public void recursiveDropMOB(MOB mob, Room room, Item thisContainer, boolean bodyFlag) { // caller is responsible for recovering any env // stat changes! if (CMLib.flags().isHidden(thisContainer)) thisContainer .baseEnvStats() .setDisposition( thisContainer.baseEnvStats().disposition() & ((int) EnvStats.ALLMASK - EnvStats.IS_HIDDEN)); mob.delInventory(thisContainer); thisContainer.unWear(); if (!bodyFlag) bodyFlag = (thisContainer instanceof DeadBody); if (bodyFlag) { room.addItem(thisContainer); thisContainer.setExpirationDate(0); } else room.addItemRefuse(thisContainer, CMProps.getIntVar(CMProps.SYSTEMI_EXPIRE_PLAYER_DROP)); thisContainer.recoverEnvStats(); boolean nothingDone = true; do { nothingDone = true; for (int i = 0; i < mob.inventorySize(); i++) { Item thisItem = mob.fetchInventory(i); if ((thisItem != null) && (thisItem.container() == thisContainer)) { recursiveDropMOB(mob, room, thisItem, bodyFlag); nothingDone = false; break; } } } while (!nothingDone); }
public boolean armorCheck(MOB mob, int allowedArmorLevel) { if (allowedArmorLevel == CharClass.ARMOR_ANY) return true; for (int i = 0; i < mob.inventorySize(); i++) { Item I = mob.fetchInventory(i); if ((I != null) && (!I.amWearingAt(Wearable.IN_INVENTORY))) { boolean ok = armorCheck(mob, I, allowedArmorLevel); if ((!ok) && ((I.rawWornCode() & CharClass.ARMOR_WEARMASK) > 0)) return false; } } return true; }
public void confirmWearability(MOB mob) { if (mob == null) return; Race R = mob.charStats().getMyRace(); DVector reWearSet = new DVector(2); Item item = null; for (int i = 0; i < mob.inventorySize(); i++) { item = mob.fetchInventory(i); if ((item != null) && (!item.amWearingAt(Wearable.IN_INVENTORY))) { Long oldCode = Long.valueOf(item.rawWornCode()); item.unWear(); if (reWearSet.size() == 0) reWearSet.addElement(item, oldCode); else { short layer = (item instanceof Armor) ? ((Armor) item).getClothingLayer() : 0; int d = 0; for (; d < reWearSet.size(); d++) if (reWearSet.elementAt(d, 1) instanceof Armor) { if (((Armor) reWearSet.elementAt(d, 1)).getClothingLayer() > layer) break; } else if (0 > layer) break; if (d >= reWearSet.size()) reWearSet.addElement(item, oldCode); else reWearSet.insertElementAt(d, item, oldCode); } } } for (int r = 0; r < reWearSet.size(); r++) { item = (Item) reWearSet.elementAt(r, 1); long oldCode = ((Long) reWearSet.elementAt(r, 2)).longValue(); int msgCode = CMMsg.MSG_WEAR; if ((oldCode & Wearable.WORN_WIELD) > 0) msgCode = CMMsg.MSG_WIELD; else if ((oldCode & Wearable.WORN_HELD) > 0) msgCode = CMMsg.MSG_HOLD; CMMsg msg = CMClass.getMsg( mob, item, null, CMMsg.NO_EFFECT, null, msgCode, null, CMMsg.NO_EFFECT, null); if ((R.okMessage(mob, msg)) && (item.okMessage(item, msg)) && ((mob.charStats().getWearableRestrictionsBitmap() & oldCode) == 0) && (item.canWear(mob, oldCode))) item.wearAt(oldCode); } // why wasn't that here before? mob.recoverEnvStats(); mob.recoverCharStats(); mob.recoverMaxState(); }
