public void onAction(String binding, boolean value, float tpf) { if (binding.equals("Lefts")) { if (value) left = true; else left = false; } else if (binding.equals("Rights")) { if (value) right = true; else right = false; } else if (binding.equals("Ups")) { if (value) up = true; else up = false; } else if (binding.equals("Downs")) { if (value) down = true; else down = false; } else if (binding.equals("Space")) { player.jump(); } }