@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { if (!mob.isInCombat()) { mob.tell(L("You must be in combat to do this!")); return false; } final MOB victim = super.getTarget(mob, commands, givenTarget); if (victim == null) return false; if (((victim == mob.getVictim()) && (mob.rangeToTarget() > 0)) || ((victim.getVictim() == mob) && (victim.rangeToTarget() > 0))) { mob.tell(L("You are too far away to disarm!")); return false; } if (mob.fetchWieldedItem() == null) { mob.tell(L("You need a weapon to disarm someone!")); return false; } Item hisWeapon = victim.fetchWieldedItem(); if (hisWeapon == null) hisWeapon = victim.fetchHeldItem(); if ((hisWeapon == null) || (!(hisWeapon instanceof Weapon)) || ((((Weapon) hisWeapon).weaponClassification() == Weapon.CLASS_NATURAL))) { mob.tell(L("@x1 is not wielding a weapon!", victim.charStats().HeShe())); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = victim.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob))); if (levelDiff > 0) levelDiff = levelDiff * 5; else levelDiff = 0; final boolean hit = (auto) || CMLib.combat().rollToHit(mob, victim); final boolean success = proficiencyCheck(mob, -levelDiff, auto) && (hit); if ((success) && ((hisWeapon.fitsOn(Wearable.WORN_WIELD)) || hisWeapon.fitsOn(Wearable.WORN_WIELD | Wearable.WORN_HELD))) { if (mob.location().show(mob, victim, this, CMMsg.MSG_NOISYMOVEMENT, null)) { final CMMsg msg = CMClass.getMsg(victim, hisWeapon, null, CMMsg.MSG_DROP, null); if (mob.location().okMessage(mob, msg)) { mob.location().send(victim, msg); mob.location() .show( mob, victim, CMMsg.MSG_NOISYMOVEMENT, auto ? L("<T-NAME> is disarmed!") : L("<S-NAME> disarm(s) <T-NAMESELF>!")); } } } else maliciousFizzle(mob, victim, L("<S-NAME> attempt(s) to disarm <T-NAMESELF> and fail(s)!")); return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = null; Ability reAffect = null; if (mob.isInCombat()) { if (mob.rangeToTarget() > 0) { mob.tell(L("You are too far away to touch!")); return false; } final MOB victim = mob.getVictim(); reAffect = victim.fetchEffect("Undead_WeakEnergyDrain"); if (reAffect == null) reAffect = victim.fetchEffect("Undead_EnergyDrain"); if (reAffect != null) target = victim; } if (target == null) target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); String str = null; if (success) { str = auto ? "" : L("^S<S-NAME> extend(s) an energy draining hand to <T-NAMESELF>!^?"); final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSK_MALICIOUS_MOVE | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> <S-IS-ARE> drained!")); if (reAffect != null) { if (reAffect instanceof Undead_EnergyDrain) ((Undead_EnergyDrain) reAffect).levelsDown++; ((StdAbility) reAffect) .setTickDownRemaining( ((StdAbility) reAffect).getTickDownRemaining() + mob.phyStats().level()); mob.recoverPhyStats(); mob.recoverCharStats(); mob.recoverMaxState(); } else { direction = 1; if (target.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead")) direction = -1; success = maliciousAffect(mob, target, asLevel, 0, -1) != null; } } } } else return maliciousFizzle( mob, target, L("<S-NAME> attempt(s) to drain <T-NAMESELF>, but fail(s).")); return success; }
@Override public int castingQuality(MOB mob, Physical target) { if ((mob != null) && (target != null)) { final MOB victim = mob.getVictim(); if (victim == null) return Ability.QUALITY_INDIFFERENT; if (mob.isInCombat() && (mob.rangeToTarget() > 0)) return Ability.QUALITY_INDIFFERENT; if (mob.fetchWieldedItem() == null) return Ability.QUALITY_INDIFFERENT; Item hisWeapon = victim.fetchWieldedItem(); if (hisWeapon == null) hisWeapon = victim.fetchHeldItem(); if ((hisWeapon == null) || (!(hisWeapon instanceof Weapon)) || ((((Weapon) hisWeapon).weaponClassification() == Weapon.CLASS_NATURAL))) return Ability.QUALITY_INDIFFERENT; } return super.castingQuality(mob, target); }
