public List<Object> convertToV2(List<Ability> spellsV, Physical target) { final List<Object> VTOO = new Vector<Object>(); for (int v = 0; v < spellsV.size(); v++) { Ability A = spellsV.get(v); final Ability EA = (target != null) ? target.fetchEffect(A.ID()) : null; if ((EA == null) && (didHappen())) { final String t = A.text(); A = (Ability) A.copyOf(); Vector<String> V2 = new Vector<String>(); if (t.length() > 0) { final int x = t.indexOf('/'); if (x < 0) { V2 = CMParms.parse(t); A.setMiscText(""); } else { V2 = CMParms.parse(t.substring(0, x)); A.setMiscText(t.substring(x + 1)); } } VTOO.add(A); VTOO.add(V2); } } return VTOO; }
public DVector parseLootPolicyFor(MOB mob) { if (mob == null) return new DVector(3); Vector lootPolicy = (!mob.isMonster()) ? new Vector() : CMParms.parseCommas(CMProps.getVar(CMProps.SYSTEM_ITEMLOOTPOLICY), true); DVector policies = new DVector(3); for (int p = 0; p < lootPolicy.size(); p++) { String s = ((String) lootPolicy.elementAt(p)).toUpperCase().trim(); if (s.length() == 0) continue; Vector compiledMask = null; int maskDex = s.indexOf("MASK="); if (maskDex >= 0) { s = s.substring(0, maskDex).trim(); compiledMask = CMLib.masking() .maskCompile(((String) lootPolicy.elementAt(p)).substring(maskDex + 5).trim()); } else compiledMask = new Vector(); Vector parsed = CMParms.parse(s); int pct = 100; for (int x = 0; x < parsed.size(); x++) if (CMath.isInteger((String) parsed.elementAt(x))) pct = CMath.s_int((String) parsed.elementAt(x)); else if (CMath.isPct((String) parsed.elementAt(x))) pct = (int) Math.round(CMath.s_pct((String) parsed.elementAt(x)) * 100.0); int flags = 0; if (parsed.contains("RUIN")) flags |= CMMiscUtils.LOOTFLAG_RUIN; else if (parsed.contains("LOSS")) flags |= CMMiscUtils.LOOTFLAG_LOSS; if (flags == 0) flags |= CMMiscUtils.LOOTFLAG_LOSS; if (parsed.contains("WORN")) flags |= CMMiscUtils.LOOTFLAG_WORN; else if (parsed.contains("UNWORN")) flags |= CMMiscUtils.LOOTFLAG_UNWORN; policies.addElement(Integer.valueOf(pct), Integer.valueOf(flags), compiledMask); } return policies; }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if (affected == null) return false; if (!(affected instanceof MOB)) return true; final MOB mob = (MOB) affected; if ((!mob.amDead()) && ((--diseaseTick) <= 0)) { diseaseTick = DISEASE_DELAY(); if (mob.maxState().getFatigue() > Long.MIN_VALUE / 2) mob.curState() .adjFatigue(mob.curState().getFatigue() + CharState.FATIGUED_MILLIS, mob.maxState()); mob.location().show(mob, null, CMMsg.MSG_NOISE, DISEASE_AFFECT()); if (!CMLib.flags().isSleeping(mob)) { final Command C = CMClass.getCommand("Sleep"); try { if (C != null) C.execute(mob, CMParms.parse("Sleep"), Command.METAFLAG_FORCED); } catch (final Exception e) { } } return true; } return true; }
public void setMiscText(String text) { super.setMiscText(text); if (!(affected instanceof MOB)) { Vector parms = CMParms.parse(text.toUpperCase()); unLocatable = parms.contains("UNLOCATABLE"); } }
@Override public int backTaxes() { final int dex = text().indexOf('/'); if (dex < 0) return 0; final int x = text().indexOf("TAX", dex); if (x < 0) return 0; final String s = CMParms.parse(text().substring(x + 3)).firstElement(); return CMath.s_int(s.substring(0, s.length() - 1)); }
@Override public void setMiscText(String newMiscText) { super.setMiscText(newMiscText); if ((newMiscText != null) && (newMiscText.length() > 0)) { for (final String parm : CMParms.parse(newMiscText.toUpperCase())) { if (parm.equals("REVERSED")) this.setProficiency(100); else if (parm.equals("NORMAL")) this.setProficiency(0); } } }
@Override public void setMiscText(String txt) { noFollow = false; noSneak = false; final Vector<String> parms = CMParms.parse(txt.toUpperCase()); String s; for (final Enumeration<String> p = parms.elements(); p.hasMoreElements(); ) { s = p.nextElement(); if ("NOFOLLOW".startsWith(s)) noFollow = true; else if (s.startsWith("NOSNEAK")) noSneak = true; } super.setMiscText(txt); }
@Override public boolean tick(Tickable ticking, int tickID) { if ((!built) && (affected instanceof MOB)) { built = true; CharClass C = null; final Vector allowedClasses = new Vector(); final Vector allowedExpertises = new Vector(); final Vector<String> V = CMParms.parse(text()); String s = null; for (int v = 0; v < V.size(); v++) { s = V.elementAt(v); if (s.equalsIgnoreCase("all")) continue; C = CMClass.getCharClass(s); if (C != null) { if ((v > 0) && (V.elementAt(v - 1).equalsIgnoreCase("ALL"))) { final String baseClass = C.baseClass(); for (final Enumeration c = CMClass.charClasses(); c.hasMoreElements(); ) { C = (CharClass) c.nextElement(); if ((C.baseClass().equalsIgnoreCase(baseClass)) && (!allowedClasses.contains(C))) allowedClasses.addElement(C); } } else allowedClasses.addElement(C); } else { final ExpertiseLibrary.ExpertiseDefinition def = CMLib.expertises().getDefinition(s); if (def != null) allowedExpertises.addElement(def); } } if (allowedClasses.size() == 0) for (final Enumeration c = CMClass.charClasses(); c.hasMoreElements(); ) allowedClasses.addElement(c.nextElement()); if (allowedExpertises.size() == 0) for (final Enumeration e = CMLib.expertises().definitions(); e.hasMoreElements(); ) allowedExpertises.addElement(e.nextElement()); final MOB mob = (MOB) affected; for (int c = 0; c < allowedClasses.size(); c++) { C = (CharClass) allowedClasses.elementAt(c); addCharClassIfNotFound(mob, C); } for (int e = 0; e < allowedExpertises.size(); e++) mob.addExpertise( ((ExpertiseLibrary.ExpertiseDefinition) allowedExpertises.elementAt(e)).ID); mob.recoverCharStats(); mob.recoverPhyStats(); mob.recoverMaxState(); } return super.tick(ticking, tickID); }
