/** * updates a variable from the Attribute list * * @param right the variable * @param mapping the mapping */ public void updateVarFromAttributes(ShaderNodeVariable right, VariableMapping mapping) { DeclaredVariable dv = attributes.get(right.getName()); if (dv == null) { dv = new DeclaredVariable(right); attributes.put(right.getName(), dv); updateRightTypeFromLeftType(mapping); } else { mapping.setRightVariable(dv.var); } dv.addNode(shaderNode); }
/** * searcha variable in the given list and updates its type and namespace * * @param var the variable to update * @param list the variables list * @return true if the variable has been found and updated */ protected boolean updateVariableFromList(ShaderNodeVariable var, List<ShaderNodeVariable> list) { for (ShaderNodeVariable shaderNodeVariable : list) { if (shaderNodeVariable.getName().equals(var.getName())) { var.setType(shaderNodeVariable.getType()); var.setMultiplicity(shaderNodeVariable.getMultiplicity()); var.setNameSpace(shaderNode.getName()); return true; } } return false; }
/** * search a variable in a list from its name and merge the conditions of the variables * * @param variable the variable * @param varList the variable list */ public void storeVariable(ShaderNodeVariable variable, List<ShaderNodeVariable> varList) { for (ShaderNodeVariable var : varList) { if (var.getName().equals(variable.getName())) { // var.setCondition(mergeConditions(var.getCondition(), // variable.getCondition(), "||")); // variable.setCondition(var.getCondition()); return; } } varList.add(variable); }
/** * reads an output mapping * * @param statement1 the staement being read * @return the mapping * @throws IOException */ public VariableMapping readOutputMapping(Statement statement1) throws IOException { VariableMapping mapping = null; try { mapping = parseMapping(statement1, new boolean[] {true, false}); } catch (Exception e) { throw new MatParseException("Unexpected mapping format", statement1, e); } ShaderNodeVariable left = mapping.getLeftVariable(); ShaderNodeVariable right = mapping.getRightVariable(); if (left.getType().startsWith("sampler") || right.getType().startsWith("sampler")) { throw new MatParseException("Samplers can only be inputs", statement1); } if (left.getNameSpace().equals("Global")) { left.setType("vec4"); // Globals are all vec4 for now (maybe forever...) storeGlobal(left, statement1); } else { throw new MatParseException( "Only Global nameSpace is allowed for outputMapping, got" + left.getNameSpace(), statement1); } if (!updateVariableFromList(right, shaderNode.getDefinition().getOutputs())) { throw new MatParseException( right.getName() + " is not an output variable of " + shaderNode.getDefinition().getName(), statement1); } checkTypes(mapping, statement1); return mapping; }
/** * find a variable with the given name from the list of variable * * @param vars a list of shaderNodeVariables * @param rightVarName the variable name to search for * @return the found variable or null is not found */ public ShaderNodeVariable findNodeOutput(List<ShaderNodeVariable> vars, String rightVarName) { ShaderNodeVariable var = null; for (ShaderNodeVariable variable : vars) { if (variable.getName().equals(rightVarName)) { var = variable; } } return var; }
/** * store a varying * * @param node the shaderNode * @param variable the variable to store */ public void storeVaryings(ShaderNode node, ShaderNodeVariable variable) { variable.setShaderOutput(true); if (node.getDefinition().getType() == Shader.ShaderType.Vertex && shaderNode.getDefinition().getType() == Shader.ShaderType.Fragment) { DeclaredVariable dv = varyings.get(variable.getName()); if (dv == null) { techniqueDef.getShaderGenerationInfo().getVaryings().add(variable); dv = new DeclaredVariable(variable); varyings.put(variable.getName(), dv); } dv.addNode(shaderNode); // if a variable is declared with the same name as an input and an output and is a varying, // set it as a shader output so it's declared as a varying only once. for (VariableMapping variableMapping : node.getInputMapping()) { if (variableMapping.getLeftVariable().getName().equals(variable.getName())) { variableMapping.getLeftVariable().setShaderOutput(true); } } } }
/** * stores a global output * * @param var the variable to store * @param statement1 the statement being read * @throws IOException */ public void storeGlobal(ShaderNodeVariable var, Statement statement1) throws IOException { var.setShaderOutput(true); if (shaderNode.getDefinition().getType() == Shader.ShaderType.Vertex) { ShaderNodeVariable global = techniqueDef.getShaderGenerationInfo().getVertexGlobal(); if (global != null) { // global.setCondition(mergeConditions(global.getCondition(), // var.getCondition(), "||")); // var.setCondition(global.getCondition()); if (!global.getName().equals(var.getName())) { throw new MatParseException( "A global output is already defined for the vertex shader: " + global.getName() + ". vertex shader can only have one global output", statement1); } } else { techniqueDef.getShaderGenerationInfo().setVertexGlobal(var); } } else if (shaderNode.getDefinition().getType() == Shader.ShaderType.Fragment) { storeVariable(var, techniqueDef.getShaderGenerationInfo().getFragmentGlobals()); } }
