示例#1
0
 @Override
 public DeadBody getCorpseContainer(MOB mob, Room room) {
   final DeadBody body = super.getCorpseContainer(mob, room);
   if (body != null) {
     body.setMaterial(RawMaterial.RESOURCE_STONE);
   }
   return body;
 }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final Physical target = getAnyTarget(mob, commands, givenTarget, Wearable.FILTER_UNWORNONLY);
    if (target == null) return false;

    if (target == mob) {
      mob.tell(L("@x1 doesn't look dead yet.", target.name(mob)));
      return false;
    }
    if (!(target instanceof DeadBody)) {
      mob.tell(L("You can't animate that."));
      return false;
    }

    final DeadBody body = (DeadBody) target;
    if (body.isPlayerCorpse()
        || (body.getMobName().length() == 0)
        || ((body.charStats() != null)
            && (body.charStats().getMyRace() != null)
            && (body.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead")))) {
      mob.tell(L("You can't animate that."));
      return false;
    }
    String race = "a";
    if ((body.charStats() != null) && (body.charStats().getMyRace() != null))
      race = CMLib.english().startWithAorAn(body.charStats().getMyRace().name()).toLowerCase();

    String description = body.getMobDescription();
    if (description.trim().length() == 0) description = "It looks dead.";
    else description += "\n\rIt also looks dead.";

    if (body.basePhyStats().level() < 7) {
      mob.tell(L("This creature is too weak to create a ghast from."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? ""
                  : L("^S<S-NAME> @x1 to animate <T-NAMESELF> as a ghast.^?", prayForWord(mob)));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        int undeadLevel = this.getUndeadLevel(mob, 6, body.phyStats().level());
        final MOB newMOB = CMClass.getMOB("GenUndead");
        newMOB.setName(L("@x1 ghast", race));
        newMOB.setDescription(description);
        newMOB.setDisplayText(L("@x1 ghast is here", race));
        newMOB.basePhyStats().setLevel(undeadLevel);
        newMOB
            .baseCharStats()
            .setStat(CharStats.STAT_GENDER, body.charStats().getStat(CharStats.STAT_GENDER));
        newMOB.baseCharStats().setMyRace(CMClass.getRace("Undead"));
        newMOB
            .baseCharStats()
            .setBodyPartsFromStringAfterRace(body.charStats().getBodyPartsAsString());
        final Ability P = CMClass.getAbility("Prop_StatTrainer");
        if (P != null) {
          P.setMiscText("NOTEACH STR=20 INT=10 WIS=10 CON=10 DEX=15 CHA=2");
          newMOB.addNonUninvokableEffect(P);
        }
        newMOB.recoverCharStats();
        newMOB.basePhyStats().setAttackAdjustment(CMLib.leveler().getLevelAttack(newMOB));
        newMOB.basePhyStats().setDamage(CMLib.leveler().getLevelMOBDamage(newMOB));
        newMOB.basePhyStats().setSensesMask(PhyStats.CAN_SEE_DARK);
        CMLib.factions().setAlignment(newMOB, Faction.Align.EVIL);
        newMOB.baseState().setHitPoints(25 * newMOB.basePhyStats().level());
        newMOB.baseState().setMovement(CMLib.leveler().getLevelMove(newMOB));
        newMOB.basePhyStats().setArmor(CMLib.leveler().getLevelMOBArmor(newMOB));
        newMOB.baseState().setMana(100);
        newMOB.recoverCharStats();
        newMOB.recoverPhyStats();
        newMOB.recoverMaxState();
        newMOB.resetToMaxState();
        newMOB.addAbility(CMClass.getAbility("Paralysis"));
        Behavior B = CMClass.getBehavior("CombatAbilities");
        if (B != null) newMOB.addBehavior(B);
        B = CMClass.getBehavior("Aggressive");
        if (B != null) {
          B.setParms("+NAMES \"-" + mob.Name() + "\" -LEVEL +>" + newMOB.basePhyStats().level());
          newMOB.addBehavior(B);
        }
        newMOB.addNonUninvokableEffect(CMClass.getAbility("Spell_CauseStink"));
        newMOB.addNonUninvokableEffect(CMClass.getAbility("Prop_ModExperience"));
        newMOB.text();
        newMOB.bringToLife(mob.location(), true);
        CMLib.beanCounter().clearZeroMoney(newMOB, null);
        // newMOB.location().showOthers(newMOB,null,CMMsg.MSG_OK_ACTION,L("<S-NAME> appears!"));
        int it = 0;
        while (it < newMOB.location().numItems()) {
          final Item item = newMOB.location().getItem(it);
          if ((item != null) && (item.container() == body)) {
            final CMMsg msg2 = CMClass.getMsg(newMOB, body, item, CMMsg.MSG_GET, null);
            newMOB.location().send(newMOB, msg2);
            final CMMsg msg4 = CMClass.getMsg(newMOB, item, null, CMMsg.MSG_GET, null);
            newMOB.location().send(newMOB, msg4);
            final CMMsg msg3 = CMClass.getMsg(newMOB, item, null, CMMsg.MSG_WEAR, null);
            newMOB.location().send(newMOB, msg3);
            if (!newMOB.isMine(item)) it++;
            else it = 0;
          } else it++;
        }
        body.destroy();
        mob.location().show(newMOB, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> begin(s) to rise!"));
        newMOB.setStartRoom(null);
        beneficialAffect(mob, newMOB, 0, 0);
        mob.location().recoverRoomStats();
      }
    } else
      return beneficialWordsFizzle(
          mob,
          target,
          L("<S-NAME> @x1 to animate <T-NAMESELF>, but fail(s) miserably.", prayForWord(mob)));

    // return whether it worked
    return success;
  }