@Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    if (commands.size() < 1) {
      mob.tell(
          L(
              "You must specify an item to fence, and possibly a ShopKeeper (unless it is implied)."));
      return false;
    }

    commands.add(0, "SELL"); // will be instantly deleted by parseshopkeeper
    final Environmental shopkeeper =
        CMLib.english().parseShopkeeper(mob, commands, L("Fence what to whom?"));
    if (shopkeeper == null) return false;
    if (commands.size() == 0) {
      mob.tell(L("Fence what?"));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              shopkeeper,
              this,
              CMMsg.MSG_SPEAK,
              auto ? "" : L("<S-NAME> fence(s) stolen loot to <T-NAMESELF>."));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        invoker = mob;
        addBackMap.clear();
        mob.addEffect(this);
        mob.recoverCharStats();
        commands.add(0, CMStrings.capitalizeAndLower("SELL"));
        mob.doCommand(commands, MUDCmdProcessor.METAFLAG_FORCED);
        commands.add(shopkeeper.name());
        mob.delEffect(this);
        for (Item I : addBackMap.keySet()) {
          if (mob.isMine(I)) {
            I.addEffect(addBackMap.get(I));
          }
        }
        addBackMap.clear();
        mob.recoverCharStats();
      }
    } else
      beneficialWordsFizzle(
          mob,
          shopkeeper,
          L(
              "<S-NAME> attempt(s) to fence stolen loot to <T-NAMESELF>, but make(s) <T-HIM-HER> too nervous."));

    // return whether it worked
    return success;
  }
示例#2
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    String cmd = "";
    if (commands.size() > 0) cmd = ((String) commands.firstElement()).toUpperCase();

    if ((commands.size() < 2) || ((!cmd.equals("BUY") && (!cmd.equals("SELL"))))) {
      mob.tell(
          L(
              "You must specify BUY, SELL, an item, and possibly a ShopKeeper (unless it is implied)."));
      return false;
    }

    final Environmental shopkeeper =
        CMLib.english()
            .parseShopkeeper(mob, commands, CMStrings.capitalizeAndLower(cmd) + " what to whom?");
    if (shopkeeper == null) return false;
    if (commands.size() == 0) {
      mob.tell(L("@x1 what?", CMStrings.capitalizeAndLower(cmd)));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              shopkeeper,
              this,
              CMMsg.MSG_SPEAK,
              auto ? "" : L("<S-NAME> haggle(s) with <T-NAMESELF>."));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        invoker = mob;
        mob.addEffect(this);
        mob.recoverCharStats();
        commands.insertElementAt(CMStrings.capitalizeAndLower(cmd), 0);
        mob.doCommand(commands, Command.METAFLAG_FORCED);
        commands.addElement(shopkeeper.name());
        mob.delEffect(this);
        mob.recoverCharStats();
      }
    } else
      beneficialWordsFizzle(
          mob, shopkeeper, L("<S-NAME> haggle(s) with <T-NAMESELF>, but <S-IS-ARE> unconvincing."));

    // return whether it worked
    return success;
  }
示例#3
0
  @Override
  public void unInvoke() {
    // undo the affects of this spell
    if (!(affected instanceof MOB)) return;
    final MOB mob = (MOB) affected;
    final List<Ability> poisonAffects = this.poisonAffects;
    super.unInvoke();

    if (canBeUninvoked() && (poisonAffects != null)) {
      mob.tell(L("The poisons in your system are reviving."));
      for (Ability A : poisonAffects) {
        mob.addEffect(A);
        A.setAffectedOne(mob);
      }
      this.poisonAffects = null;
    }
  }
示例#4
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    timeOut = 0;
    if (auto) return false;

    final Hashtable<String, String> H = getSongs();
    if (commands.size() == 0) {
      final Song_Ode A = (Song_Ode) mob.fetchEffect(ID());
      if ((A != null) && (A.whom != null) && (A.song == null)) {
        final String str = L("^S<S-NAME> finish(es) composing the @x1.^?", A.songOf());
        final CMMsg msg =
            CMClass.getMsg(
                mob,
                null,
                this,
                (auto ? CMMsg.MASK_ALWAYS : 0) | CMMsg.MSG_DELICATE_SMALL_HANDS_ACT,
                str);
        if (mob.location().okMessage(mob, msg)) {
          mob.location().send(mob, msg);
          mob.delEffect(A);
          getSongs().put(A.whom.name(), A.composition());
          whom = null;
          return true;
        }
        return false;
      }