public static void waveIfAble(MOB mob, Physical afftarget, String message, Wand me) { if ((mob.isMine(me)) && (message != null) && (!me.amWearingAt(Wearable.IN_INVENTORY))) { Physical target = null; if (mob.location() != null) target = afftarget; final int x = message.toUpperCase().indexOf(me.magicWord().toUpperCase()); if (x >= 0) { message = message.substring(x + me.magicWord().length()); final int y = message.indexOf('\''); if (y >= 0) message = message.substring(0, y); message = message.trim(); final Ability wandUse = mob.fetchAbility("Skill_WandUse"); if ((wandUse == null) || (!wandUse.proficiencyCheck(null, 0, false))) mob.tell(CMLib.lang().L("@x1 glows faintly for a moment, then fades.", me.name())); else { Ability A = me.getSpell(); if (A == null) mob.tell(CMLib.lang().L("Something seems wrong with @x1.", me.name())); else if (me.usesRemaining() <= 0) mob.tell(CMLib.lang().L("@x1 seems spent.", me.name())); else { wandUse.setInvoker(mob); A = (Ability) A.newInstance(); if (useTheWand(A, mob, wandUse.abilityCode())) { final Vector V = new Vector(); if (target != null) V.addElement(target.name()); V.addAll(CMParms.parse(message)); mob.location() .show( mob, null, CMMsg.MSG_OK_VISUAL, CMLib.lang().L("@x1 glows brightly.", me.name())); me.setUsesRemaining(me.usesRemaining() - 1); int level = me.phyStats().level(); final int lowest = CMLib.ableMapper().lowestQualifyingLevel(A.ID()); if (level < lowest) level = lowest; A.invoke(mob, V, target, true, level); wandUse.helpProficiency(mob, 0); return; } } } } } }
@Override public boolean tick(Tickable ticking, int tickID) { if (!(affected instanceof MOB)) return super.tick(ticking, tickID); if (!super.tick(ticking, tickID)) return false; if ((--plagueDown) <= 0) { final MOB mob = (MOB) affected; plagueDown = 10; if (invoker == null) invoker = mob; drawups += .1; if (drawups >= 3.1) { if ((mob.location() != null) && (CMLib.flags().isInTheGame(mob, false))) { mob.location().show(mob, null, CMMsg.MSG_OK_VISUAL, L("<S-YOU-POSS> feet rot off!")); final Ability A = CMClass.getAbility("Amputation"); if (A != null) { int x = 100; while (((--x) > 0) && A.invoke(mob, CMParms.parse("foot"), mob, true, 0)) { /*do nothing */ } mob.recoverCharStats(); mob.recoverPhyStats(); mob.recoverMaxState(); } unInvoke(); } } else { final MOB invoker = (invoker() != null) ? invoker() : mob; CMLib.combat() .postDamage( invoker, mob, this, 1, CMMsg.TYP_DISEASE, -1, L( "<T-NAME> feel(s) the fungus between <T-HIS-HER> toes eating <T-HIS-HER> feet away!")); } } return true; }
public boolean resurrect(MOB tellMob, Room corpseRoom, DeadBody body, int XPLevel) { MOB rejuvedMOB = CMLib.players().getPlayer(((DeadBody) body).mobName()); if (rejuvedMOB != null) { rejuvedMOB.tell("You are being resurrected."); if (rejuvedMOB.location() != corpseRoom) { rejuvedMOB .location() .showOthers(rejuvedMOB, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> disappears!"); corpseRoom.bringMobHere(rejuvedMOB, false); } Ability A = rejuvedMOB.fetchAbility("Prop_AstralSpirit"); if (A != null) rejuvedMOB.delAbility(A); A = rejuvedMOB.fetchEffect("Prop_AstralSpirit"); if (A != null) rejuvedMOB.delEffect(A); int it = 0; while (it < rejuvedMOB.location().numItems()) { Item item = rejuvedMOB.location().fetchItem(it); if ((item != null) && (item.container() == body)) { CMMsg msg2 = CMClass.getMsg(rejuvedMOB, body, item, CMMsg.MSG_GET, null); rejuvedMOB.location().send(rejuvedMOB, msg2); CMMsg msg3 = CMClass.getMsg(rejuvedMOB, item, null, CMMsg.MSG_GET, null); rejuvedMOB.location().send(rejuvedMOB, msg3); it = 0; } else it++; } body.delEffect(body.fetchEffect("Age")); // so misskids doesn't record it body.destroy(); rejuvedMOB .baseEnvStats() .setDisposition( CMath.unsetb(rejuvedMOB.baseEnvStats().disposition(), EnvStats.IS_SITTING)); rejuvedMOB .envStats() .setDisposition( CMath.unsetb(rejuvedMOB.baseEnvStats().disposition(), EnvStats.IS_SITTING)); rejuvedMOB.location().show(rejuvedMOB, null, CMMsg.MSG_NOISYMOVEMENT, "<S-NAME> get(s) up!"); corpseRoom.recoverRoomStats(); Vector whatsToDo = CMParms.parse(CMProps.getVar(CMProps.SYSTEM_PLAYERDEATH)); for (int w = 0; w < whatsToDo.size(); w++) { String whatToDo = (String) whatsToDo.elementAt(w); if (whatToDo.startsWith("UNL")) CMLib.leveler().level(rejuvedMOB); else if (whatToDo.startsWith("ASTR")) { } else if (whatToDo.startsWith("PUR")) { } else if ((whatToDo.trim().equals("0")) || (CMath.s_int(whatToDo) > 0)) { if (XPLevel >= 0) { int expLost = (CMath.s_int(whatToDo) + (2 * XPLevel)) / 2; rejuvedMOB.tell("^*You regain " + expLost + " experience points.