/** * updates the right variable of the given mapping from a MatParam (a WorldParam) it checks if the * unifrom hasn't already been loaded, add it to the maps if not. * * @param param the MatParam * @param mapping the mapping * @param map the map of uniforms to search into * @return true if the param was added to the map */ public boolean updateRightFromUniforms( MatParam param, VariableMapping mapping, Map<String, DeclaredVariable> map, Statement statement) throws MatParseException { ShaderNodeVariable right = mapping.getRightVariable(); DeclaredVariable dv = map.get(param.getPrefixedName()); if (dv == null) { right.setType(param.getVarType().getGlslType()); right.setName(param.getPrefixedName()); if (mapping.getLeftVariable().getMultiplicity() != null) { if (!param.getVarType().name().endsWith("Array")) { throw new MatParseException(param.getName() + " is not of Array type", statement); } String multiplicity = mapping.getLeftVariable().getMultiplicity(); try { Integer.parseInt(multiplicity); } catch (NumberFormatException nfe) { // multiplicity is not an int attempting to find for a material parameter. MatParam mp = findMatParam(multiplicity); if (mp != null) { addDefine(multiplicity, VarType.Int); multiplicity = multiplicity.toUpperCase(); } else { throw new MatParseException( "Wrong multiplicity for variable" + mapping.getLeftVariable().getName() + ". " + multiplicity + " should be an int or a declared material parameter.", statement); } } right.setMultiplicity(multiplicity); } dv = new DeclaredVariable(right); map.put(right.getName(), dv); dv.addNode(shaderNode); mapping.setRightVariable(right); return true; } dv.addNode(shaderNode); mapping.setRightVariable(dv.var); return false; }
/** * updates the right variable of the given mapping from a UniformBinding (a WorldParam) it checks * if the unifrom hasn't already been loaded, add it to the maps if not. * * @param param the WorldParam UniformBinding * @param mapping the mapping * @param map the map of uniforms to search into * @return true if the param was added to the map */ protected boolean updateRightFromUniforms( UniformBinding param, VariableMapping mapping, Map<String, DeclaredVariable> map) { ShaderNodeVariable right = mapping.getRightVariable(); String name = "g_" + param.toString(); DeclaredVariable dv = map.get(name); if (dv == null) { right.setType(param.getGlslType()); right.setName(name); dv = new DeclaredVariable(right); map.put(right.getName(), dv); dv.addNode(shaderNode); mapping.setRightVariable(right); return true; } dv.addNode(shaderNode); mapping.setRightVariable(dv.var); return false; }
/** * reads an input mapping * * @param statement1 the statement being read * @return the mapping * @throws IOException */ public VariableMapping readInputMapping(Statement statement1) throws IOException { VariableMapping mapping = null; try { mapping = parseMapping(statement1, new boolean[] {false, true}); } catch (Exception e) { throw new MatParseException("Unexpected mapping format", statement1, e); } ShaderNodeVariable left = mapping.getLeftVariable(); ShaderNodeVariable right = mapping.getRightVariable(); if (!updateVariableFromList(left, shaderNode.getDefinition().getInputs())) { throw new MatParseException( left.getName() + " is not an input variable of " + shaderNode.getDefinition().getName(), statement1); } if (left.getType().startsWith("sampler") && !right.getNameSpace().equals("MatParam")) { throw new MatParseException("Samplers can only be assigned to MatParams", statement1); } if (right.getNameSpace().equals("Global")) { right.setType("vec4"); // Globals are all vec4 for now (maybe forever...) // updateCondition(right, mapping); storeGlobal(right, statement1); } else if (right.getNameSpace().equals("Attr")) { if (shaderNode.getDefinition().getType() == Shader.ShaderType.Fragment) { throw new MatParseException( "Cannot have an attribute as input in a fragment shader" + right.getName(), statement1); } updateVarFromAttributes(mapping.getRightVariable(), mapping); // updateCondition(mapping.getRightVariable(), mapping); storeAttribute(mapping.getRightVariable()); } else if (right.getNameSpace().equals("MatParam")) { MatParam param = findMatParam(right.getName()); if (param == null) { throw new MatParseException( "Could not find a Material Parameter named " + right.getName(), statement1); } if (shaderNode.getDefinition().getType() == Shader.ShaderType.Vertex) { if (updateRightFromUniforms(param, mapping, vertexDeclaredUniforms, statement1)) { storeVertexUniform(mapping.getRightVariable()); } } else { if (updateRightFromUniforms(param, mapping, fragmentDeclaredUniforms, statement1)) { if (mapping.getRightVariable().getType().contains("|")) { String type = fixSamplerType(left.getType(), mapping.getRightVariable().getType()); if (type != null) { mapping.getRightVariable().setType(type); } else { throw new MatParseException( param.getVarType().toString() + " can only be matched to one of " + param.getVarType().getGlslType().replaceAll("\\|", ",") + " found " + left.getType(), statement1); } } storeFragmentUniform(mapping.getRightVariable()); } } } else if (right.getNameSpace().equals("WorldParam")) { UniformBinding worldParam = findWorldParam(right.getName()); if (worldParam == null) { throw new MatParseException( "Could not find a World Parameter named " + right.getName(), statement1); } if (shaderNode.getDefinition().getType() == Shader.ShaderType.Vertex) { if (updateRightFromUniforms(worldParam, mapping, vertexDeclaredUniforms)) { storeVertexUniform(mapping.getRightVariable()); } } else { if (updateRightFromUniforms(worldParam, mapping, fragmentDeclaredUniforms)) { storeFragmentUniform(mapping.getRightVariable()); } } } else { ShaderNode node = nodes.get(right.getNameSpace()); if (node == null) { throw new MatParseException( "Undeclared node" + right.getNameSpace() + ". Make sure this node is declared before the current node", statement1); } ShaderNodeVariable var = findNodeOutput(node.getDefinition().getOutputs(), right.getName()); if (var == null) { throw new MatParseException( "Cannot find output variable" + right.getName() + " form ShaderNode " + node.getName(), statement1); } right.setNameSpace(node.getName()); right.setType(var.getType()); right.setMultiplicity(var.getMultiplicity()); mapping.setRightVariable(right); storeVaryings(node, mapping.getRightVariable()); } checkTypes(mapping, statement1); return mapping; }