      final StringBuffer str = new StringBuffer("");
      for (final Enumeration<String> e = H.keys(); e.hasMoreElements(); )
        str.append(e.nextElement() + " ");
      mob.tell(L("Compose or sing an ode about whom?"));
      if (str.length() > 0)
        mob.tell(L("You presently have odes written about: @x1.", str.toString().trim()));
      return false;
    }
    String name = CMParms.combine(commands, 0);
    for (final Enumeration<String> e = H.keys(); e.hasMoreElements(); ) {
      final String key = e.nextElement();
      if (CMLib.english().containsString(key, name)) {
        invoker = mob;
        originRoom = mob.location();
        commonRoomSet = getInvokerScopeRoomSet(null);
        name = key;
        song = H.get(name);
        benefits = null;
        whom = mob.location().fetchInhabitant(name);
        if ((whom == null) || (!whom.name().equals(name))) whom = CMLib.players().getPlayer(name);
        if ((whom == null) || (!whom.name().equals(name))) {
          whom = CMClass.getMOB("StdMOB");
          whom.setName(name);
          whom.setLocation(mob.location());
        }
        return super.invoke(mob, commands, givenTarget, auto, asLevel);
      }
    }

    final MOB target = getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    if (target == mob) {
      mob.tell(L("You may not compose an ode about yourself!"));
      return false;
    }

    final boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      unsingAll(mob, mob);
      invoker = mob;
      originRoom = mob.location();
      commonRoomSet = getInvokerScopeRoomSet(null);
      whom = target;
      final String str = L("^S<S-NAME> begin(s) to compose an @x1.^?", songOf());
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              null,
              this,
              (auto ? CMMsg.MASK_ALWAYS : 0) | CMMsg.MSG_DELICATE_SMALL_HANDS_ACT,
              str);
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        invoker = mob;
        final Song_Ode newOne = (Song_Ode) copyOf();
        newOne.whom = target;
        newOne.trail = new StringBuffer("");
        newOne.song = null;
        mob.addEffect(newOne);
      }
    } else
      mob.location()
          .show(mob, null, CMMsg.MSG_NOISE, L("<S-NAME> lose(s) <S-HIS-HER> inspiration."));
    return success;
  }
示例#5
0
 protected boolean stopFalling(MOB mob) {
   final Room R = mob.location();
   if (reversed()) {
     if (!hitTheCeiling) {
       hitTheCeiling = true;
       if (R != null)
         R.show(
             mob,
             null,
             CMMsg.MSG_OK_ACTION,
             L("<S-NAME> hit(s) the ceiling.@x1", CMLib.protocol().msp("splat.wav", 50)));
       CMLib.combat()
           .postDamage(
               mob, mob, this, damageToTake, CMMsg.MASK_ALWAYS | CMMsg.TYP_JUSTICE, -1, null);
     }
     return true;
   }
   hitTheCeiling = false;
   unInvoke();
   if (R != null) {
     if (isAirRoom(R))
       R.show(
           mob,
           null,
           CMMsg.MSG_OK_ACTION,
           L("<S-NAME> stop(s) falling.@x1", CMLib.protocol().msp("splat.wav", 50)));
     else if (CMLib.flags().isWaterySurfaceRoom(R) || CMLib.flags().isUnderWateryRoom(R))
       R.show(
           mob,
           null,
           CMMsg.MSG_OK_ACTION,
           L("<S-NAME> hit(s) the water.@x1", CMLib.protocol().msp("splat.wav", 50)));
     else {
       R.show(
           mob,
           null,
           CMMsg.MSG_OK_ACTION,
           L("<S-NAME> hit(s) the ground.@x1", CMLib.protocol().msp("splat.wav", 50)));
       if (CMath.div(damageToTake, mob.maxState().getHitPoints()) > 0.05) {
         LimbDamage damage = (LimbDamage) mob.fetchEffect("BrokenLimbs");
         if (damage == null) {
           damage = (LimbDamage) CMClass.getAbility("BrokenLimbs");
           damage.setAffectedOne(mob);
         }
         List<String> limbs = damage.unaffectedLimbSet();
         if (limbs.size() > 0) {
           if (mob.fetchEffect(damage.ID()) == null) {
             mob.addEffect(damage);
             damage.makeLongLasting();
           }
           damage.damageLimb(limbs.get(CMLib.dice().roll(1, limbs.size(), -1)));
         }
       }
     }
     CMLib.combat()
         .postDamage(
             mob, mob, this, damageToTake, CMMsg.MASK_ALWAYS | CMMsg.TYP_JUSTICE, -1, null);
   }
   mob.delEffect(this);
   return false;
 }