public void extinguish(MOB source, Environmental target, boolean mundane) { if (target instanceof Room) { Room R = (Room) target; for (int m = 0; m < R.numInhabitants(); m++) { MOB M = R.fetchInhabitant(m); if (M != null) extinguish(source, M, mundane); } for (int i = 0; i < R.numItems(); i++) { Item I = R.fetchItem(i); if (I != null) extinguish(source, I, mundane); } return; } for (int a = target.numEffects() - 1; a >= 0; a--) { Ability A = target.fetchEffect(a); if ((A != null) && ((!mundane) || ((A.classificationCode() & Ability.ALL_ACODES) == Ability.ACODE_PROPERTY))) { if ((CMath.bset(A.flags(), Ability.FLAG_HEATING) && (!mundane)) || (CMath.bset(A.flags(), Ability.FLAG_FIREBASED)) || ((A.ID().equalsIgnoreCase("Spell_SummonElemental") && A.text().toUpperCase().indexOf("FIRE") >= 0))) A.unInvoke(); } } if ((target instanceof MOB) && (!mundane)) { MOB tmob = (MOB) target; if (tmob.charStats().getMyRace().ID().equals("FireElemental")) CMLib.combat().postDeath(source, (MOB) target, null); for (int i = 0; i < tmob.inventorySize(); i++) { Item I = tmob.fetchInventory(i); if (I != null) extinguish(tmob, I, mundane); } } if ((target instanceof Light) && (((Light) target).isLit())) { ((Light) target).tick(target, Tickable.TICKID_LIGHT_FLICKERS); ((Light) target).light(false); } }
public String builtPrompt(MOB mob) { StringBuffer buf = new StringBuffer("\n\r"); String prompt = mob.playerStats().getPrompt(); String promptUp = null; int c = 0; while (c < prompt.length()) if ((prompt.charAt(c) == '%') && (c < (prompt.length() - 1))) { switch (prompt.charAt(++c)) { case '-': if (c < (prompt.length() - 2)) { if (promptUp == null) promptUp = prompt.toUpperCase(); String promptSub = promptUp.substring(c + 1); Wearable.CODES wcodes = Wearable.CODES.instance(); boolean isFound = false; for (long code : wcodes.all()) if (promptSub.startsWith(wcodes.nameup(code))) { c += 1 + wcodes.nameup(code).length(); Item I = mob.fetchFirstWornItem(code); if (I != null) buf.append(I.name()); isFound = true; break; } if (!isFound) { CharStats.CODES ccodes = CharStats.CODES.instance(); for (int code : ccodes.all()) if (promptSub.startsWith(ccodes.name(code))) { c += 1 + ccodes.name(code).length(); buf.append(mob.charStats().getStat(code)); isFound = true; break; } if (!isFound) for (int code : ccodes.all()) if (promptSub.startsWith("BASE " + ccodes.name(code))) { buf.append(mob.baseCharStats().getStat(code)); c += 6 + ccodes.name(code).length(); isFound = true; break; } } if (!isFound) { for (String s : mob.envStats().getStatCodes()) if (promptSub.startsWith(s)) { c += 1 + s.length(); buf.append(mob.envStats().getStat(s)); isFound = true; break; } if (!isFound) for (String s : mob.baseEnvStats().getStatCodes()) if (promptSub.startsWith("BASE " + s)) { c += 6 + s.length(); buf.append(mob.baseEnvStats().getStat(s)); isFound = true; break; } } if (!isFound) { for (String s : mob.curState().getStatCodes()) if (promptSub.startsWith(s)) { c += 1 + s.length(); buf.append(mob.curState().getStat(s)); isFound = true; break; } if (!isFound) for (String s : mob.maxState().getStatCodes()) if (promptSub.startsWith("MAX " + s)) { c += 5 + s.length(); buf.append(mob.maxState().getStat(s)); isFound = true; break; } if (!isFound) for (String s : mob.baseState().getStatCodes()) if (promptSub.startsWith("BASE " + s)) { c += 6 + s.length(); buf.append(mob.baseState().getStat(s)); isFound = true; break; } } } break; case 'a': { buf.append( CMLib.factions() .getRangePercent( CMLib.factions().AlignID(), mob.fetchFaction(CMLib.factions().AlignID())) + "%"); c++; break; } case 'A': { Faction.FactionRange FR = CMLib.factions() .getRange( CMLib.factions().AlignID(), mob.fetchFaction(CMLib.factions().AlignID())); buf.append( (FR != null) ? FR.name() : "" + mob.fetchFaction(CMLib.factions().AlignID())); c++; break; } case 