private void generateCostAndStat() { String skill = selectedSkill.getText(); power = (int) power_slider.getValue(); dailyCost = power * 50; credits_label.setText(dailyCost + " Credits"); stat_name_label.setText(skill + ": "); switch (skill) { case "Fighter": stats_label.setText("" + (player.getFighterSkillPoints() + power)); break; case "Pilot": stats_label.setText("" + (player.getPilotSkillPoints() + power)); break; case "Engineer": stats_label.setText("" + (player.getEngineerSkillPoints() + power)); break; case "Trader": stats_label.setText("" + (player.getTraderSkillPoints() + power)); break; default: stats_label.setText("" + (player.getInvestorSkillPoints() + power)); break; } checkForHire(); }