastElement() instanceof Boolean)) { saveTheTrap = ((Boolean) commands.lastElement()).booleanValue(); commands.removeElementAt(commands.size() - 1); } String whatTounlock = CMParms.combine(commands, 0); Physical unlockThis = null; int dirCode = Directions.getGoodDirectionCode(whatTounlock); Room R = mob.location(); Room nextRoom = null; if (dirCode >= 0) { nextRoom = R.getRoomInDir(dirCode); unlockThis = R.getExitInDir(dirCode); } if ((unlockThis == null) && (whatTounlock.equalsIgnoreCase("room") || whatTounlock.equalsIgnoreCase("here"))) unlockThis = R; if (unlockThis == null) unlockThis = getAnyTarget(mob, commands, givenTarget, Wearable.FILTER_UNWORNONLY); if (unlockThis == null) return false; int oldProficiency = proficiency(); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck( mob, +(((mob.phyStats().level() + (getXLEVELLevel(mob) * 2)) - unlockThis.phyStats().level()) * 3), auto); Vector<Physical> permSetV = new Vector<Physical>(); Trap theTrap = CMLib.utensils().fetchMyTrap(unlockThis); if (theTrap != null) permSetV.addElement(unlockThis); Trap opTrap = null; boolean permanent = false; if ((unlockThis instanceof Room) && (CMLib.law().doesOwnThisProperty(mob, ((Room) unlockThis)))) permanent = true; else if (unlockThis instanceof Exit) { Room R2 = null; if (dirCode < 0) for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--) if (R.getExitInDir(d) == unlockThis) { dirCode = d; R2 = R.getRoomInDir(d); break; } if ((CMLib.law().doesOwnThisProperty(mob, R)) || ((R2 != null) && (CMLib.law().doesOwnThisProperty(mob, R2)))) permanent = true; if (dirCode >= 0) { Exit exit = R.getReverseExit(dirCode); if (exit != null) opTrap = CMLib.utensils().fetchMyTrap(exit); if (opTrap != null) permSetV.addElement(exit); Trap roomTrap = null; if (nextRoom != null) roomTrap = CMLib.utensils().fetchMyTrap(nextRoom); if (roomTrap != null) permSetV.addElement(nextRoom); if ((theTrap != null) && (theTrap.disabled()) && (roomTrap != null)) { opTrap = null; unlockThis = nextRoom; theTrap = roomTrap; } } } if (unlockThis == null) { mob.tell("You can't seem to remember how this works."); return false; } CMMsg msg = CMClass.getMsg( mob, unlockThis, this, auto ? CMMsg.MSG_OK_ACTION : CMMsg.MSG_DELICATE_HANDS_ACT, CMMsg.MSG_DELICATE_HANDS_ACT, CMMsg.MSG_OK_ACTION, auto ? unlockThis.name() + " begins to glow." : "<S-NAME> attempt(s) to safely deactivate a trap on " + unlockThis.name() + "."); if ((success) && (!lastDone.contains("" + unlockThis))) { while (lastDone.size() > 40) lastDone.removeElementAt(0); lastDone.addElement("" + unlockThis); msg.setValue(1); } else msg.setValue(0); if (R.okMessage(mob, msg)) { R.send(mob, msg); if ((unlockThis == lastChecked) && ((theTrap == null) || (theTrap.disabled()))) setProficiency(oldProficiency); if (success) { if (theTrap != null) { theTrap.disable(); if (saveTheTrap) commands.addElement(theTrap); } if (opTrap != null) { opTrap.disable(); if (saveTheTrap) commands.addElement(opTrap); } if (permanent) { for (int i = 0; i < permSetV.size(); i++) { if (theTrap != null) { theTrap.unInvoke(); ((Physical) permSetV.elementAt(i)).delEffect(theTrap); } if (opTrap != null) { opTrap.unInvoke(); ((Physical) permSetV.elementAt(i)).delEffect(opTrap); } } CMLib.database().DBUpdateRoom(R); CMLib.database().DBUpdateExits(R); } } if ((!auto) && (!saveTheTrap)) mob.tell("You have completed your attempt."); lastChecked = unlockThis; } return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = (!mob.isInCombat()) || proficiencyCheck(mob, 0, auto); if (success) { int AUTO = auto ? CMMsg.MASK_ALWAYS : 0; Room recalledRoom = mob.location(); Room recallRoom = mob.getStartRoom(); CMMsg msg = CMClass.getMsg( mob, recalledRoom, this, verbalCastCode(mob, recalledRoom, auto), CMMsg.MASK_MAGIC | AUTO | CMMsg.MSG_LEAVE, verbalCastCode(mob, recalledRoom, auto), auto ? "<S-NAME> disappear(s) into the Java Plane!" : "<S-NAME> recall(s) body and spirit to the Java Plane!"); CMMsg msg2 = CMClass.getMsg( mob, recallRoom, this, verbalCastCode(mob, recallRoom, auto), CMMsg.MASK_MAGIC | AUTO | CMMsg.MASK_MOVE | CMMsg.MSG_ENTER, verbalCastCode(mob, recallRoom, auto), null); if ((recalledRoom.okMessage(mob, msg)) && (recallRoom.okMessage(mob, msg2))) { recalledRoom.send(mob, msg); recallRoom.send(mob, msg2); if (recalledRoom.isInhabitant(mob)) recallRoom.bringMobHere(mob, false); for (int f = 0; f < mob.numFollowers(); f++) { MOB follower = mob.fetchFollower(f); msg = CMClass.getMsg( follower, recalledRoom, this, verbalCastCode(mob, recalledRoom, auto), CMMsg.MASK_MAGIC | AUTO | CMMsg.MSG_LEAVE, verbalCastCode(mob, recalledRoom, auto), auto ? "<S-NAME> disappear(s) into the Java Plane!" : "<S-NAME> <S-IS-ARE> sucked into the vortex created by " + mob.name() + "s recall."); if ((follower != null) && (follower.isMonster()) && (!follower.isPossessing()) && (follower.location() == recalledRoom) && (recalledRoom.isInhabitant(follower)) && (recalledRoom.okMessage(follower, msg))) { msg2 = CMClass.getMsg( follower, recallRoom, this, verbalCastCode(mob, recallRoom, auto), CMMsg.MASK_MAGIC | AUTO | CMMsg.MASK_MOVE | CMMsg.MSG_ENTER, verbalCastCode(mob, recallRoom, auto), null); if (recallRoom.okMessage(follower, msg2)) { recallRoom.send(follower, msg2); if (recalledRoom.isInhabitant(follower)) recallRoom.bringMobHere(follower, false); } } } } } else beneficialWordsFizzle( mob, null, "<S-NAME> attempt(s) to recall, but <S-HIS-HER> plea goes unheard."); // return whether it worked return success; }
public boolean okMessage(Environmental host, CMMsg msg) { if (!super.okMessage(host, msg)) return false; Room R = msg.source().location(); if ((host instanceof Area) && (R != null) && (R.getArea() != host)) return true; int weather = weather(host, R); // first handle the effect of storms on ranged // weapons if ((msg.targetMinor() == CMMsg.TYP_WEAPONATTACK) && (msg.source().rangeToTarget() != 0) && (msg.tool() instanceof Item) && (!(msg.tool() instanceof Electronics)) && ((msg.sourceMinor() == CMMsg.TYP_THROW) || ((msg.tool() instanceof Weapon) && ((((Weapon) msg.tool()).weaponClassification() == Weapon.CLASS_RANGED) || (((Weapon) msg.tool()).weaponClassification() == Weapon.CLASS_THROWN))))) { switch (weather) { case Climate.WEATHER_WINDY: case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_DUSTSTORM: { if ((CMLib.dice().rollPercentage() < windsheer) && (R != null)) { R.show( msg.source(), msg.target(), msg.tool(), CMMsg.MSG_OK_ACTION, "^WThe strong wind blows <S-YOUPOSS> attack against <T-NAMESELF> with <O-NAME> off target.^?"); return false; } break; } } } // then try to handle slippage in wet weather if (((msg.sourceMajor(CMMsg.MASK_MOVE))) && (R != null)) { String what = null; switch (weather) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SNOW: if (CMLib.dice().rollPercentage() < snowSlipChance) what = "cold wet"; break; case Climate.WEATHER_RAIN: case Climate.WEATHER_THUNDERSTORM: if (CMLib.dice().rollPercentage() < rainSlipChance) what = "slippery wet"; break; case Climate.WEATHER_SLEET: if (CMLib.dice().rollPercentage() < sleetSlipChance) what = "icy"; break; } if ((what != null) && (!CMLib.flags().isInFlight(msg.source())) && (R.domainType() != Room.DOMAIN_OUTDOORS_AIR) && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE) && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER) && (CMLib.dice().rollPercentage() > ((msg.source().charStats().getStat(CharStats.STAT_DEXTERITY) * 3) + 25))) { int oldDisposition = msg.source().basePhyStats().disposition(); oldDisposition = oldDisposition & (~(PhyStats.IS_SLEEPING | PhyStats.IS_SNEAKING | PhyStats.IS_SITTING)); msg.source().basePhyStats().setDisposition(oldDisposition | PhyStats.IS_SITTING); msg.source().recoverPhyStats(); R.show( msg.source(), null, CMMsg.MSG_OK_ACTION, "^W<S-NAME> slip(s) on the " + what + " ground.^?"); return false; } } if ((R != null) && (weather == Climate.WEATHER_BLIZZARD)) { Ability A = CMClass.getAbility("Spell_ObscureSelf"); if (A != null) { A.setAffectedOne(msg.source()); if (!A.okMessage(msg.source(), msg)) return false; } } return true; }