'B': { buf.append("\n\r"); c++; break; } case 'c': { buf.append(mob.inventorySize()); c++; break; } case 'C': { buf.append(mob.maxItems()); c++; break; } case 'd': { MOB victim = mob.getVictim(); if ((mob.isInCombat()) && (victim != null)) buf.append("" + mob.rangeToTarget()); c++; break; } case 'e': { MOB victim = mob.getVictim(); if ((mob.isInCombat()) && (victim != null) && (CMLib.flags().canBeSeenBy(victim, mob))) buf.append(victim.displayName(mob)); c++; break; } case 'E': { MOB victim = mob.getVictim(); if ((mob.isInCombat()) && (victim != null) && (!victim.amDead()) && (CMLib.flags().canBeSeenBy(victim, mob))) buf.append(victim.healthText(mob) + "\n\r"); c++; break; } case 'g': { buf.append( (int) Math.round( Math.floor( CMLib.beanCounter().getTotalAbsoluteNativeValue(mob) / CMLib.beanCounter() .getLowestDenomination( CMLib.beanCounter().getCurrency(mob))))); c++; break; } case 'G': { buf.append( CMLib.beanCounter() .nameCurrencyShort( mob, CMLib.beanCounter().getTotalAbsoluteNativeValue(mob))); c++; break; } case 'h': { buf.append("^<Hp^>" + mob.curState().getHitPoints() + "^</Hp^>"); c++; break; } case 'H': { buf.append("^<MaxHp^>" + mob.maxState().getHitPoints() + "^</MaxHp^>"); c++; break; } case 'I': { if ((CMLib.flags().isCloaked(mob)) && (((mob.envStats().disposition() & EnvStats.IS_NOT_SEEN) != 0))) buf.append("Wizinvisible"); else if (CMLib.flags().isCloaked(mob)) buf.append("Cloaked"); else if (!CMLib.flags().isSeen(mob)) buf.append("Undetectable"); else if (CMLib.flags().isInvisible(mob) && CMLib.flags().isHidden(mob)) buf.append("Hidden/Invisible"); else if (CMLib.flags().isInvisible(mob)) buf.append("Invisible"); else if (CMLib.flags().isHidden(mob)) buf.append("Hidden"); c++; break; } case 'K': case 'k': { MOB tank = mob; if ((tank.getVictim() != null) && (tank.getVictim().getVictim() != null) && (tank.getVictim().getVictim() != mob)) tank = tank.getVictim().getVictim(); if (((c + 1) < prompt.length()) && (tank != null)) switch (prompt.charAt(c + 1)) { case 'h': { buf.append(tank.curState().getHitPoints()); c++; break; } case 'H': { buf.append(tank.maxState().getHitPoints()); c++; break; } case 'm': { buf.append(tank.curState().getMana()); c++; break; } case 'M': { buf.append(tank.maxState().getMana()); c++; break; } case 'v': { buf.append(tank.curState().getMovement()); c++; break; } case 'V': { buf.append(tank.maxState().getMovement()); c++; break; } case 'e': { buf.append(tank.displayName(mob)); c++; break; } case 'E': { if ((mob.isInCombat()) && (CMLib.flags().canBeSeenBy(tank, mob))) buf.append(tank.healthText(mob) + "\n\r"); c++; break; } } c++; break; } case 'm': { buf.append("^<Mana^>" + mob.curState().getMana() + "^</Mana^>"); c++; break; } case 'M': { buf.append("^<MaxMana^>" + mob.maxState().getMana() + "^</MaxMana^>"); c++; break; } case 'r': { if (mob.location() != null) buf.append(mob.location().displayText()); c++; break; } case 'R': { if ((mob.location() != null) && CMSecurity.isAllowed(mob, mob.location(), "SYSMSGS")) buf.append(mob.location().roomID()); c++; break; } case 'v': { buf.append("^<Move^>" + mob.curState().getMovement() + "^</Move^>"); c++; break; } case 'V': { buf.append("^<MaxMove^>" + mob.maxState().getMovement() + "^</MaxMove^>"); c++; break; } case 'w': { buf.append(mob.envStats().weight()); c++; break; } case 'W': { buf.append(mob.maxCarry()); c++; break; } case 'x': { buf.append(mob.getExperience()); c++; break; } case 