// <TYPE> <NAME> [ "(" <FFBINDING> ")" ] [-LINEAR] [ ":" <DEFAULTVAL> ] private void readParam(String statement) throws IOException { String name; String defaultVal = null; ColorSpace colorSpace = null; String[] split = statement.split(":"); // Parse default val if (split.length == 1) { // Doesn't contain default value } else { if (split.length != 2) { throw new IOException("Parameter statement syntax incorrect"); } statement = split[0].trim(); defaultVal = split[1].trim(); } if (statement.endsWith("-LINEAR")) { colorSpace = ColorSpace.Linear; statement = statement.substring(0, statement.length() - "-LINEAR".length()); } // Parse ffbinding int startParen = statement.indexOf("("); if (startParen != -1) { // get content inside parentheses int endParen = statement.indexOf(")", startParen); String bindingStr = statement.substring(startParen + 1, endParen).trim(); // don't care about bindingStr statement = statement.substring(0, startParen); } // Parse type + name split = statement.split(whitespacePattern); if (split.length != 2) { throw new IOException("Parameter statement syntax incorrect"); } VarType type; if (split[0].equals("Color")) { type = VarType.Vector4; } else { type = VarType.valueOf(split[0]); } name = split[1]; Object defaultValObj = null; if (defaultVal != null) { defaultValObj = readValue(type, defaultVal); } if (type.isTextureType()) { materialDef.addMaterialParamTexture(type, name, colorSpace); } else { materialDef.addMaterialParam(type, name, defaultValObj); } }
// <DEFINENAME> [ ":" <PARAMNAME> ] private void readDefine(String statement) throws IOException { String[] split = statement.split(":"); if (split.length == 1) { String defineName = split[0].trim(); presetDefines.add(defineName); } else if (split.length == 2) { String defineName = split[0].trim(); String paramName = split[1].trim(); MatParam param = materialDef.getMaterialParam(paramName); if (param == null) { logger.log( Level.WARNING, "In technique ''{0}'':\n" + "Define ''{1}'' mapped to non-existent" + " material parameter ''{2}'', ignoring.", new Object[] {technique.getName(), defineName, paramName}); return; } VarType paramType = param.getVarType(); technique.addShaderParamDefine(paramName, paramType, defineName); } else { throw new IOException("Define syntax incorrect"); } }
private void readTechnique(Statement techStat) throws IOException { isUseNodes = false; String[] split = techStat.getLine().split(whitespacePattern); if (split.length == 1) { technique = new TechniqueDef(null); } else if (split.length == 2) { String techName = split[1]; technique = new TechniqueDef(techName); } else { throw new IOException("Technique statement syntax incorrect"); } for (Statement statement : techStat.getContents()) { readTechniqueStatement(statement); } if (isUseNodes) { nodesLoaderDelegate.computeConditions(); // used for caching later, the shader here is not a file. technique.setShaderFile( technique.hashCode() + "", technique.hashCode() + "", "GLSL100", "GLSL100"); } if (shaderName.containsKey(Shader.ShaderType.Vertex) && shaderName.containsKey(Shader.ShaderType.Fragment)) { technique.setShaderFile(shaderName, shaderLanguage); } materialDef.addTechniqueDef(technique); technique = null; shaderLanguage.clear(); shaderName.clear(); }
/** * finds a MatParam in the materialDef from the given name * * @param varName the matparam name * @return the MatParam */ protected MatParam findMatParam(String varName) { for (MatParam matParam : materialDef.getMaterialParams()) { if (varName.equals(matParam.getName())) { return matParam; } } return null; }
private void loadFromRoot(List<Statement> roots) throws IOException { if (roots.size() == 2) { Statement exception = roots.get(0); String line = exception.getLine(); if (line.startsWith("Exception")) { throw new AssetLoadException(line.substring("Exception ".length())); } else { throw new IOException("In multiroot material, expected first statement to be 'Exception'"); } } else if (roots.size() != 1) { throw new IOException("Too many roots in J3M/J3MD file"); } boolean extending = false; Statement materialStat = roots.get(0); String materialName = materialStat.getLine(); if (materialName.startsWith("MaterialDef")) { materialName = materialName.substring("MaterialDef ".length()).trim(); extending = false; } else if (materialName.startsWith("Material")) { materialName = materialName.substring("Material ".length()).trim(); extending = true; } else { throw new IOException("Specified file is not a Material file"); } String[] split = materialName.split(":", 2); if (materialName.equals("")) { throw new MatParseException("Material name cannot be empty", materialStat); } if (split.length == 2) { if (!extending) { throw new MatParseException("Must use 'Material' when extending.", materialStat); } String extendedMat = split[1].trim(); MaterialDef def = (MaterialDef) assetManager.loadAsset(new AssetKey(extendedMat)); if (def == null) { throw new MatParseException( "Extended material " + extendedMat + " cannot be found.", materialStat); } material = new Material(def); material.setKey(key); material.setName(split[0].trim()); // material.setAssetName(fileName); } else if (split.length == 1) { if (extending) { throw new MatParseException("Expected ':', got '{'", materialStat); } materialDef = new MaterialDef(assetManager, materialName); // NOTE: pass file name for defs so they can be loaded later materialDef.setAssetName(key.getName()); } else { throw new MatParseException("Cannot use colon in material name/path", materialStat); } for (Statement statement : materialStat.getContents()) { split = statement.getLine().split("[ \\{]"); String statType = split[0]; if (extending) { if (statType.equals("MaterialParameters")) { readExtendingMaterialParams(statement.getContents()); } else if (statType.equals("AdditionalRenderState")) { readAdditionalRenderState(statement.getContents()); } else if (statType.equals("Transparent")) { readTransparentStatement(statement.getLine()); } } else { if (statType.equals("Technique")) { readTechnique(statement); } else if (statType.equals("MaterialParameters")) { readMaterialParams(statement.getContents()); } else { throw new MatParseException( "Expected material statement, got '" + statType + "'", statement); } } } }
private void readTechnique(Statement techStat) throws IOException { isUseNodes = false; String[] split = techStat.getLine().split(whitespacePattern); String name; if (split.length == 1) { name = TechniqueDef.DEFAULT_TECHNIQUE_NAME; } else if (split.length == 2) { name = split[1]; } else { throw new IOException("Technique statement syntax incorrect"); } String techniqueUniqueName = materialDef.getAssetName() + "@" + name; technique = new TechniqueDef(name, techniqueUniqueName.hashCode()); for (Statement statement : techStat.getContents()) { readTechniqueStatement(statement); } technique.setShaderPrologue(createShaderPrologue(presetDefines)); switch (technique.getLightMode()) { case Disable: technique.setLogic(new DefaultTechniqueDefLogic(technique)); break; case MultiPass: technique.setLogic(new MultiPassLightingLogic(technique)); break; case SinglePass: technique.setLogic(new SinglePassLightingLogic(technique)); break; case StaticPass: technique.setLogic(new StaticPassLightingLogic(technique)); break; case SinglePassAndImageBased: technique.setLogic(new SinglePassAndImageBasedLightingLogic(technique)); break; default: throw new UnsupportedOperationException(); } List<TechniqueDef> techniqueDefs = new ArrayList<>(); if (isUseNodes) { nodesLoaderDelegate.computeConditions(); // used for caching later, the shader here is not a file. // KIRILL 9/19/2015 // Not sure if this is needed anymore, since shader caching // is now done by TechniqueDef. technique.setShaderFile( technique.hashCode() + "", technique.hashCode() + "", "GLSL100", "GLSL100"); techniqueDefs.add(technique); } else if (shaderNames.containsKey(Shader.ShaderType.Vertex) && shaderNames.containsKey(Shader.ShaderType.Fragment)) { if (shaderLanguages.size() > 1) { for (int i = 1; i < shaderLanguages.size(); i++) { TechniqueDef td = null; try { td = (TechniqueDef) technique.clone(); } catch (CloneNotSupportedException e) { e.printStackTrace(); } td.setShaderFile(shaderNames, shaderLanguages.get(i)); techniqueDefs.add(td); } } technique.setShaderFile(shaderNames, shaderLanguages.get(0)); techniqueDefs.add(technique); } else { technique = null; shaderLanguages.clear(); shaderNames.clear(); presetDefines.clear(); langSize = 0; logger.log(Level.WARNING, "Fixed function technique was ignored"); logger.log( Level.WARNING, "Fixed function technique ''{0}'' was ignored for material {1}", new Object[] {name, key}); return; } for (TechniqueDef techniqueDef : techniqueDefs) { materialDef.addTechniqueDef(techniqueDef); } technique = null; langSize = 0; shaderLanguages.clear(); shaderNames.clear(); presetDefines.clear(); }