示例#1
0
 private void clearUniformsSetByCurrent(Shader shader) {
   ListMap<String, Uniform> uniforms = shader.getUniformMap();
   int size = uniforms.size();
   for (int i = 0; i < size; i++) {
     Uniform u = uniforms.getValue(i);
     u.clearSetByCurrentMaterial();
   }
 }