public boolean tick(Tickable ticking, int tickID) { int realLastWeather = super.lastWeather; if (!super.tick(ticking, tickID)) return false; Area A = CMLib.map().areaLocation(ticking); if (A == null) return false; Climate C = A.getClimateObj(); if (C == null) return false; lastWeather = realLastWeather; // handle freeze overs if ((coldWeather(lastWeather)) && (coldWeather(C.weatherType(null))) && (lastWeather != C.weatherType(null)) && (A.getTimeObj().getSeasonCode() == TimeClock.SEASON_WINTER) && (CMLib.dice().rollPercentage() < freezeOverChance)) { if (ticking instanceof Room) { Room R = (Room) ticking; if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance) && (R instanceof Drink) && (((Drink) R).liquidType() == RawMaterial.RESOURCE_FRESHWATER)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } else for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { Room R = (Room) e.nextElement(); if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } } if ((botherDown--) == 1) { resetBotherTicks(); switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: case Climate.WEATHER_HAIL: case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: for (Enumeration<Room> r = A.getProperMap(); r.hasMoreElements(); ) { Room R = (Room) r.nextElement(); if (CMLib.map().hasASky(R)) for (int i = 0; i < R.numInhabitants(); i++) { MOB mob = R.fetchInhabitant(i); if ((mob != null) && (!mob.isMonster()) && (CMLib.flags().aliveAwakeMobile(mob, true)) && (CMath.bset(mob.getBitmap(), MOB.ATT_AUTOWEATHER))) mob.tell(C.getWeatherDescription(A)); } } break; } } if ((diseaseDown--) == 1) { resetDiseaseTicks(); int coldChance = 0; int fluChance = 0; int frostBiteChance = 0; int heatExhaustionChance = 0; switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: coldChance = 99; fluChance = 25; frostBiteChance = 15; break; case Climate.WEATHER_HAIL: coldChance = 50; frostBiteChance = 10; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: coldChance = 25; break; case Climate.WEATHER_WINTER_COLD: coldChance = 75; fluChance = 10; frostBiteChance = 5; break; case Climate.WEATHER_HEAT_WAVE: heatExhaustionChance = 15; break; case Climate.WEATHER_DROUGHT: heatExhaustionChance = 20; break; } for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; MOB M = S.mob(); Room R = M.location(); if ((R.domainConditions() & Room.CONDITION_COLD) > 0) { if (coldChance > 0) coldChance += 10; if (coldChance > 0) fluChance += 5; // yes, cold is related this way to flu if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.5)); } if ((R.domainConditions() & Room.CONDITION_HOT) > 0) { if (heatExhaustionChance > 0) heatExhaustionChance += 10; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) { if (coldChance > 0) coldChance += 5; if (heatExhaustionChance > 5) heatExhaustionChance -= 5; if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.25)); } int save = (M.charStats().getSave(CharStats.STAT_SAVE_COLD) + M.charStats().getSave(CharStats.STAT_SAVE_WATER)) / 2; if ((CMLib.dice().rollPercentage() < (coldChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long coveredPlaces = 0; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (M.getWearPositions(ALL_COVERED_SPOTS[l]) == 0) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; if (I.amWearingAt(Wearable.WORN_ABOUT_BODY)) coveredPlaces = coveredPlaces | Wearable.WORN_TORSO | Wearable.WORN_LEGS; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (I.amWearingAt(ALL_COVERED_SPOTS[l])) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; } if ((coveredPlaces != ALL_COVERED_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_Cold"); if (CMLib.dice().rollPercentage() < (fluChance + (((M.location().domainConditions() & Room.CONDITION_WET) > 0) ? 