@Override public ConfigurationSection getDefaultConfig() { ConfigurationSection node = super.getDefaultConfig(); node.set(Setting.DURATION.node(), 30000); // in milliseconds node.set(Setting.PERIOD.node(), 200); // in milliseconds node.set(Setting.APPLY_TEXT.node(), "%hero% is lighting the way."); node.set(Setting.EXPIRE_TEXT.node(), "%hero% is no longer lighting the way"); return node; }
@Override public ConfigurationSection getDefaultConfig() { ConfigurationSection node = super.getDefaultConfig(); node.set(Setting.DURATION.node(), 10000); node.set(Setting.PERIOD.node(), 2000); node.set("tick-damage", 1); node.set(Setting.APPLY_TEXT.node(), "%target% is bleeding!"); node.set(Setting.EXPIRE_TEXT.node(), "%target% has stopped bleeding!"); return node; }
@Override public void init() { super.init(); applyText = SkillConfigManager.getRaw(this, Setting.APPLY_TEXT.node(), "%target% is bleeding!") .replace("%target%", "$1"); expireText = SkillConfigManager.getRaw( this, Setting.EXPIRE_TEXT.node(), "%target% has stopped bleeding!") .replace("%target%", "$1"); }