'X': { if (mob.getExpNeededLevel() == Integer.MAX_VALUE) buf.append("N/A"); else buf.append(mob.getExpNeededLevel()); c++; break; } case 'z': { if (mob.location() != null) buf.append(mob.location().getArea().name()); c++; break; } case 't': { if (mob.location() != null) buf.append( CMStrings.capitalizeAndLower( TimeClock.TOD_DESC[mob.location().getArea().getTimeObj().getTODCode()] .toLowerCase())); c++; break; } case 'T': { if (mob.location() != null) buf.append(mob.location().getArea().getTimeObj().getTimeOfDay()); c++; break; } case '@': { if (mob.location() != null) buf.append( mob.location().getArea().getClimateObj().weatherDescription(mob.location())); c++; break; } default: { buf.append("%" + prompt.charAt(c)); c++; break; } } } else buf.append(prompt.charAt(c++)); return buf.toString(); }
public int processVariableEquipment(MOB mob) { int newLastTickedDateTime = 0; if (mob != null) { Room R = mob.location(); if (R != null) { for (int i = 0; i < R.numInhabitants(); i++) { MOB M = R.fetchInhabitant(i); if ((M != null) && (!M.isMonster()) && (CMSecurity.isAllowed(M, R, "CMDMOBS"))) { newLastTickedDateTime = -1; break; } } if (newLastTickedDateTime == 0) { Vector rivals = new Vector(); for (int i = 0; i < mob.inventorySize(); i++) { Item I = mob.fetchInventory(i); if ((I != null) && (I.baseEnvStats().rejuv() > 0) && (I.baseEnvStats().rejuv() < Integer.MAX_VALUE)) { Vector V = null; for (int r = 0; r < rivals.size(); r++) { Vector V2 = (Vector) rivals.elementAt(r); Item I2 = (Item) V2.firstElement(); if (I2.rawWornCode() == I.rawWornCode()) { V = V2; break; } } if (V == null) { V = new Vector(); rivals.addElement(V); } V.addElement(I); } } for (int i = 0; i < rivals.size(); i++) { Vector V = (Vector) rivals.elementAt(i); if ((V.size() == 1) || (((Item) V.firstElement()).rawWornCode() == 0)) { for (int r = 0; r < V.size(); r++) { Item I = (Item) V.elementAt(r); if (CMLib.dice().rollPercentage() < I.baseEnvStats().rejuv()) mob.delInventory(I); else { I.baseEnvStats().setRejuv(0); I.envStats().setRejuv(0); } } } else { int totalChance = 0; for (int r = 0; r < V.size(); r++) { Item I = (Item) V.elementAt(r); totalChance += I.baseEnvStats().rejuv(); } int chosenChance = CMLib.dice().roll(1, totalChance, 0); totalChance = 0; Item chosenI = null; for (int r = 0; r < V.size(); r++) { Item I = (Item) V.elementAt(r); if (chosenChance <= (totalChance + I.baseEnvStats().rejuv())) { chosenI = I; break; } totalChance += I.baseEnvStats().rejuv(); } for (int r = 0; r < V.size(); r++) { Item I = (Item) V.elementAt(r); if (chosenI != I) mob.delInventory(I); else { I.baseEnvStats().setRejuv(0); I.envStats().setRejuv(0); } } } } if (mob instanceof ShopKeeper) { rivals = new Vector(); CoffeeShop shop = ((ShopKeeper) mob).getShop(); for (int v = 0; v < shop.getBaseInventory().size(); v++) { Environmental E = (Environmental) shop.getBaseInventory().elementAt(v); if ((E.baseEnvStats().rejuv() > 0) && (E.baseEnvStats().rejuv() < Integer.MAX_VALUE)) rivals.addElement(E); } for (int r = 0; r < rivals.size(); r++) { Environmental E = (Environmental) rivals.elementAt(r); if (CMLib.dice().rollPercentage() > E.baseEnvStats().rejuv()) shop.delAllStoreInventory(E); else { E.baseEnvStats().setRejuv(0); E.envStats().setRejuv(0); } } } mob.recoverEnvStats(); mob.recoverCharStats(); mob.recoverMaxState(); } } } return newLastTickedDateTime; }