^?^."); CMLib.leveler().postExperience(rejuvedMOB, null, null, expLost, false); } } else if (whatToDo.length() < 3) continue; else if (XPLevel >= 0) { double lvl = (double) body.envStats().level(); for (int l = body.envStats().level(); l < rejuvedMOB.envStats().level(); l++) lvl = lvl / 2.0; int expRestored = (int) Math.round(((100.0 + (2.0 * ((double) XPLevel))) * lvl) / 2.0); rejuvedMOB.tell("^*You regain " + expRestored + " experience points.^?^."); CMLib.leveler().postExperience(rejuvedMOB, null, null, expRestored, false); } } return true; } else corpseRoom.show( tellMob, body, CMMsg.MSG_OK_VISUAL, "<T-NAME> twitch(es) for a moment, but the spirit is too far gone."); return false; }
public boolean invoke( MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { int autoGenerate = 0; if ((auto) && (givenTarget == this) && (commands.size() > 0) && (commands.firstElement() instanceof Integer)) { autoGenerate = ((Integer) commands.firstElement()).intValue(); commands.removeElementAt(0); givenTarget = null; } DVector enhancedTypes = enhancedTypes(mob, commands); randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate); if (commands.size() == 0) { commonTell( mob, "Knit what? Enter \"knit list\" for a list, \"knit refit <item>\" to resize, \"knit scan\", or \"knit mend <item>\"."); return false; } if ((!auto) && (commands.size() > 0) && (((String) commands.firstElement()).equalsIgnoreCase("bundle"))) { bundling = true; if (super.invoke(mob, commands, givenTarget, auto, asLevel)) return super.bundle(mob, commands); return false; } Vector recipes = addRecipes(mob, loadRecipes()); String str = (String) commands.elementAt(0); String startStr = null; bundling = false; int duration = 4; if (str.equalsIgnoreCase("list")) { String mask = CMParms.combine(commands, 1); StringBuffer buf = new StringBuffer(""); int toggler = 1; int toggleTop = 2; for (int r = 0; r < toggleTop; r++) buf.append(CMStrings.padRight("Item", 28) + " Lvl " + CMStrings.padRight("Cloth", 5) + " "); buf.append("\n\r"); for (int r = 0; r < recipes.size(); r++) { Vector V = (Vector) recipes.elementAt(r); if (V.size() > 0) { String item = replacePercent((String) V.elementAt(RCP_FINALNAME), ""); int level = CMath.s_int((String) V.elementAt(RCP_LEVEL)); int wood = CMath.s_int((String) V.elementAt(RCP_WOOD)); wood = adjustWoodRequired(wood, mob); if ((level <= xlevel(mob)) && ((mask == null) || (mask.length() == 0) || mask.equalsIgnoreCase("all") || CMLib.english().containsString(item, mask))) { buf.append( CMStrings.padRight(item, 28) + " " + CMStrings.padRight("" + level, 3) + " " + CMStrings.padRight("" + wood, 5) + ((toggler != toggleTop) ? " " : "\n\r")); if (++toggler > toggleTop) toggler = 1; } } } if (toggler != 1) buf.append("\n\r"); commonTell(mob, buf.toString()); enhanceList(mob); return true; } if (str.equalsIgnoreCase("scan")) return publicScan(mob, commands); else if (str.equalsIgnoreCase("mend")) { building = null; mending = false; messedUp = false; Vector newCommands = CMParms.parse(CMParms.combine(commands, 1)); building = getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY); if (!canMend(mob, building, false)) return false; mending = true; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; startStr = "<S-NAME> start(s) mending " + building.name() + "."; displayText = "You are mending " + building.name(); verb = "mending " + building.name(); } else if (str.equalsIgnoreCase("refit")) { building = null; mending = false; refitting = false; messedUp = false; Vector newCommands = CMParms.parse(CMParms.combine(commands, 1)); building = getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY); if (building == null) return false; if ((building.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_CLOTH) { commonTell(mob, "That's not made of cloth. It can't be refitted."); return false; } if (!(building instanceof Armor)) { commonTell(mob, "You don't know how to refit that sort of thing."); return false; } if (building.envStats().height() == 0) { commonTell(mob, building.name() + " is already the right size."); return false; } refitting = true; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; startStr = "<S-NAME> start(s) refitting " + building.name() + "."; displayText = "You are refitting " + building.name(); verb = "refitting " + building.name(); } else { building = null; mending = false; messedUp = false; refitting = false; aborted = false; int amount = -1; if ((commands.size() > 1) && (CMath.isNumber((String) commands.lastElement()))) { amount = CMath.s_int((String) commands.lastElement()); commands.removeElementAt(commands.size() - 1); } String recipeName = CMParms.combine(commands, 0); Vector foundRecipe = null; Vector matches = matchingRecipeNames(recipes, recipeName, true); for (int r = 0; r < matches.size(); r++) { Vector V = (Vector) matches.elementAt(r); if (V.size() > 0) { int level = CMath.s_int((String) V.elementAt(RCP_LEVEL)); if ((autoGenerate > 0) || (level <= xlevel(mob))) { foundRecipe = V; break; } } } if (foundRecipe == null) { commonTell( mob, "You don't know how to knit a '" + recipeName + "'. Try \"" + triggerStrings()[0].toLowerCase() + " list\" for a list."); return false; } int woodRequired = CMath.s_int((String) foundRecipe.elementAt(RCP_WOOD)); woodRequired = adjustWoodRequired(woodRequired, mob); if (amount > woodRequired) woodRequired = amount; String misctype = (String) foundRecipe.elementAt(RCP_MISCTYPE); bundling = misctype.equalsIgnoreCase("BUNDLE"); int[] pm = {RawMaterial.MATERIAL_CLOTH}; int[][] data = fetchFoundResourceData( mob, woodRequired, "cloth", pm, 0, null, null, bundling, autoGenerate, enhancedTypes); if (data == null) return false; woodRequired = data[0][FOUND_AMT]; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int lostValue = autoGenerate > 0 ? 0 : CMLib.materials() .destroyResources(mob.location(), woodRequired, data[0][FOUND_CODE], 0, null); building = CMClass.getItem((String) foundRecipe.elementAt(RCP_CLASSTYPE)); if (building == null) { commonTell( mob, "There's no such thing as a " + foundRecipe.elementAt(RCP_CLASSTYPE) + "!!!"); return false; } duration = getDuration( CMath.s_int((String) foundRecipe.elementAt(RCP_TICKS)), mob, CMath.s_int((String) foundRecipe.elementAt(RCP_LEVEL)), 4); String itemName = replacePercent( (String) foundRecipe.elementAt(RCP_FINALNAME), RawMaterial.CODES.NAME(data[0][FOUND_CODE])) .toLowerCase(); if (bundling) itemName = "a " + woodRequired + "# " + itemName; else if (itemName.endsWith("s")) itemName = "some " + itemName; else itemName = CMLib.english().startWithAorAn(itemName); building.setName(itemName); startStr = "<S-NAME> start(s) knitting " + building.name() + "."; displayText = "You are knitting " + building.name(); verb = "knitting " + building.name(); playSound = "scissor.wav"; building.setDisplayText(itemName + " lies here"); building.setDescription(itemName + ". "); if (bundling) building.baseEnvStats().setWeight(woodRequired); else building.baseEnvStats().setWeight(woodRequired / 2); int hardness = RawMaterial.CODES.HARDNESS(data[0][FOUND_CODE]) - 1; building.setBaseValue(CMath.s_int((String) foundRecipe.elementAt(RCP_VALUE))); building.setMaterial(data[0][FOUND_CODE]); building.baseEnvStats().setLevel(CMath.s_int((String) foundRecipe.elementAt(RCP_LEVEL))); building.setSecretIdentity("This is the work of " + mob.Name() + "."); int capacity = CMath.s_int((String) foundRecipe.elementAt(RCP_CAPACITY)); int canContain = CMath.s_int((String) foundRecipe.elementAt(RCP_CONTAINMASK)); int armordmg = CMath.s_int((String) foundRecipe.elementAt(RCP_ARMORDMG)); String spell = (foundRecipe.size() > RCP_SPELL) ? ((String) foundRecipe.elementAt(RCP_SPELL)).trim() : ""; if (bundling) building.setBaseValue(lostValue); addSpells(building, spell); if (building instanceof Weapon) { ((Weapon) building).setWeaponClassification(Weapon.CLASS_NATURAL); setWeaponTypeClass((Weapon) building, misctype); building.baseEnvStats().setDamage(armordmg); ((Weapon) building).setRawProperLocationBitmap(Wearable.WORN_WIELD | Wearable.WORN_HELD); ((Weapon) building).setRawLogicalAnd((capacity > 1)); } if (building instanceof Armor) { if (capacity > 0) { ((Armor) building).setCapacity(capacity + woodRequired); ((Armor) building).setContainTypes(canContain); } ((Armor) building).baseEnvStats().setArmor(0); if (armordmg != 0) ((Armor) building).baseEnvStats().setArmor(armordmg + (abilityCode() - 1) + hardness); setWearLocation(building, misctype, 0); } if (building instanceof Rideable) { setRideBasis((Rideable) building, misctype); } building.recoverEnvStats(); building.text(); building.recoverEnvStats(); } messedUp = !proficiencyCheck(mob, 0, auto); if (bundling) { messedUp = false; duration = 1; verb = "bundling " + RawMaterial.CODES.NAME(building.material()).toLowerCase(); startStr = "<S-NAME> start(s) " + verb + "."; displayText = "You are " + verb; } if (autoGenerate > 0) { commands.addElement(building); return true; } CMMsg msg = CMClass.getMsg(mob, building, this, CMMsg.MSG_NOISYMOVEMENT, startStr); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); building = (Item) msg.target(); beneficialAffect(mob, mob, asLevel, duration); enhanceItem(mob, building, enhancedTypes); } else if (bundling) { messedUp = false; aborted = false; unInvoke(); } return true; }
