private void generateCostAndStat() {
   String skill = selectedSkill.getText();
   power = (int) power_slider.getValue();
   dailyCost = power * 50;
   credits_label.setText(dailyCost + " Credits");
   stat_name_label.setText(skill + ": ");
   switch (skill) {
     case "Fighter":
       stats_label.setText("" + (player.getFighterSkillPoints() + power));
       break;
     case "Pilot":
       stats_label.setText("" + (player.getPilotSkillPoints() + power));
       break;
     case "Engineer":
       stats_label.setText("" + (player.getEngineerSkillPoints() + power));
       break;
     case "Trader":
       stats_label.setText("" + (player.getTraderSkillPoints() + power));
       break;
     default:
       stats_label.setText("" + (player.getInvestorSkillPoints() + power));
       break;
   }
   checkForHire();
 }