public void buttonPressed(Button button) { if (button.getId() == TitleMenu.RESTART_GAME_ID) { clearMenus(); TitleMenu menu = new TitleMenu(GAME_WIDTH, GAME_HEIGHT); addMenu(menu); } else if (button.getId() == TitleMenu.START_GAME_ID) { clearMenus(); isMultiplayer = false; localId = 0; synchronizer = new TurnSynchronizer(this, null, 0, 1); synchronizer.setStarted(true); createLevel(TitleMenu.level); } else if (button.getId() == TitleMenu.SELECT_LEVEL_ID) { addMenu(new LevelSelect(false)); } else if (button.getId() == TitleMenu.SELECT_HOST_LEVEL_ID) { addMenu(new LevelSelect(true)); } else if (button.getId() == TitleMenu.HOST_GAME_ID) { addMenu(new HostingWaitMenu()); isMultiplayer = true; isServer = true; try { if (isServer) { localId = 0; serverSocket = new ServerSocket(3000); serverSocket.setSoTimeout(1000); hostThread = new Thread() { public void run() { boolean fail = true; try { while (!isInterrupted()) { Socket socket = null; try { socket = serverSocket.accept(); } catch (SocketTimeoutException e) { } if (socket == null) { System.out.println("asdf"); continue; } fail = false; packetLink = new NetworkPacketLink(socket); createServerState = 1; break; } } catch (Exception e) { e.printStackTrace(); } if (fail) { try { serverSocket.close(); } catch (IOException e) { } } }; }; hostThread.start(); } } catch (Exception e) { e.printStackTrace(); } } else if (button.getId() == TitleMenu.JOIN_GAME_ID) { addMenu(new JoinGameMenu()); } else if (button.getId() == TitleMenu.CANCEL_JOIN_ID) { popMenu(); if (hostThread != null) { hostThread.interrupt(); hostThread = null; } } else if (button.getId() == TitleMenu.PERFORM_JOIN_ID) { menuStack.clear(); isMultiplayer = true; isServer = false; try { localId = 1; packetLink = new ClientSidePacketLink(TitleMenu.ip, 3000); synchronizer = new TurnSynchronizer(this, packetLink, localId, 2); packetLink.setPacketListener(this); } catch (Exception e) { e.printStackTrace(); // System.exit(1); addMenu(new TitleMenu(GAME_WIDTH, GAME_HEIGHT)); } } else if (button.getId() == TitleMenu.SELECT_DIFFICULTY_ID) { addMenu(new DifficultySelect()); } else if (button.getId() == TitleMenu.EXIT_GAME_ID) { System.exit(0); } }
public void run() { long lastTime = System.nanoTime(); double unprocessed = 0; int frames = 0; long lastTimer1 = System.currentTimeMillis(); try { init(); } catch (Exception e) { e.printStackTrace(); return; } // if (!isMultiplayer) { // createLevel(); // } int toTick = 0; long lastRenderTime = System.nanoTime(); int min = 999999999; int max = 0; while (running) { if (!this.hasFocus()) { keys.release(); } double nsPerTick = 1000000000.0 / framerate; boolean shouldRender = false; while (unprocessed >= 1) { toTick++; unprocessed -= 1; } int tickCount = toTick; if (toTick > 0 && toTick < 3) { tickCount = 1; } if (toTick > 20) { toTick = 20; } for (int i = 0; i < tickCount; i++) { toTick--; // long before = System.nanoTime(); tick(); // long after = System.nanoTime(); // System.out.println("Tick time took " + (after - before) * // 100.0 / nsPerTick + "% of the max time"); shouldRender = true; } // shouldRender = true; BufferStrategy bs = getBufferStrategy(); if (bs == null) { createBufferStrategy(3); continue; } if (shouldRender) { frames++; Graphics g = bs.getDrawGraphics(); Random lastRandom = TurnSynchronizer.synchedRandom; TurnSynchronizer.synchedRandom = null; render(g); TurnSynchronizer.synchedRandom = lastRandom; long renderTime = System.nanoTime(); int timePassed = (int) (renderTime - lastRenderTime); if (timePassed < min) { min = timePassed; } if (timePassed > max) { max = timePassed; } lastRenderTime = renderTime; } long now = System.nanoTime(); unprocessed += (now - lastTime) / nsPerTick; lastTime = now; try { Thread.sleep(1); } catch (InterruptedException e) { e.printStackTrace(); } if (shouldRender) { if (bs != null) { bs.show(); } } if (System.currentTimeMillis() - lastTimer1 > 1000) { lastTimer1 += 1000; fps = frames; frames = 0; } } }