示例#1
0
  public void recursiveDropMOB(MOB mob, Room room, Item thisContainer, boolean bodyFlag) {
    // caller is responsible for recovering any env
    // stat changes!

    if (CMLib.flags().isHidden(thisContainer))
      thisContainer
          .baseEnvStats()
          .setDisposition(
              thisContainer.baseEnvStats().disposition()
                  & ((int) EnvStats.ALLMASK - EnvStats.IS_HIDDEN));
    mob.delInventory(thisContainer);
    thisContainer.unWear();
    if (!bodyFlag) bodyFlag = (thisContainer instanceof DeadBody);
    if (bodyFlag) {
      room.addItem(thisContainer);
      thisContainer.setExpirationDate(0);
    } else room.addItemRefuse(thisContainer, CMProps.getIntVar(CMProps.SYSTEMI_EXPIRE_PLAYER_DROP));
    thisContainer.recoverEnvStats();
    boolean nothingDone = true;
    do {
      nothingDone = true;
      for (int i = 0; i < mob.inventorySize(); i++) {
        Item thisItem = mob.fetchInventory(i);
        if ((thisItem != null) && (thisItem.container() == thisContainer)) {
          recursiveDropMOB(mob, room, thisItem, bodyFlag);
          nothingDone = false;
          break;
        }
      }
    } while (!nothingDone);
  }
示例#2
0
 public void makePuddle(Room R, int oldWeather, int newWeather) {
   for (int i = 0; i < R.numItems(); i++) {
     final Item I = R.getItem(i);
     if ((I instanceof Drink)
         && (!CMLib.flags().isGettable(I))
         && ((I.name().toLowerCase().indexOf("puddle") >= 0)
             || (I.name().toLowerCase().indexOf("snow") >= 0))) return;
   }
   final Item I = CMClass.getItem("GenLiquidResource");
   CMLib.flags().setGettable(I, false);
   ((Drink) I).setLiquidHeld(100);
   ((Drink) I).setLiquidRemaining(100);
   ((Drink) I).setLiquidType(RawMaterial.RESOURCE_FRESHWATER);
   I.setMaterial(RawMaterial.RESOURCE_FRESHWATER);
   I.basePhyStats().setDisposition(I.basePhyStats().disposition() | PhyStats.IS_UNSAVABLE);
   CMLib.materials().addEffectsToResource(I);
   I.recoverPhyStats();
   if (coldWetWeather(oldWeather)) {
     I.setName(L("some snow"));
     I.setDisplayText(L("some snow rests on the ground here."));
     I.setDescription(L("the snow is white and still quite cold!"));
   } else {
     I.setName(L("a puddle of water"));
     I.setDisplayText(L("a puddle of water has formed here."));
     I.setDescription(L("It looks drinkable."));
   }
   R.addItem(I, ItemPossessor.Expire.Monster_EQ);
   R.recoverRoomStats();
 }
示例#3
0
 @Override
 protected Item buildMyPlant(MOB mob, Room room) {
   final int code = material & RawMaterial.RESOURCE_MASK;
   final Item newItem = CMClass.getBasicItem("GenItem");
   final String name =
       CMLib.english().startWithAorAn(RawMaterial.CODES.NAME(code).toLowerCase() + " tree");
   newItem.setName(name);
   newItem.setDisplayText(L("@x1 grows here.", newItem.name()));
   newItem.setDescription("");
   newItem.basePhyStats().setWeight(10000);
   CMLib.flags().setGettable(newItem, false);
   newItem.setMaterial(material);
   newItem.setSecretIdentity(mob.Name());
   newItem.setMiscText(newItem.text());
   room.addItem(newItem);
   final Chant_SummonTree newChant = new Chant_SummonTree();
   newItem.basePhyStats().setLevel(10 + newChant.getX1Level(mob));
   newItem.setExpirationDate(0);
   room.showHappens(
       CMMsg.MSG_OK_ACTION,
       L("a tall, healthy @x1 tree sprouts up.", RawMaterial.CODES.NAME(code).toLowerCase()));
   room.recoverPhyStats();
   newChant.plantsLocationR = room;
   newChant.littlePlantsI = newItem;
   if (CMLib.law().doesOwnThisLand(mob, room)) {
     newChant.setInvoker(mob);
     newChant.setMiscText(mob.Name());
     newItem.addNonUninvokableEffect(newChant);
   } else newChant.beneficialAffect(mob, newItem, 0, (newChant.adjustedLevel(mob, 0) * 240) + 450);
   room.recoverPhyStats();
   return newItem;
 }
示例#4
0
 public static void colorForSale(Room R, boolean rental, boolean reset) {
   synchronized (("SYNC" + R.roomID()).intern()) {
     R = CMLib.map().getRoom(R);
     final String theStr = rental ? RENTSTR : SALESTR;
     final String otherStr = rental ? SALESTR : RENTSTR;
     int x = R.description().indexOf(otherStr);
     while (x >= 0) {
       R.setDescription(R.description().substring(0, x));
       CMLib.database().DBUpdateRoom(R);
       x = R.description().indexOf(otherStr);
     }
     final String oldDescription = R.description();
     x = R.description().indexOf(theStr.trim());
     if ((x < 0)
         || (reset
             && (!R.displayText()
                 .equals(CMath.bset(R.domainType(), Room.INDOORS) ? INDOORSTR : OUTDOORSTR)))) {
       if (reset) {
         R.setDescription("");
         R.setDisplayText(CMath.bset(R.domainType(), Room.INDOORS) ? INDOORSTR : OUTDOORSTR);
         x = -1;
       }
       if (x < 0) R.setDescription(R.description() + theStr);
       else if (!reset) R.setDescription(R.description().substring(0, x + theStr.trim().length()));
       if (!R.description().equals(oldDescription)) CMLib.database().DBUpdateRoom(R);
     } else {
       R.setDescription(R.description().substring(0, x + theStr.trim().length()));
       if (!R.description().equals(oldDescription)) CMLib.database().DBUpdateRoom(R);
     }
     Item I = R.findItem(null, "$id$");
     if ((I == null) || (!I.ID().equals("GenWallpaper"))) {
       I = CMClass.getItem("GenWallpaper");
       CMLib.flags().setReadable(I, true);
       I.setName(("id"));
       I.setReadableText(CMLib.lang().L("This room is " + CMLib.map().getExtendedRoomID(R)));
       I.setDescription(CMLib.lang().L("This room is @x1", CMLib.map().getExtendedRoomID(R)));
       R.addItem(I);
       CMLib.database().DBUpdateItems(R);
     }
   }
 }