@Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { if (Util.checkIfInRange(1500, killer, npc, true)) { for (int i = 0; i < 20; i++) { final L2Npc guardian = addSpawn(SOUL_OF_TREE_GUARDIAN, npc); startQuestTimer("DESPAWN_GUARDIAN", 300000, guardian, null); if (i == 0) { npc.setTarget(killer); npc.doCast(VICIOUS_POISON.getSkill()); } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, killer); } } return super.onKill(npc, killer, isSummon); }
public void onSkillUseEvent(OnCreatureSkillUse event) { if ((_chance == 0) || ((_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0) || ((_castSkillId == 0) && (_skill.getSkillId() != AQUAMARINE)))) { return; } if ((_castSkillId != event.getSkill().getId()) && (_skill.getSkillId() != AQUAMARINE)) { return; } final ITargetTypeHandler targetHandler = TargetHandler.getInstance().getHandler(_targetType); if (targetHandler == null) { _log.warning("Handler for target type: " + _targetType + " does not exist."); return; } if (Rnd.get(100) > _chance) { return; } final Skill triggerSkill = _skill.getSkill(); final L2Object[] targets = targetHandler.getTargetList(triggerSkill, event.getCaster(), false, event.getTarget()); for (L2Object triggerTarget : targets) { if ((triggerTarget == null) || !triggerTarget.isCharacter()) { continue; } final L2Character targetChar = (L2Character) triggerTarget; if (!targetChar.isInvul()) { event.getCaster().makeTriggerCast(triggerSkill, targetChar); } } }
@Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon) { final QuestState qs = getQuestState(attacker, false); if ((qs != null) && qs.isCond(2)) { if (isSummon) { final NpcData data = NPC_DATA.get(npc.getId()); if ((qs.getMemoState() % data.memoStateMod) < data.memoStateValue) { final L2Summon pet = attacker.getPet(); if ((pet != null) && (pet.getControlObjectId() == qs.getInt("fluteObjectId"))) { final int hits = qs.getInt("hits") + 1; qs.set("hits", hits); if (hits < data.minHits) { if ((npc.getId() == TREE_OF_ABYSS) && (getRandom(100) < 2)) { npc.setTarget(attacker); npc.doCast(DRYAD_ROOT.getSkill()); } } else if (getRandom(100) < 2) { if (hasQuestItems(attacker, FAIRY_LEAF)) { npc.broadcastPacket( new NpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.GIVE_ME_A_FAIRY_LEAF)); takeItems(attacker, FAIRY_LEAF, 1); qs.setMemoState(qs.getMemoState() + data.memoStateValue); qs.unset("hits"); playSound(attacker, QuestSound.ITEMSOUND_QUEST_MIDDLE); if (qs.getMemoState() == 15) { qs.setCond(3); } } } } } else { switch (getRandom(3)) { case 0: npc.broadcastPacket( new NpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.WHY_DO_YOU_BOTHER_ME_AGAIN)); break; case 1: npc.broadcastPacket(new NpcSay(npc, ChatType.NPC_GENERAL, data.message)); break; case 2: npc.broadcastPacket( new NpcSay( npc, ChatType.NPC_GENERAL, NpcStringId.LEAVE_NOW_BEFORE_YOU_INCUR_THE_WRATH_OF_THE_GUARDIAN_GHOST)); break; } } } else if (getRandom(100) < 30) { npc.setTarget(attacker); npc.doCast(VICIOUS_POISON.getSkill()); } } else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.67)) && (getRandom(100) < 30)) { npc.setTarget(attacker); npc.doCast(VICIOUS_POISON.getSkill()); } return super.onAttack(npc, attacker, damage, isSummon); }
@Override public String onTalk(L2Npc npc, L2PcInstance talker) { final QuestState qs = getQuestState(talker, true); String htmltext = getNoQuestMsg(talker); switch (npc.getId()) { case CRONOS: { switch (qs.getState()) { case State.CREATED: { final long fluteCount = getQuestItemsCount( talker, DRAGONFLUTE_OF_WIND, DRAGONFLUTE_OF_STAR, DRAGONFLUTE_OF_TWILIGHT); if (fluteCount == 0) { break; // this quest does not show up if no flute in inventory } if (talker.getLevel() < MIN_PLAYER_LVL) { htmltext = "30610-01.htm"; } else if (fluteCount > 1) { htmltext = "30610-02.htm"; } else if (getFlute(talker).getEnchantLevel() < MIN_HACHLING_LVL) { htmltext = "30610-03.html"; } else { htmltext = "30610-04.htm"; } break; } case State.STARTED: { htmltext = "30610-07.html"; break; } case State.COMPLETED: { htmltext = getAlreadyCompletedMsg(talker); break; } } break; } case MIMYU: { switch (qs.getMemoState()) { case 100: { qs.setMemoState(200); htmltext = "30747-01.html"; break; } case 200: { final L2Summon summon = talker.getPet(); if (summon == null) { htmltext = "30747-02.html"; } else if (summon.getControlObjectId() != qs.getInt("fluteObjectId")) { htmltext = "30747-03.html"; } else { htmltext = "30747-04.html"; } break; } case 0: { htmltext = "30747-07.html"; break; } case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11: case 12: case 13: case 14: { if (hasQuestItems(talker, FAIRY_LEAF)) { htmltext = "30747-11.html"; } break; } case 15: { if (!hasQuestItems(talker, FAIRY_LEAF)) { final L2Summon summon = talker.getPet(); if (summon == null) { htmltext = "30747-12.html"; } else if (summon.getControlObjectId() == qs.getInt("fluteObjectId")) { qs.setMemoState(16); htmltext = "30747-13.html"; } else { htmltext = "30747-14.html"; } } break; } case 16: { if (!hasQuestItems(talker, FAIRY_LEAF)) { if (talker.hasSummon()) { htmltext = "30747-15.html"; } else { final long fluteCount = getQuestItemsCount( talker, DRAGONFLUTE_OF_WIND, DRAGONFLUTE_OF_STAR, DRAGONFLUTE_OF_TWILIGHT); if (fluteCount > 1) { htmltext = "30747-17.html"; } else if (fluteCount == 1) { final L2ItemInstance flute = getFlute(talker); if (flute.getObjectId() == qs.getInt("fluteObjectId")) { // TODO what if the hatchling has items in his inventory? // Should they be transfered to the strider or given to the player? switch (flute.getId()) { case DRAGONFLUTE_OF_WIND: takeItems(talker, DRAGONFLUTE_OF_WIND, -1); giveItems(talker, DRAGON_BUGLE_OF_WIND, 1); break; case DRAGONFLUTE_OF_STAR: takeItems(talker, DRAGONFLUTE_OF_STAR, -1); giveItems(talker, DRAGON_BUGLE_OF_STAR, 1); break; case DRAGONFLUTE_OF_TWILIGHT: takeItems(talker, DRAGONFLUTE_OF_TWILIGHT, -1); giveItems(talker, DRAGON_BUGLE_OF_TWILIGHT, 1); break; } qs.exitQuest(true, true); htmltext = "30747-16.html"; } else { npc.setTarget(talker); npc.doCast(CURSE_OF_MIMYU.getSkill()); htmltext = "30747-18.html"; } } } } break; } } break; } } return htmltext; }