10 : 0))) COLD = CMClass.getAbility("Disease_Flu"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((CMLib.dice().rollPercentage() < (frostBiteChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long unfrostedPlaces = 0; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (M.getWearPositions(ALL_FROST_SPOTS[l]) == 0) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (I.amWearingAt(ALL_FROST_SPOTS[l])) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; } if ((unfrostedPlaces != ALL_FROST_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_FrostBite"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((heatExhaustionChance > 0) && (CMLib.dice().rollPercentage() < (heatExhaustionChance - M.charStats().getSave(CharStats.STAT_SAVE_FIRE))) && (C.weatherType(M.location()) != Climate.WEATHER_CLEAR) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_HeatExhaustion"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } } if ((rumbleDown--) == 1) { resetRumbleTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (!CMath.bset(S.mob().getBitmap(), MOB.ATT_AUTOWEATHER))) continue; Room R = S.mob().location(); if (R != null) { switch (C.weatherType(null)) { case Climate.WEATHER_THUNDERSTORM: { if (C.weatherType(R) != Climate.WEATHER_THUNDERSTORM) { if ((R.domainType() & Room.INDOORS) > 0) { if ((R.getArea() != null) && CMath.div( R.getArea().getAreaIStats()[Area.Stats.INDOOR_ROOMS.ordinal()], R.getArea().properSize()) < 0.90) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard outside.^?" + CMProps.msp("thunder.wav", 40)); } else S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard.^?" + CMProps.msp("thunder.wav", 40)); } else if (R.getArea().getTimeObj().getTODCode() == TimeClock.TIME_DAY) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard as the pounding rain soaks you.^?" + CMProps.msp("thunderandrain.wav", 40)); else S.mob() .tell( "^JA bolt of lightning streaks across the sky as the pounding rain soaks you!^?" + CMProps.msp("thunderandrain.wav", 40)); break; } case Climate.WEATHER_BLIZZARD: if (C.weatherType(R) == Climate.WEATHER_BLIZZARD) S.mob() .tell( "^JSwirling clouds of snow buffet you.^?" + CMProps.msp("blizzard.wav", 40)); break; case Climate.WEATHER_SNOW: if (C.weatherType(R) == Climate.WEATHER_SNOW) S.mob().tell("^JSnowflakes fall lightly on you.^?"); break; case Climate.WEATHER_DUSTSTORM: if (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) S.mob() .tell( "^JSwirling clouds of dust assault you.^?" + CMProps.msp("windy.wav", 40)); break; case Climate.WEATHER_HAIL: if (C.weatherType(R) == Climate.WEATHER_HAIL) S.mob() .tell( "^JYou are being pelleted by hail! Ouch!^?" + CMProps.msp("hail.wav", 40)); break; case Climate.WEATHER_RAIN: if (C.weatherType(R) == Climate.WEATHER_RAIN) S.mob().tell("^JThe rain is soaking you!^?" + CMProps.msp("rainlong.wav", 40)); break; case Climate.WEATHER_SLEET: if (C.weatherType(R) == Climate.WEATHER_SLEET) S.mob() .tell( "^JCold and blistering sleet is soaking you numb!^?" + CMProps.msp("rain.wav", 40)); break; case Climate.WEATHER_WINDY: if (C.weatherType(R) == Climate.WEATHER_WINDY) S.mob().tell("^JThe wind gusts around you.^?" + CMProps.msp("wind.wav", 40)); break; } } } } if ((lightningDown--) == 1) { resetLightningTicks(); if (C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonLightning"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard outside.^?" + CMProps.msp("thunder2.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard.^?" + CMProps.msp("thunder2.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JYou hear a thunderous rumble as a bolt of lightning streaks across the sky!^?" + CMProps.msp("thunder3.wav", 40)); } } } } if ((tornadoDown--) == 1) { resetTornadoTicks(); if ((C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) || (C.weatherType(null) == Climate.WEATHER_WINDY)) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonTornado"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, null, true, 0); mob.destroy(); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard outside.^?" + CMProps.msp("tornado.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard.^?" + CMProps.msp("tornado.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA huge and terrible tornado touches down somewhere near by.