@Override public int castingQuality(MOB mob, Physical target) { if ((mob != null) && (target != null) && (target instanceof MOB)) { final Race R = ((MOB) target).charStats().getMyRace(); if (R.bodyMask()[Race.BODY_HEAD] <= 0) return Ability.QUALITY_INDIFFERENT; LegalBehavior B = null; if (mob.location() != null) B = CMLib.law().getLegalBehavior(mob.location()); List<LegalWarrant> warrants = new Vector<LegalWarrant>(); if (B != null) warrants = B.getWarrantsOf(CMLib.law().getLegalObject(mob.location()), (MOB) target); if (warrants.size() == 0) return Ability.QUALITY_INDIFFERENT; final Item w = mob.fetchWieldedItem(); Weapon ww = null; if ((w == null) || (!(w instanceof Weapon))) return Ability.QUALITY_INDIFFERENT; ww = (Weapon) w; if (ww.weaponDamageType() != Weapon.TYPE_SLASHING) return Ability.QUALITY_INDIFFERENT; if (mob.isInCombat() && (mob.rangeToTarget() > 0)) return Ability.QUALITY_INDIFFERENT; if (!CMLib.flags().isBoundOrHeld(target)) return Ability.QUALITY_INDIFFERENT; } return super.castingQuality(mob, target); }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (mob.isInCombat() && (mob.rangeToTarget() > 0)) { mob.tell(L("You are too far away to touch!")); return false; } final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); String str = null; if (success) { str = auto ? "" : L("^S<S-NAME> extend(s) a chilling hand to <T-NAMESELF>!^?"); final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSK_MALICIOUS_MOVE | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> turn(s) cold!")); success = maliciousAffect(mob, target, asLevel, 0, -1) != null; } } } else return maliciousFizzle( mob, target, L("<S-NAME> extend(s) a chilling hand to <T-NAMESELF>, but fail(s).")); return success; }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (!super.okMessage(myHost, msg)) return false; if ((msg.target() == affected) && msg.isTarget(CMMsg.MASK_MALICIOUS) && CMLib.flags().isAPlant(msg.source()) && (affected instanceof MOB) && (pointsRemaining >= 0)) { final MOB mob = (MOB) affected; final MOB plantMOB = msg.source(); final Room R = plantMOB.location(); if ((R != null) && (R == mob.location())) { if ((msg.isSource(CMMsg.TYP_ADVANCE)) && (--pointsRemaining >= 0)) { R.show( plantMOB, affected, CMMsg.MSG_OK_ACTION, L("<S-NAME> struggle(s) against <T-YOUPOSS> anti-plant shell.")); return false; } else if (plantMOB.getVictim() == null) { plantMOB.setVictim(mob); if (mob.getVictim() == plantMOB) { if (mob.rangeToTarget() > 0) plantMOB.setRangeToTarget(mob.rangeToTarget()); else { plantMOB.setRangeToTarget(R.maxRange()); mob.setRangeToTarget(R.maxRange()); } } else plantMOB.setRangeToTarget(R.maxRange()); if ((--pointsRemaining) < 0) { unInvoke(); return true; } R.show( plantMOB, affected, CMMsg.MSG_OK_ACTION, L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell.")); return false; } else if ((plantMOB.getVictim() == affected) && (plantMOB.rangeToTarget() <= 0)) { plantMOB.setRangeToTarget(R.maxRange()); if (mob.getVictim() == plantMOB) mob.setRangeToTarget(R.maxRange()); if ((--pointsRemaining) < 0) { unInvoke(); return true; } R.show( plantMOB, affected, CMMsg.MSG_OK_ACTION, L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell.")); return false; } else if ((mob.getVictim() == plantMOB) && (mob.rangeToTarget() <= 0)) { mob.setRangeToTarget(R.maxRange()); if ((--pointsRemaining) < 0) { unInvoke(); return true; } R.show( plantMOB, affected, CMMsg.MSG_OK_ACTION, L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell.")); return false; } } } else if (msg.isSource(CMMsg.TYP_ADVANCE) && (msg.source() == affected) && (msg.source().getVictim() == msg.target()) && (CMLib.flags().isAPlant((MOB) msg.target())) && (pointsRemaining >= 0) && (msg.source().rangeToTarget() == 