@Override public void unInvoke() { if (canBeUninvoked()) { if (affected instanceof MOB) { final MOB mob = (MOB) affected; if ((buildingI != null) && (!aborted)) { if (messedUp) { if (activity == CraftingActivity.LEARNING) commonEmote(mob, L("<S-NAME> fail(s) to learn how to make @x1.", buildingI.name())); else commonTell(mob, L("You've ruined @x1!", buildingI.name(mob))); buildingI.destroy(); } else if (activity == CraftingActivity.LEARNING) { deconstructRecipeInto(buildingI, recipeHolder); buildingI.destroy(); } else dropAWinner(mob, buildingI); } buildingI = null; } } super.unInvoke(); }
@Override public void unInvoke() { if (canBeUninvoked()) { if (affected instanceof MOB) { final MOB mob = (MOB) affected; if ((buildingI != null) && (!aborted)) { if (messedUp) { if (activity == CraftingActivity.MENDING) messedUpCrafting(mob); else if (activity == CraftingActivity.LEARNING) { commonEmote(mob, L("<S-NAME> fail(s) to learn how to make @x1.", buildingI.name())); buildingI.destroy(); } else if (activity == CraftingActivity.REFITTING) commonEmote(mob, L("<S-NAME> mess(es) up refitting @x1.", buildingI.name())); else commonEmote(mob, L("<S-NAME> mess(es) up making @x1.", buildingI.name())); } else { if (activity == CraftingActivity.MENDING) { buildingI.setUsesRemaining(100); CMLib.achievements() .possiblyBumpAchievement(mob, AchievementLibrary.Event.MENDER, 1, this); } else if (activity == CraftingActivity.LEARNING) { deconstructRecipeInto(buildingI, recipeHolder); buildingI.destroy(); } else if (activity == CraftingActivity.REFITTING) { buildingI.basePhyStats().setHeight(0); buildingI.recoverPhyStats(); } else { dropAWinner(mob, buildingI); CMLib.achievements() .possiblyBumpAchievement(mob, AchievementLibrary.Event.CRAFTING, 1, this); } } } buildingI = null; activity = CraftingActivity.CRAFTING; } } super.unInvoke(); }
public void unInvoke() { if (canBeUninvoked()) { if ((affected != null) && (affected instanceof MOB)) { MOB mob = (MOB) affected; if ((building != null) && (!aborted)) { if (messedUp) { if (mending) messedUpCrafting(mob); else if (refitting) commonEmote(mob, "<S-NAME> mess(es) up refitting " + building.name() + "."); else commonEmote(mob, "<S-NAME> mess(es) up knitting " + building.name() + "."); } else { if (mending) building.setUsesRemaining(100); else if (refitting) { building.baseEnvStats().setHeight(0); building.recoverEnvStats(); } else dropAWinner(mob, building); } } building = null; mending = false; } } super.unInvoke(); }