@Override protected boolean autoGenInvoke( final MOB mob, List<String> commands, Physical givenTarget, final boolean auto, final int asLevel, int autoGenerate, boolean forceLevels, List<Item> crafted) { if (super.checkStop(mob, commands)) return true; if (super.checkInfo(mob, commands)) return true; final PairVector<EnhancedExpertise, Integer> enhancedTypes = enhancedTypes(mob, commands); randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate); if (commands.size() == 0) { commonTell( mob, L( "Make what? Enter \"mleatherwork list\" for a list, \"mleatherworkd info <item>\", \"mleatherwork refit <item>\" to resize," + " \"mleatherwork learn <item>\", \"mleatherwork scan\", \"mleatherwork mend <item>\", or \"mleatherwork stop\" to cancel.")); return false; } if ((!auto) && (commands.size() > 0) && ((commands.get(0)).equalsIgnoreCase("bundle"))) { bundling = true; if (super.invoke(mob, commands, givenTarget, auto, asLevel)) return super.bundle(mob, commands); return false; } final List<List<String>> recipes = addRecipes(mob, loadRecipes()); final String str = commands.get(0); playSound = "scissor.wav"; String startStr = null; bundling = false; int multiplier = 4; int duration = 4; if (str.equalsIgnoreCase("list")) { String mask = CMParms.combine(commands, 1); boolean allFlag = false; if (mask.equalsIgnoreCase("all")) { allFlag = true; mask = ""; } final StringBuffer buf = new StringBuffer(""); int toggler = 1; final int toggleTop = 2; final int[] cols = { CMLib.lister().fixColWidth(30, mob.session()), CMLib.lister().fixColWidth(3, mob.session()), CMLib.lister().fixColWidth(3, mob.session()) }; for (int r = 0; r < toggleTop; r++) buf.append( (r > 0 ? " " : "") + CMStrings.padRight(L("Item"), cols[0]) + " " + CMStrings.padRight(L("Lvl"), cols[1]) + " " + CMStrings.padRight(L("Amt"), cols[2])); buf.append("\n\r"); for (int r = 0; r < recipes.size(); r++) { final List<String> V = recipes.get(r); if (V.size() > 0) { final String item = replacePercent(V.get(RCP_FINALNAME), ""); final int level = CMath.s_int(V.get(RCP_LEVEL)); final String wood = getComponentDescription(mob, V, RCP_WOOD); if (wood.length() > 5) { if (toggler > 1) buf.append("\n\r"); toggler = toggleTop; } if (((level <= xlevel(mob)) || allFlag) && ((mask.length() == 0) || mask.equalsIgnoreCase("all") || CMLib.english().containsString(item, mask))) { buf.append( CMStrings.padRight(item, cols[0]) + " " + CMStrings.padRight("" + (level), cols[1]) + " " + CMStrings.padRightPreserve("" + wood, cols[2]) + ((toggler != toggleTop) ? " " : "\n\r")); if (++toggler > toggleTop) toggler = 1; } } } if (toggler != 1) buf.append("\n\r"); commonTell(mob, buf.toString()); enhanceList(mob); return true; } else if (((commands.get(0))).equalsIgnoreCase("learn")) { return doLearnRecipe(mob, commands, givenTarget, auto, asLevel); } else if (str.equalsIgnoreCase("scan")) return publicScan(mob, commands); else if (str.equalsIgnoreCase("mend")) { buildingI = null; activity = CraftingActivity.CRAFTING; messedUp = false; final Vector<String> newCommands = CMParms.parse(CMParms.combine(commands, 1)); buildingI = getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY); if (!canMend(mob, buildingI, false)) return false; activity = CraftingActivity.MENDING; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; startStr = L("<S-NAME> start(s) mending @x1.", buildingI.name()); displayText = L("You are mending @x1", buildingI.name()); verb = L("mending @x1", buildingI.name()); } else if (str.equalsIgnoreCase("refit")) { buildingI = null; activity = CraftingActivity.CRAFTING; messedUp = false; final Vector<String> newCommands = CMParms.parse(CMParms.combine(commands, 1)); buildingI = getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY); if (buildingI == null) return false; if ((buildingI.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_LEATHER) { commonTell(mob, L("That's not made of leather. That can't be refitted.")); return false; } if (!(buildingI instanceof Armor)) { commonTell(mob, L("You don't know how to refit that sort of thing.")); return false; } if (buildingI.phyStats().height() == 0) { commonTell(mob, L("@x1 is already the right size.", buildingI.name(mob))); return false; } activity = CraftingActivity.REFITTING; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; startStr = L("<S-NAME> start(s) refitting @x1.", buildingI.name()); displayText = L("You are refitting @x1", buildingI.name()); verb = L("refitting @x1", buildingI.name()); } else { buildingI = null; activity = CraftingActivity.CRAFTING; messedUp = false; aborted = false; int amount = -1; if ((commands.size() > 1) && (CMath.isNumber(commands.get(commands.size() - 1)))) { amount = CMath.s_int(commands.get(commands.size() - 1)); commands.remove(commands.size() - 1); } final String recipeName = CMParms.combine(commands, 0); List<String> foundRecipe = null; final List<List<String>> matches = matchingRecipeNames(recipes, recipeName, true); for (int r = 0; r < matches.size(); r++) { final List<String> V = matches.get(r); if (V.size() > 0) { final String name = V.get(RCP_FINALNAME); final int level = CMath.s_int(V.get(RCP_LEVEL)); if (level <= xlevel(mob)) { final int x = name.indexOf(' '); final Stage stage = Stage.valueOf(name.substring(0, x)); multiplier = stage.multiplier; foundRecipe = V; break; } } } if (foundRecipe == null) { commonTell( mob, L( "You don't know how to make a '@x1'. Try \"mleatherwork list\" for a list.", recipeName)); return false; } final String woodRequiredStr = foundRecipe.get(RCP_WOOD); final int[] compData = new int[CF_TOTAL]; final List<Object> componentsFoundList = getAbilityComponents( mob, woodRequiredStr, "make " + CMLib.english().startWithAorAn(recipeName), autoGenerate, compData); if (componentsFoundList == null) return false; int woodRequired = CMath.s_int(woodRequiredStr); woodRequired = adjustWoodRequired(woodRequired, mob); if (amount > woodRequired) woodRequired = amount; final int[] pm = {RawMaterial.MATERIAL_LEATHER}; final int[] pm1 = {RawMaterial.MATERIAL_METAL, RawMaterial.MATERIAL_MITHRIL}; final String misctype = foundRecipe.get(RCP_MISCTYPE); bundling = misctype.equalsIgnoreCase("BUNDLE"); final int[][] data = fetchFoundResourceData( mob, woodRequired, "leather", pm, (multiplier == 6) ? 1 : 0, (multiplier == 6) ? "metal" : null, (multiplier == 6) ? pm1 : null, bundling, autoGenerate, enhancedTypes); if (data == null) return false; fixDataForComponents(data, componentsFoundList); woodRequired = data[0][FOUND_AMT]; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final int lostValue = autoGenerate > 0 ? 0 : CMLib.materials() .destroyResourcesValue( mob.location(), woodRequired, data[0][FOUND_CODE], data[1][FOUND_CODE], null) + CMLib.ableComponents().destroyAbilityComponents(componentsFoundList); buildingI = CMClass.getItem(foundRecipe.get(RCP_CLASSTYPE)); if (buildingI == null) { commonTell(mob, L("There's no such thing as a @x1!!!", foundRecipe.get(RCP_CLASSTYPE))); return false; } duration = getDuration(multiplier * CMath.s_int(foundRecipe.get(RCP_TICKS)), mob, 30, 4); buildingI.setMaterial(super.getBuildingMaterial(woodRequired, data, compData)); String itemName = (replacePercent( foundRecipe.get(RCP_FINALNAME), RawMaterial.CODES.NAME(data[0][FOUND_CODE]))) .toLowerCase(); if (bundling) itemName = "a " + woodRequired + "# " + itemName; else if (itemName.endsWith("s")) itemName = "some " + itemName; else itemName = CMLib.english().startWithAorAn(itemName); buildingI.setName(itemName); startStr = L("<S-NAME> start(s) making @x1.", buildingI.name()); displayText = L("You are making @x1", buildingI.name()); verb = L("making @x1", buildingI.name()); buildingI.setDisplayText(L("@x1 lies here", itemName)); buildingI.setDescription(itemName + ". "); buildingI .basePhyStats() .setWeight(getStandardWeight(woodRequired + compData[CF_AMOUNT], bundling)); buildingI.setBaseValue(CMath.s_int(foundRecipe.get(RCP_VALUE)) * multiplier); buildingI.setSecretIdentity(getBrand(mob)); final int hardness = RawMaterial.CODES.HARDNESS(buildingI.material()) - 2; buildingI.basePhyStats().setLevel(CMath.s_int(foundRecipe.get(RCP_LEVEL)) + hardness); final int capacity = CMath.s_int(foundRecipe.get(RCP_CAPACITY)); final long canContain = getContainerType(foundRecipe.get(RCP_CONTAINMASK)); int armordmg = CMath.s_int(foundRecipe.get(RCP_ARMORDMG)); if (armordmg != 0) armordmg = armordmg + (multiplier - 1); if (bundling) buildingI.setBaseValue(lostValue); final String spell = (foundRecipe.size() > RCP_SPELL) ? foundRecipe.get(RCP_SPELL).trim() : ""; addSpells(buildingI, spell); if (buildingI instanceof Weapon) { ((Weapon) buildingI) .basePhyStats() .setAttackAdjustment(baseYield() + abilityCode() + (hardness * 5) - 1); ((Weapon) buildingI).setWeaponClassification(Weapon.CLASS_FLAILED); setWeaponTypeClass((Weapon) buildingI, misctype, Weapon.TYPE_SLASHING); buildingI.basePhyStats().setDamage(armordmg + hardness); ((Weapon) buildingI).setRawProperLocationBitmap(Wearable.WORN_WIELD | Wearable.WORN_HELD); ((Weapon) buildingI).setRawLogicalAnd((capacity > 1)); } if ((buildingI instanceof Armor) && (!(buildingI instanceof FalseLimb))) { if ((capacity > 0) && (buildingI instanceof Container)) { ((Container) buildingI).setCapacity(capacity + woodRequired); ((Container) buildingI).setContainTypes(canContain); } ((Armor) buildingI).basePhyStats().setArmor(0); if (armordmg != 0) ((Armor) buildingI) .basePhyStats() .setArmor(armordmg + (baseYield() + abilityCode() - 1) + hardness); setWearLocation(buildingI, misctype, 0); } if (buildingI instanceof Drink) { if (CMLib.flags().isGettable(buildingI)) { ((Drink) buildingI).setLiquidRemaining(0); ((Drink) buildingI).setLiquidHeld(capacity * 50); ((Drink) buildingI).setThirstQuenched(250); if ((capacity * 50) < 250) ((Drink) buildingI).setThirstQuenched(capacity * 50); } } buildingI.recoverPhyStats(); buildingI.text(); buildingI.recoverPhyStats(); } messedUp = !proficiencyCheck(mob, 0, auto); if (bundling) { messedUp = false; duration = 1; verb = L("bundling @x1", RawMaterial.CODES.NAME(buildingI.material()).toLowerCase()); startStr = L("<S-NAME> start(s) @x1.", verb); displayText = L("You are @x1", verb); } if (autoGenerate > 0) { crafted.add(buildingI); return true; } final CMMsg msg = CMClass.getMsg(mob, buildingI, this, getActivityMessageType(), startStr); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); buildingI = (Item) msg.target(); beneficialAffect(mob, mob, asLevel, duration); enhanceItem(mob, buildingI, enhancedTypes); } else if (bundling) { messedUp = false; aborted = false; unInvoke(); } return true; }
