public void tilePlaced(Tile tile, TileLayer tileLayer) { Position p = tile.getPosition(); removeLayer(AbstractTilePlacementLayer.class); removeLayer(PlacementHistory.class); if (p.x == left) --left; if (p.x == right) ++right; if (p.y == top) --top; if (p.y == bottom) ++bottom; tileLayer.tilePlaced(tile); if (client.getSettings().isShowHistory()) { showRecentHistory(); } boolean initialPlacement = client.getActivePlayer() == null; // if active player is null we are placing initial tiles if ((!initialPlacement && !client.isClientActive()) || (initialPlacement && tile.equals(client.getGame().getCurrentTile()))) { getAnimationService() .registerAnimation(tile.getPosition(), new RecentPlacement(tile.getPosition())); } repaint(); }
@Override public void forward() { if (client.isClientActive()) { if (secondPanel instanceof ForwardBackwardListener) { ((ForwardBackwardListener) secondPanel).forward(); } client.getControlPanel().getActionPanel().forward(); } }