public void run() { nSpleefArena arena = Filter.getArenaByPlayerIn(player); if (arena == null) return; if (arena.getInGame() > 0) return; arena.getPlayerStatus().set(arena.getPlayers().indexOf(player), true); arena.checkReady(); }
public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args) { Player player = (Player) sender; if (args.length < 2) return false; if (Util.exists("arenas.txt") == false) { player.sendMessage(ChatColor.DARK_PURPLE + "No arenas!"); return true; } ArrayList<String> data = new ArrayList<String>(); Util.openfileread("arenas.txt"); data = Util.filetoarray(); Util.closefileread(); nSpleefArena arena = Filter.getArenaByName(args[1]); if (arena == null) { player.sendMessage(ChatColor.DARK_PURPLE + "No arena with that name exists!"); return true; } for (int i = 0; i < arena.getPlayersIn().size(); i++) { new LeaveJob(plugin, arena.getPlayersIn().get(i), 2).run(); } if (!(arena.getGame() == null)) plugin.nSpleefGames.remove(arena.getGame()); data.remove(Filter.getArenaIndex(arena).intValue()); new File("plugins/nSpleef/arenas.txt").delete(); if (!(data.size() == 0)) { Util.openfile("arenas.txt"); for (int i = 0; i < data.size(); i++) { Util.writefile(data.get(i) + "\n"); } Util.closefile(); } Data.setupArenas(); player.sendMessage(ChatColor.DARK_PURPLE + "Arena " + args[1] + " has been deleted."); return true; }
@Override public void onPlayerMove(PlayerMoveEvent event) { final Player player = event.getPlayer(); Location loc = player.getLocation(); BlockVector theblock = new BlockVector(); if (plugin.nSpleefArenas.size() == 0) return; final nSpleefArena arena = Filter.getArenaByPlayerIn(player); if (arena == null) return; if (arena.getFirstBlock().getY() > arena.getSecondBlock().getY()) theblock = arena.getSecondBlock(); if (arena.getFirstBlock().getY() < arena.getSecondBlock().getY()) theblock = arena.getFirstBlock(); if (loc.getBlockY() + 1 <= theblock.getBlockY() + 1) { arena.messagePlayersIn( ChatColor.DARK_PURPLE + "[nSpleef] " + player.getDisplayName() + " is out!"); arena.getPlayers().remove(player); arena.checkLeave(); player.setFireTicks(0); player.setFallDistance(0F); player.setHealth(20); } }