^?" + CMProps.msp("tornado.wav", 40)); } } } } if ((dustDown--) == 1) { resetDustTicks(); if (C.weatherType(null) == Climate.WEATHER_DUSTSTORM) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); if ((M != null) && (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) && (!CMLib.flags().isSleeping(M))) { Ability A2 = CMClass.getAbility("Skill_Dirt"); if (A2 != null) A2.invoke(M, M, true, 0); } } } } if ((hailDown--) == 1) { resetHailTicks(); if (C.weatherType(null) == Climate.WEATHER_HAIL) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_HAIL)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); Ability A2 = CMClass.getAbility("Chant_SummonHail"); if ((A2 != null) && (C.weatherType(R) == Climate.WEATHER_HAIL)) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } } } if ((C.weatherType(null) == Climate.WEATHER_DROUGHT) && (CMLib.dice().rollPercentage() < droughtFireChance)) { Room R = CMLib.map().roomLocation((Environmental) ticking); if ((R == null) && (ticking instanceof Area)) R = ((Area) ticking).getRandomProperRoom(); if ((R != null) && ((R.domainType() & Room.INDOORS) == 0) && (R.domainType() != Room.DOMAIN_OUTDOORS_SWAMP) && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER) && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE) && ((R.domainConditions() & Room.CONDITION_WET) == 0)) { Item I = R.getRandomItem(); if ((I != null) && (CMLib.flags().isGettable(I))) switch (I.material() & RawMaterial.MATERIAL_MASK) { case RawMaterial.MATERIAL_CLOTH: case RawMaterial.MATERIAL_LEATHER: case RawMaterial.MATERIAL_PAPER: case RawMaterial.MATERIAL_VEGETATION: case RawMaterial.MATERIAL_WOODEN: { Ability A2 = CMClass.getAbility("Burning"); MOB mob = CMLib.map().getFactoryMOB(R); R.showHappens( CMMsg.MSG_OK_VISUAL, I.Name() + " spontaneously combusts in the seering heat!" + CMProps.msp("fire.wav", 40)); A2.invoke(mob, I, true, 0); mob.destroy(); } break; } } } if ((gustDown--) == 1) { resetGustTicks(); if ((C.weatherType(null) == Climate.WEATHER_WINDY) || (C.weatherType(null) == Climate.WEATHER_BLIZZARD) || (C.weatherType(null) == Climate.WEATHER_DUSTSTORM)) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || ((C.weatherType(S.mob().location()) != Climate.WEATHER_WINDY) && (C.weatherType(S.mob().location()) != Climate.WEATHER_BLIZZARD) && (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM))) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = CMLib.map().getFactoryMOB(R); Ability A2 = CMClass.getAbility("Chant_WindGust"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } M.destroy(); } } } if ((rustDown--) == 1) { resetRustTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; int rustChance = 0; switch (C.weatherType(S.mob().location())) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: rustChance = 5; break; case Climate.WEATHER_HAIL: rustChance = 5; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: rustChance = 5; break; } MOB M = S.mob(); Room R = M.location(); switch (R.domainType()) { case Room.DOMAIN_INDOORS_UNDERWATER: case Room.DOMAIN_INDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_UNDERWATER: rustChance += 5; break; default: break; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) rustChance += 2; if (CMLib.dice().rollPercentage() < rustChance) { int weatherType = C.weatherType(R); Vector rustThese = new Vector(); for (int i = 0; i < M.numItems(); i++) { Item I = M.getItem(i); if (I == null) continue; if ((!I.amWearingAt(Wearable.IN_INVENTORY)) && (((I.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_METAL)) && (I.subjectToWearAndTear()) && ((CMLib.dice().rollPercentage() > I.phyStats().ability() * 25))) rustThese.addElement(I); else if (I.amWearingAt(Wearable.WORN_ABOUT_BODY) && (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL))) { rustThese.clear(); break; } } if (R != null) for (int i = 0; i < rustThese.size(); i++) { Item I = (Item) rustThese.elementAt(i); CMMsg msg = CMClass.getMsg( M, I, null, CMMsg.MASK_ALWAYS | CMMsg.TYP_WATER, (weatherType != 0) ? "<T-NAME> rusts." : "<T-NAME> rusts in the water.", CMMsg.TYP_WATER, null, CMMsg.NO_EFFECT, null); if (R.okMessage(M, msg)) { R.send(M, msg); if (msg.value() <= 0) { I.setUsesRemaining(I.usesRemaining() - 1); if (I.usesRemaining() <= 0) { msg = CMClass.getMsg( M, null, null, CMMsg.MSG_OK_VISUAL, I.name() + " is destroyed!", null, I.name() + " carried by " + M.name() + " is destroyed!"); if (R.okMessage(M, msg)) R.send(M, msg); I.destroy(); } } } } } } } if (ticking instanceof Room) lastWeather = C.weatherType((Room) ticking); else lastWeather = C.weatherType(null); return true; }