public static boolean doRentalProperty(Area A, String ID, String owner, int rent) { if (!CMProps.getBoolVar(CMProps.Bool.MUDSTARTED)) return false; final int month = A.getTimeObj().getMonth(); final int day = A.getTimeObj().getDayOfMonth(); final int year = A.getTimeObj().getYear(); final Object O = Resources.getResource("RENTAL INFO/" + owner); List<PlayerData> pDataV = null; if (O instanceof List) pDataV = (List<PlayerData>) O; else pDataV = CMLib.database().DBReadData(owner, "RENTAL INFO"); if (pDataV == null) pDataV = new Vector(); DatabaseEngine.PlayerData pData = null; if (pDataV.size() == 0) { pData = new DatabaseEngine.PlayerData(); pData.who = owner; pData.section = "RENTAL INFO"; pData.key = "RENTAL INFO/" + owner; pData.xml = ID + "|~>|" + day + " " + month + " " + year + "|~;|"; CMLib.database().DBCreateData(owner, "RENTAL INFO", "RENTAL INFO/" + owner, pData.xml); pDataV.add(pData); Resources.submitResource("RENTAL INFO/" + owner, pDataV); return false; } else if (pDataV.get(0) != null) { pData = pDataV.get(0); String parse = pData.xml; int x = parse.indexOf("|~;|"); final StringBuffer reparse = new StringBuffer(""); boolean changesMade = false; boolean needsToPay = false; while (x >= 0) { String thisOne = parse.substring(0, x); if (thisOne.startsWith(ID + "|~>|")) { thisOne = thisOne.substring((ID + "|~>|").length()); final Vector dateV = CMParms.parse(thisOne); if (dateV.size() == 3) { int lastYear = CMath.s_int((String) dateV.lastElement()); int lastMonth = CMath.s_int((String) dateV.elementAt(1)); final int lastDay = CMath.s_int((String) dateV.firstElement()); while (!needsToPay) { if (lastYear < year) needsToPay = true; else if ((lastYear == year) && (lastMonth < month) && (day >= lastDay)) needsToPay = true; if (needsToPay) { if (CMLib.beanCounter() .modifyLocalBankGold( A, owner, CMLib.utensils().getFormattedDate(A) + ":Withdrawal of " + rent + ": Rent for " + ID, CMLib.beanCounter().getCurrency(A), (-rent))) { lastMonth++; if (lastMonth > A.getTimeObj().getMonthsInYear()) { lastMonth = 1; lastYear++; } changesMade = true; needsToPay = false; } } else break; } if (changesMade) reparse.append(ID + "|~>|" + lastDay + " " + lastMonth + " " + lastYear + "|~;|"); if (needsToPay && (!changesMade)) return true; } } else reparse.append(thisOne + "|~;|"); parse = parse.substring(x + 4); x = parse.indexOf("|~;|"); } if (changesMade) { CMLib.database() .DBReCreateData(owner, "RENTAL INFO", "RENTAL INFO/" + owner, reparse.toString()); pData = new DatabaseEngine.PlayerData(); pData.who = owner; pData.section = "RENTAL INFO"; pData.key = "RENTAL INFO/" + owner; pData.xml = reparse.toString(); pDataV.set(0, pData); Resources.removeResource("RENTAL INFO/" + owner); Resources.submitResource("RENTAL INFO/" + owner, pDataV); } return needsToPay; } return false; }
public boolean invoke( MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : (mob == target) ? "^S<S-NAME> close(s) <T-HIS-HER> eyes and peer(s) into <T-HIS-HER> own nostrils.^?" : "^S<S-NAME> peer(s) into the nostrils of <T-NAMESELF>.^?"); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); Ability A = target.fetchEffect("Allergies"); if (A == null) mob.tell( mob, target, null, "<T-NAME> seem(s) like <T-HE-SHE> is not allergic to anything."); else { Vector allergies = new Vector(); Vector V = CMParms.parse(A.text().toUpperCase().trim()); for (int i = 0; i < V.size(); i++) { if (CMParms.contains(RawMaterial.RESOURCE_DESCS, (String) V.elementAt(i))) allergies.addElement(((String) V.elementAt(i)).toLowerCase()); else { Race R = CMClass.getRace((String) V.elementAt(i)); if (R != null) allergies.addElement(R.name()); } } mob.tell( mob, target, null, "<T-NAME> seem(s) like <T-HE-SHE> is allergic to " + CMParms.toStringList(V) + "."); } } } else if (mob == target) beneficialWordsFizzle( mob, target, auto ? "" : "<S-NAME> close(s) <T-HIS-HER> eyes and peer(s) into <T-HIS-HER> own nostrils, but then blink(s)."); else beneficialWordsFizzle( mob, target, auto ? "" : "<S-NAME> peer(s) into the nostrils of <T-NAMESELF>, but then blink(s)."); // return whether it worked return success; }