1)) { final MOB plantM = msg.source().getVictim(); if (plantM != null) { final Room R = plantM.location(); if (R != null) { final CMMsg msg2 = CMClass.getMsg( plantM, msg.source(), CMMsg.MSG_RETREAT, L("<S-NAME> <S-IS-ARE> pushed back by <T-YOUPOSS> anti-plant shell.")); if (R.okMessage(plantM, msg2)) R.send(plantM, msg2); } } } if (pointsRemaining < 0) { unInvoke(); return true; } return true; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = super.getTarget(mob, commands, givenTarget); if (target == null) return false; final Race R = target.charStats().getMyRace(); if (R.bodyMask()[Race.BODY_HEAD] <= 0) { mob.tell(L("@x1 has no head!", target.name(mob))); return false; } LegalBehavior B = null; if (mob.location() != null) B = CMLib.law().getLegalBehavior(mob.location()); List<LegalWarrant> warrants = new Vector<LegalWarrant>(); if (B != null) warrants = B.getWarrantsOf(CMLib.law().getLegalObject(mob.location()), target); if ((warrants.size() == 0) && (!CMSecurity.isAllowed(mob, mob.location(), CMSecurity.SecFlag.ABOVELAW))) { mob.tell(L("You are not allowed to behead @x1 at this time.", target.Name())); return false; } final Item w = mob.fetchWieldedItem(); Weapon ww = null; if ((w == null) || (!(w instanceof Weapon))) { mob.tell(L("You cannot behead without a weapon!")); return false; } ww = (Weapon) w; if ((!auto) && (!CMSecurity.isASysOp(mob))) { if (ww.weaponDamageType() != Weapon.TYPE_SLASHING) { mob.tell(L("You cannot behead with a @x1!", ww.name())); return false; } if (mob.isInCombat() && (mob.rangeToTarget() > 0)) { mob.tell(L("You are too far away to try that!")); return false; } if (!CMLib.flags().isBoundOrHeld(target)) { mob.tell(L("@x1 is not bound and would resist.", target.charStats().HeShe())); return false; } } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob))); if (levelDiff > 0) levelDiff = levelDiff * 3; else levelDiff = 0; final boolean hit = (auto) || CMLib.combat().rollToHit(mob, target); boolean success = proficiencyCheck(mob, 0, auto) && (hit); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MASK_MALICIOUS | CMMsg.MASK_MOVE | CMMsg.MASK_SOUND | CMMsg.TYP_JUSTICE | (auto ? CMMsg.MASK_ALWAYS : 0), null); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); target.curState().setHitPoints(1); final Ability A2 = target.fetchEffect("Injury"); if (A2 != null) A2.setMiscText(mob.Name() + "/head"); CMLib.combat() .postDamage( mob, target, ww, Integer.MAX_VALUE / 2, CMMsg.MSG_WEAPONATTACK, ww.weaponClassification(), auto ? "" : L( "^F^<FIGHT^><S-NAME> rear(s) back and behead(s) <T-NAME>!^</FIGHT^>^?@x1", CMLib.protocol().msp("decap.wav", 30))); mob.location().recoverRoomStats(); final Item limb = CMClass.getItem("GenLimb"); limb.setName(L("@x1`s head", target.Name())); limb.basePhyStats().setAbility(1); limb.setDisplayText(L("the bloody head of @x1 is sitting here.", target.Name())); limb.setSecretIdentity(target.name() + "`s bloody head."); int material = RawMaterial.RESOURCE_MEAT; for (int r = 0; r < R.myResources().size(); r++) { final Item I = R.myResources().get(r); final int mat = I.material() & RawMaterial.MATERIAL_MASK; if (((mat == RawMaterial.MATERIAL_FLESH)) || (r == R.myResources().size() - 1)) { material = I.material(); break; } } limb.setMaterial(material); limb.basePhyStats().setLevel(1); limb.basePhyStats().setWeight(5); limb.recoverPhyStats(); mob.location().addItem(limb, ItemPossessor.Expire.Player_Drop); for (int i = 0; i < warrants.size(); i++) { final LegalWarrant W = warrants.get(i); W.setCrime("pardoned"); W.setOffenses(0); } } else success = false; if (mob.getVictim() == target) mob.makePeace(true); if (target.getVictim() == mob) target.makePeace(true); } else maliciousFizzle(mob, target, L("<S-NAME> attempt(s) a beheading and fail(s)!")); return success; }