public StringBuffer deviations(MOB mob, String rest) { final Vector<String> V = CMParms.parse(rest); if ((V.size() == 0) || ((!V.get(0).equalsIgnoreCase("mobs")) && (!V.get(0).equalsIgnoreCase("items")) && (!V.get(0).equalsIgnoreCase("both")))) return new StringBuffer( "You must specify whether you want deviations on MOBS, ITEMS, or BOTH."); final String type = V.get(0).toLowerCase(); if (V.size() == 1) return new StringBuffer( "You must also specify a mob or item name, or the word room, or the word area."); final Room mobR = mob.location(); Faction useFaction = null; for (final Enumeration<Faction> e = CMLib.factions().factions(); e.hasMoreElements(); ) { final Faction F = e.nextElement(); if (F.showInSpecialReported()) useFaction = F; } final String where = V.get(1).toLowerCase(); final Environmental E = mobR.fetchFromMOBRoomFavorsItems(mob, null, where, Wearable.FILTER_ANY); final Vector<Environmental> check = new Vector<Environmental>(); if (where.equalsIgnoreCase("room")) fillCheckDeviations(mobR, type, check); else if (where.equalsIgnoreCase("area")) { for (final Enumeration<Room> r = mobR.getArea().getFilledCompleteMap(); r.hasMoreElements(); ) { final Room R = r.nextElement(); fillCheckDeviations(R, type, check); } } else if (where.equalsIgnoreCase("world")) { for (final Enumeration<Room> r = CMLib.map().roomsFilled(); r.hasMoreElements(); ) { final Room R = r.nextElement(); fillCheckDeviations(R, type, check); } } else if (E == null) return new StringBuffer("'" + where + "' is an unknown item or mob name."); else if (type.equals("items") && (!(E instanceof Weapon)) && (!(E instanceof Armor))) return new StringBuffer("'" + where + "' is not a weapon or armor item."); else if (type.equals("mobs") && (!(E instanceof MOB))) return new StringBuffer("'" + where + "' is not a MOB."); else if ((!(E instanceof Weapon)) && (!(E instanceof Armor)) && (!(E instanceof MOB))) return new StringBuffer("'" + where + "' is not a MOB, or Weapon, or Item."); else check.add(E); final StringBuffer str = new StringBuffer(""); str.append(L("Deviations Report:\n\r")); final StringBuffer itemResults = new StringBuffer(); final StringBuffer mobResults = new StringBuffer(); for (int c = 0; c < check.size(); c++) { if (check.get(c) instanceof Item) { final Item I = (Item) check.get(c); Weapon W = null; if (I instanceof Weapon) W = (Weapon) I; final Map<String, String> vals = CMLib.itemBuilder() .timsItemAdjustments( I, I.phyStats().level(), I.material(), I.rawLogicalAnd() ? 2 : 1, (W == null) ? 0 : W.weaponClassification(), I.maxRange(), I.rawProperLocationBitmap()); itemResults.append(CMStrings.padRight(I.name(), 20) + " "); itemResults.append(CMStrings.padRight(I.ID(), 10) + " "); itemResults.append(CMStrings.padRight("" + I.phyStats().level(), 4) + " "); itemResults.append( CMStrings.padRight( "" + getDeviation(I.basePhyStats().attackAdjustment(), vals, "ATTACK"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "DAMAGE"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "ARMOR"), 5) + " "); itemResults.append( CMStrings.padRight("" + getDeviation(I.baseGoldValue(), vals, "VALUE"), 5) + " "); itemResults.append( CMStrings.padRight( "" + ((I.phyStats().rejuv() == PhyStats.NO_REJUV) ? " MAX" : "" + I.phyStats().rejuv()), 5) + " "); if (I instanceof Weapon) itemResults.append(CMStrings.padRight("" + I.basePhyStats().weight(), 4)); else itemResults.append( CMStrings.padRight("" + getDeviation(I.basePhyStats().weight(), vals, "WEIGHT"), 4) + " "); if (I instanceof Armor) itemResults.append(CMStrings.padRight("" + ((Armor) I).phyStats().height(), 4)); else itemResults.append(CMStrings.padRight(" - ", 4) + " "); itemResults.append("\n\r"); } else { final MOB M = (MOB) check.get(c); mobResults.append(CMStrings.padRight(M.name(), 20) + " "); mobResults.append(CMStrings.padRight("" + M.phyStats().level(), 4) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().attackAdjustment(), CMLib.leveler().getLevelAttack(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().damage(), (int) Math.round( CMath.div( CMLib.leveler().getLevelMOBDamage(M), M.basePhyStats().speed()))), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().armor(), CMLib.leveler().getLevelMOBArmor(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + getDeviation( M.basePhyStats().speed(), CMLib.leveler().getLevelMOBSpeed(M)), 5) + " "); mobResults.append( CMStrings.padRight( "" + ((M.phyStats().rejuv() == PhyStats.NO_REJUV) ? " MAX" : "" + M.phyStats().rejuv()), 5) + " "); if (useFaction != null) mobResults.append( CMStrings.padRight( "" + (M.fetchFaction(useFaction.factionID()) == Integer.MAX_VALUE ? "N/A" : "" + M.fetchFaction(useFaction.factionID())), 7) + " "); double value = CMLib.beanCounter().getTotalAbsoluteNativeValue(M); double[] range = CMLib.leveler().getLevelMoneyRange(M); if (value < range[0]) mobResults.append(CMStrings.padRight("" + getDeviation(value, range[0]), 5) + " "); else if (value > range[1]) mobResults.append(CMStrings.padRight("" + getDeviation(value, range[1]), 5) + " "); else mobResults.append(CMStrings.padRight("0%", 5) + " "); int reallyWornCount = 0; for (int j = 0; j < M.numItems(); j++) { final Item Iw = M.getItem(j); if (!(Iw.amWearingAt(Wearable.IN_INVENTORY))) reallyWornCount++; } mobResults.append(CMStrings.padRight("" + reallyWornCount, 5) + " "); mobResults.append("\n\r"); } } if (itemResults.length() > 0) str.append(itemHeader() + itemResults.toString()); if (mobResults.length() > 0) str.append(mobHeader(useFaction) + mobResults.toString()); return str; }